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@ -23,6 +23,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\BlockTypeInfo as Info;
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use pocketmine\block\BlockBreakInfo as BreakInfo;
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use pocketmine\block\BlockIdentifier as BID;
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use pocketmine\block\BlockToolType as ToolType;
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@ -738,159 +739,159 @@ final class VanillaBlocks{
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}
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protected static function setup() : void{
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$railBreakInfo = new BlockBreakInfo(0.7);
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$railBreakInfo = new Info(new BlockBreakInfo(0.7));
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self::register("activator_rail", new ActivatorRail(new BID(Ids::ACTIVATOR_RAIL), "Activator Rail", $railBreakInfo));
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self::register("air", new Air(new BID(Ids::AIR), "Air", BreakInfo::indestructible(-1.0)));
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self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0)));
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self::register("bamboo", new Bamboo(new BID(Ids::BAMBOO), "Bamboo", new class(2.0 /* 1.0 in PC */, ToolType::AXE) extends BreakInfo{
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self::register("air", new Air(new BID(Ids::AIR), "Air", new Info(BreakInfo::indestructible(-1.0))));
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self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0))));
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self::register("bamboo", new Bamboo(new BID(Ids::BAMBOO), "Bamboo", new Info(new class(2.0 /* 1.0 in PC */, ToolType::AXE) extends BreakInfo{
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public function getBreakTime(Item $item) : float{
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if($item->getBlockToolType() === ToolType::SWORD){
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return 0.0;
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}
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return parent::getBreakTime($item);
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}
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}));
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self::register("bamboo_sapling", new BambooSapling(new BID(Ids::BAMBOO_SAPLING), "Bamboo Sapling", BreakInfo::instant()));
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})));
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self::register("bamboo_sapling", new BambooSapling(new BID(Ids::BAMBOO_SAPLING), "Bamboo Sapling", new Info(BreakInfo::instant())));
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$bannerBreakInfo = BreakInfo::axe(1.0);
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$bannerBreakInfo = new Info(BreakInfo::axe(1.0));
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self::register("banner", new FloorBanner(new BID(Ids::BANNER, TileBanner::class), "Banner", $bannerBreakInfo));
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self::register("wall_banner", new WallBanner(new BID(Ids::WALL_BANNER, TileBanner::class), "Wall Banner", $bannerBreakInfo));
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self::register("barrel", new Barrel(new BID(Ids::BARREL, TileBarrel::class), "Barrel", BreakInfo::axe(2.5)));
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self::register("barrier", new Transparent(new BID(Ids::BARRIER), "Barrier", BreakInfo::indestructible()));
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self::register("beacon", new Beacon(new BID(Ids::BEACON, TileBeacon::class), "Beacon", new BreakInfo(3.0)));
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self::register("bed", new Bed(new BID(Ids::BED, TileBed::class), "Bed Block", new BreakInfo(0.2)));
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self::register("bedrock", new Bedrock(new BID(Ids::BEDROCK), "Bedrock", BreakInfo::indestructible()));
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self::register("barrel", new Barrel(new BID(Ids::BARREL, TileBarrel::class), "Barrel", new Info(BreakInfo::axe(2.5))));
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self::register("barrier", new Transparent(new BID(Ids::BARRIER), "Barrier", new Info(BreakInfo::indestructible())));
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self::register("beacon", new Beacon(new BID(Ids::BEACON, TileBeacon::class), "Beacon", new Info(new BreakInfo(3.0))));
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self::register("bed", new Bed(new BID(Ids::BED, TileBed::class), "Bed Block", new Info(new BreakInfo(0.2))));
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self::register("bedrock", new Bedrock(new BID(Ids::BEDROCK), "Bedrock", new Info(BreakInfo::indestructible())));
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self::register("beetroots", new Beetroot(new BID(Ids::BEETROOTS), "Beetroot Block", BreakInfo::instant()));
