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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
first look at making region writes reuse old space
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@ -65,7 +65,7 @@ class RegionLoader{
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public const MAX_SECTOR_LENGTH = 255 << 12; //255 sectors (~0.996 MiB)
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public const REGION_HEADER_LENGTH = 8192; //4096 location table + 4096 timestamps
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private const FIRST_SECTOR = 2; //location table occupies 0 and 1
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public const FIRST_SECTOR = 2; //location table occupies 0 and 1
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/** @var int */
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public static $COMPRESSION_LEVEL = 7;
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@ -82,6 +82,8 @@ class RegionLoader{
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protected $nextSector = self::FIRST_SECTOR;
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/** @var RegionLocationTableEntry[]|null[] */
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protected $locationTable = [];
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/** @var RegionGarbageMap */
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protected $garbageTable;
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/** @var int */
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public $lastUsed = 0;
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@ -89,6 +91,7 @@ class RegionLoader{
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$this->x = $regionX;
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$this->z = $regionZ;
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$this->filePath = $filePath;
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$this->garbageTable = new RegionGarbageMap([]);
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}
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/**
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@ -199,18 +202,49 @@ class RegionLoader{
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$newSize = (int) ceil(($length + 4) / 4096);
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$index = self::getChunkOffset($x, $z);
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if($this->locationTable[$index] === null or $this->locationTable[$index]->getSectorCount() < $newSize){
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$offset = $this->nextSector;
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}else{
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$offset = $this->locationTable[$index]->getFirstSector(); //reuse old location - TODO: risk of corruption during power failure
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/*
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* look for an unused area big enough to hold this data
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* this is corruption-resistant (it leaves the old data intact if a failure occurs when writing new data), and
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* also allows the file to become more compact across consecutive writes without introducing a dedicated garbage
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* collection mechanism.
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*/
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$newLocation = $this->garbageTable->allocate($newSize);
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/* if no gaps big enough were found, append to the end of the file instead */
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if($newLocation === null){
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$newLocation = new RegionLocationTableEntry($this->nextSector, $newSize, time());
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$this->bumpNextFreeSector($newLocation);
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}
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$this->bumpNextFreeSector($this->locationTable[$index] = new RegionLocationTableEntry($offset, $newSize, time()));
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fseek($this->filePointer, $offset << 12);
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/* write the chunk data into the chosen location */
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fseek($this->filePointer, $newLocation->getFirstSector() << 12);
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fwrite($this->filePointer, str_pad(Binary::writeInt($length) . chr(self::COMPRESSION_ZLIB) . $chunkData, $newSize << 12, "\x00", STR_PAD_RIGHT));
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/*
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* update the file header - we do this after writing the main data, so that if a failure occurs while writing,
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* the header will still point to the old (intact) copy of the chunk, instead of a potentially broken new
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* version of the file (e.g. partially written).
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*/
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$oldLocation = $this->locationTable[$index];
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$this->locationTable[$index] = $newLocation;
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$this->writeLocationIndex($index);
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if($oldLocation !== null){
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/* release the area containing the old copy to the garbage pool */
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$this->garbageTable->add($oldLocation);
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$endGarbage = $this->garbageTable->end();
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$nextSector = $this->nextSector;
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for(; $endGarbage !== null and $endGarbage->getLastSector() + 1 === $nextSector; $endGarbage = $this->garbageTable->end()){
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$nextSector = $endGarbage->getFirstSector();
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$this->garbageTable->remove($endGarbage);
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}
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if($nextSector !== $this->nextSector){
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$this->nextSector = $nextSector;
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ftruncate($this->filePointer, $this->nextSector << 12);
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}
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}
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}
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/**
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@ -289,6 +323,8 @@ class RegionLoader{
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$this->checkLocationTableValidity();
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$this->garbageTable = RegionGarbageMap::buildFromLocationTable($this->locationTable);
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fseek($this->filePointer, 0);
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}
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