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self::register("bell", new Bell(new BID(Ids::BELL, TileBell::class), "Bell", BreakInfo::pickaxe(5.0, ToolTier::WOOD())));
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self::register("blue_ice", new BlueIce(new BID(Ids::BLUE_ICE), "Blue Ice", BreakInfo::pickaxe(2.8)));
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self::register("bone_block", new BoneBlock(new BID(Ids::BONE_BLOCK), "Bone Block", BreakInfo::pickaxe(2.0, ToolTier::WOOD())));
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self::register("bookshelf", new Bookshelf(new BID(Ids::BOOKSHELF), "Bookshelf", BreakInfo::axe(1.5)));
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self::register("brewing_stand", new BrewingStand(new BID(Ids::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", BreakInfo::pickaxe(0.5, ToolTier::WOOD())));
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self::register("beetroots", new Beetroot(new BID(Ids::BEETROOTS), "Beetroot Block", new Info(BreakInfo::instant())));
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self::register("bell", new Bell(new BID(Ids::BELL, TileBell::class), "Bell", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()))));
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self::register("blue_ice", new BlueIce(new BID(Ids::BLUE_ICE), "Blue Ice", new Info(BreakInfo::pickaxe(2.8))));
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self::register("bone_block", new BoneBlock(new BID(Ids::BONE_BLOCK), "Bone Block", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD()))));
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self::register("bookshelf", new Bookshelf(new BID(Ids::BOOKSHELF), "Bookshelf", new Info(BreakInfo::axe(1.5))));
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self::register("brewing_stand", new BrewingStand(new BID(Ids::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
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$bricksBreakInfo = BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0);
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$bricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
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self::register("brick_stairs", new Stair(new BID(Ids::BRICK_STAIRS), "Brick Stairs", $bricksBreakInfo));
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self::register("bricks", new Opaque(new BID(Ids::BRICKS), "Bricks", $bricksBreakInfo));
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self::register("brown_mushroom", new BrownMushroom(new BID(Ids::BROWN_MUSHROOM), "Brown Mushroom", BreakInfo::instant()));
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self::register("cactus", new Cactus(new BID(Ids::CACTUS), "Cactus", new BreakInfo(0.4)));
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self::register("cake", new Cake(new BID(Ids::CAKE), "Cake", new BreakInfo(0.5)));
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self::register("carrots", new Carrot(new BID(Ids::CARROTS), "Carrot Block", BreakInfo::instant()));
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self::register("brown_mushroom", new BrownMushroom(new BID(Ids::BROWN_MUSHROOM), "Brown Mushroom", new Info(BreakInfo::instant())));
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self::register("cactus", new Cactus(new BID(Ids::CACTUS), "Cactus", new Info(new BreakInfo(0.4))));
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self::register("cake", new Cake(new BID(Ids::CAKE), "Cake", new Info(new BreakInfo(0.5))));
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self::register("carrots", new Carrot(new BID(Ids::CARROTS), "Carrot Block", new Info(BreakInfo::instant())));
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$chestBreakInfo = BreakInfo::axe(2.5);
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$chestBreakInfo = new Info(BreakInfo::axe(2.5));
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self::register("chest", new Chest(new BID(Ids::CHEST, TileChest::class), "Chest", $chestBreakInfo));
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self::register("clay", new Clay(new BID(Ids::CLAY), "Clay Block", BreakInfo::shovel(0.6)));
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self::register("coal", new Coal(new BID(Ids::COAL), "Coal Block", BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0)));
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self::register("clay", new Clay(new BID(Ids::CLAY), "Clay Block", new Info(BreakInfo::shovel(0.6))));
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self::register("coal", new Coal(new BID(Ids::COAL), "Coal Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0))));
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$cobblestoneBreakInfo = BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0);
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$cobblestoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
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self::register("cobblestone", $cobblestone = new Opaque(new BID(Ids::COBBLESTONE), "Cobblestone", $cobblestoneBreakInfo));
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self::register("mossy_cobblestone", new Opaque(new BID(Ids::MOSSY_COBBLESTONE), "Mossy Cobblestone", $cobblestoneBreakInfo));
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self::register("cobblestone_stairs", new Stair(new BID(Ids::COBBLESTONE_STAIRS), "Cobblestone Stairs", $cobblestoneBreakInfo));
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self::register("mossy_cobblestone_stairs", new Stair(new BID(Ids::MOSSY_COBBLESTONE_STAIRS), "Mossy Cobblestone Stairs", $cobblestoneBreakInfo));
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self::register("cobweb", new Cobweb(new BID(Ids::COBWEB), "Cobweb", new BreakInfo(4.0, ToolType::SWORD | ToolType::SHEARS, 1)));
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self::register("cocoa_pod", new CocoaBlock(new BID(Ids::COCOA_POD), "Cocoa Block", BreakInfo::axe(0.2, null, 15.0)));
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self::register("coral_block", new CoralBlock(new BID(Ids::CORAL_BLOCK), "Coral Block", BreakInfo::pickaxe(7.0, ToolTier::WOOD())));
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self::register("crafting_table", new CraftingTable(new BID(Ids::CRAFTING_TABLE), "Crafting Table", BreakInfo::axe(2.5)));
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self::register("daylight_sensor", new DaylightSensor(new BID(Ids::DAYLIGHT_SENSOR, TileDaylightSensor::class), "Daylight Sensor", BreakInfo::axe(0.2)));
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self::register("dead_bush", new DeadBush(new BID(Ids::DEAD_BUSH), "Dead Bush", BreakInfo::instant(ToolType::SHEARS, 1)));
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self::register("cobweb", new Cobweb(new BID(Ids::COBWEB), "Cobweb", new Info(new BreakInfo(4.0, ToolType::SWORD | ToolType::SHEARS, 1))));
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self::register("cocoa_pod", new CocoaBlock(new BID(Ids::COCOA_POD), "Cocoa Block", new Info(BreakInfo::axe(0.2, null, 15.0))));
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self::register("coral_block", new CoralBlock(new BID(Ids::CORAL_BLOCK), "Coral Block", new Info(BreakInfo::pickaxe(7.0, ToolTier::WOOD()))));
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self::register("crafting_table", new CraftingTable(new BID(Ids::CRAFTING_TABLE), "Crafting Table", new Info(BreakInfo::axe(2.5))));
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self::register("daylight_sensor", new DaylightSensor(new BID(Ids::DAYLIGHT_SENSOR, TileDaylightSensor::class), "Daylight Sensor", new Info(BreakInfo::axe(0.2))));
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self::register("dead_bush", new DeadBush(new BID(Ids::DEAD_BUSH), "Dead Bush", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
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self::register("detector_rail", new DetectorRail(new BID(Ids::DETECTOR_RAIL), "Detector Rail", $railBreakInfo));
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self::register("diamond", new Opaque(new BID(Ids::DIAMOND), "Diamond Block", BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0)));
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self::register("dirt", new Dirt(new BID(Ids::DIRT), "Dirt", BreakInfo::shovel(0.5)));
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self::register("sunflower", new DoublePlant(new BID(Ids::SUNFLOWER), "Sunflower", BreakInfo::instant()));
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self::register("lilac", new DoublePlant(new BID(Ids::LILAC), "Lilac", BreakInfo::instant()));
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self::register("rose_bush", new DoublePlant(new BID(Ids::ROSE_BUSH), "Rose Bush", BreakInfo::instant()));
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self::register("peony", new DoublePlant(new BID(Ids::PEONY), "Peony", BreakInfo::instant()));
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self::register("double_tallgrass", new DoubleTallGrass(new BID(Ids::DOUBLE_TALLGRASS), "Double Tallgrass", BreakInfo::instant(ToolType::SHEARS, 1)));
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self::register("large_fern", new DoubleTallGrass(new BID(Ids::LARGE_FERN), "Large Fern", BreakInfo::instant(ToolType::SHEARS, 1)));
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self::register("dragon_egg", new DragonEgg(new BID(Ids::DRAGON_EGG), "Dragon Egg", BreakInfo::pickaxe(3.0, ToolTier::WOOD())));
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self::register("dried_kelp", new DriedKelp(new BID(Ids::DRIED_KELP), "Dried Kelp Block", new BreakInfo(0.5, ToolType::NONE, 0, 12.5)));
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self::register("emerald", new Opaque(new BID(Ids::EMERALD), "Emerald Block", BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0)));
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self::register("enchanting_table", new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, TileEnchantingTable::class), "Enchanting Table", BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0)));
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self::register("end_portal_frame", new EndPortalFrame(new BID(Ids::END_PORTAL_FRAME), "End Portal Frame", BreakInfo::indestructible()));
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self::register("end_rod", new EndRod(new BID(Ids::END_ROD), "End Rod", BreakInfo::instant()));
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self::register("end_stone", new Opaque(new BID(Ids::END_STONE), "End Stone", BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 45.0)));
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self::register("diamond", new Opaque(new BID(Ids::DIAMOND), "Diamond Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0))));
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self::register("dirt", new Dirt(new BID(Ids::DIRT), "Dirt", new Info(BreakInfo::shovel(0.5))));
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self::register("sunflower", new DoublePlant(new BID(Ids::SUNFLOWER), "Sunflower", new Info(BreakInfo::instant())));
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self::register("lilac", new DoublePlant(new BID(Ids::LILAC), "Lilac", new Info(BreakInfo::instant())));
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self::register("rose_bush", new DoublePlant(new BID(Ids::ROSE_BUSH), "Rose Bush", new Info(BreakInfo::instant())));
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self::register("peony", new DoublePlant(new BID(Ids::PEONY), "Peony", new Info(BreakInfo::instant())));
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self::register("double_tallgrass", new DoubleTallGrass(new BID(Ids::DOUBLE_TALLGRASS), "Double Tallgrass", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
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self::register("large_fern", new DoubleTallGrass(new BID(Ids::LARGE_FERN), "Large Fern", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
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self::register("dragon_egg", new DragonEgg(new BID(Ids::DRAGON_EGG), "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()))));
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self::register("dried_kelp", new DriedKelp(new BID(Ids::DRIED_KELP), "Dried Kelp Block", new Info(new BreakInfo(0.5, ToolType::NONE, 0, 12.5))));
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self::register("emerald", new Opaque(new BID(Ids::EMERALD), "Emerald Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0))));
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self::register("enchanting_table", new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, TileEnchantingTable::class), "Enchanting Table", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0))));
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self::register("end_portal_frame", new EndPortalFrame(new BID(Ids::END_PORTAL_FRAME), "End Portal Frame", new Info(BreakInfo::indestructible())));
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self::register("end_rod", new EndRod(new BID(Ids::END_ROD), "End Rod", new Info(BreakInfo::instant())));
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self::register("end_stone", new Opaque(new BID(Ids::END_STONE), "End Stone", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 45.0))));
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$endBrickBreakInfo = BreakInfo::pickaxe(0.8, ToolTier::WOOD(), 4.0);
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$endBrickBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD(), 4.0));
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self::register("end_stone_bricks", new Opaque(new BID(Ids::END_STONE_BRICKS), "End Stone Bricks", $endBrickBreakInfo));
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self::register("end_stone_brick_stairs", new Stair(new BID(Ids::END_STONE_BRICK_STAIRS), "End Stone Brick Stairs", $endBrickBreakInfo));
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self::register("ender_chest", new EnderChest(new BID(Ids::ENDER_CHEST, TileEnderChest::class), "Ender Chest", BreakInfo::pickaxe(22.5, ToolTier::WOOD(), 3000.0)));
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self::register("farmland", new Farmland(new BID(Ids::FARMLAND), "Farmland", BreakInfo::shovel(0.6)));
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self::register("fire", new Fire(new BID(Ids::FIRE), "Fire Block", BreakInfo::instant()));
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self::register("fletching_table", new FletchingTable(new BID(Ids::FLETCHING_TABLE), "Fletching Table", BreakInfo::axe(2.5, null, 2.5)));
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self::register("dandelion", new Flower(new BID(Ids::DANDELION), "Dandelion", BreakInfo::instant()));
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self::register("poppy", new Flower(new BID(Ids::POPPY), "Poppy", BreakInfo::instant()));
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self::register("allium", new Flower(new BID(Ids::ALLIUM), "Allium", BreakInfo::instant()));
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self::register("azure_bluet", new Flower(new BID(Ids::AZURE_BLUET), "Azure Bluet", BreakInfo::instant()));
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self::register("blue_orchid", new Flower(new BID(Ids::BLUE_ORCHID), "Blue Orchid", BreakInfo::instant()));
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self::register("cornflower", new Flower(new BID(Ids::CORNFLOWER), "Cornflower", BreakInfo::instant()));
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self::register("lily_of_the_valley", new Flower(new BID(Ids::LILY_OF_THE_VALLEY), "Lily of the Valley", BreakInfo::instant()));
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self::register("orange_tulip", new Flower(new BID(Ids::ORANGE_TULIP), "Orange Tulip", BreakInfo::instant()));
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self::register("oxeye_daisy", new Flower(new BID(Ids::OXEYE_DAISY), "Oxeye Daisy", BreakInfo::instant()));
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self::register("pink_tulip", new Flower(new BID(Ids::PINK_TULIP), "Pink Tulip", BreakInfo::instant()));
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self::register("red_tulip", new Flower(new BID(Ids::RED_TULIP), "Red Tulip", BreakInfo::instant()));
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self::register("white_tulip", new Flower(new BID(Ids::WHITE_TULIP), "White Tulip", BreakInfo::instant()));
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self::register("flower_pot", new FlowerPot(new BID(Ids::FLOWER_POT, TileFlowerPot::class), "Flower Pot", BreakInfo::instant()));
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self::register("frosted_ice", new FrostedIce(new BID(Ids::FROSTED_ICE), "Frosted Ice", BreakInfo::pickaxe(2.5)));
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self::register("furnace", new Furnace(new BID(Ids::FURNACE, TileNormalFurnace::class), "Furnace", BreakInfo::pickaxe(3.5, ToolTier::WOOD())));
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self::register("blast_furnace", new Furnace(new BID(Ids::BLAST_FURNACE, TileBlastFurnace::class), "Blast Furnace", BreakInfo::pickaxe(3.5, ToolTier::WOOD())));
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self::register("smoker", new Furnace(new BID(Ids::SMOKER, TileSmoker::class), "Smoker", BreakInfo::pickaxe(3.5, ToolTier::WOOD())));
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self::register("ender_chest", new EnderChest(new BID(Ids::ENDER_CHEST, TileEnderChest::class), "Ender Chest", new Info(BreakInfo::pickaxe(22.5, ToolTier::WOOD(), 3000.0))));
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self::register("farmland", new Farmland(new BID(Ids::FARMLAND), "Farmland", new Info(BreakInfo::shovel(0.6))));
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self::register("fire", new Fire(new BID(Ids::FIRE), "Fire Block", new Info(BreakInfo::instant())));
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self::register("fletching_table", new FletchingTable(new BID(Ids::FLETCHING_TABLE), "Fletching Table", new Info(BreakInfo::axe(2.5, null, 2.5))));
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self::register("dandelion", new Flower(new BID(Ids::DANDELION), "Dandelion", new Info(BreakInfo::instant())));
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self::register("poppy", new Flower(new BID(Ids::POPPY), "Poppy", new Info(BreakInfo::instant())));
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self::register("allium", new Flower(new BID(Ids::ALLIUM), "Allium", new Info(BreakInfo::instant())));
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self::register("azure_bluet", new Flower(new BID(Ids::AZURE_BLUET), "Azure Bluet", new Info(BreakInfo::instant())));
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self::register("blue_orchid", new Flower(new BID(Ids::BLUE_ORCHID), "Blue Orchid", new Info(BreakInfo::instant())));
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self::register("cornflower", new Flower(new BID(Ids::CORNFLOWER), "Cornflower", new Info(BreakInfo::instant())));
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self::register("lily_of_the_valley", new Flower(new BID(Ids::LILY_OF_THE_VALLEY), "Lily of the Valley", new Info(BreakInfo::instant())));
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self::register("orange_tulip", new Flower(new BID(Ids::ORANGE_TULIP), "Orange Tulip", new Info(BreakInfo::instant())));
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self::register("oxeye_daisy", new Flower(new BID(Ids::OXEYE_DAISY), "Oxeye Daisy", new Info(BreakInfo::instant())));
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self::register("pink_tulip", new Flower(new BID(Ids::PINK_TULIP), "Pink Tulip", new Info(BreakInfo::instant())));
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self::register("red_tulip", new Flower(new BID(Ids::RED_TULIP), "Red Tulip", new Info(BreakInfo::instant())));
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self::register("white_tulip", new Flower(new BID(Ids::WHITE_TULIP), "White Tulip", new Info(BreakInfo::instant())));
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self::register("flower_pot", new FlowerPot(new BID(Ids::FLOWER_POT, TileFlowerPot::class), "Flower Pot", new Info(BreakInfo::instant())));
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self::register("frosted_ice", new FrostedIce(new BID(Ids::FROSTED_ICE), "Frosted Ice", new Info(BreakInfo::pickaxe(2.5))));
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self::register("furnace", new Furnace(new BID(Ids::FURNACE, TileNormalFurnace::class), "Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD()))));
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self::register("blast_furnace", new Furnace(new BID(Ids::BLAST_FURNACE, TileBlastFurnace::class), "Blast Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD()))));
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self::register("smoker", new Furnace(new BID(Ids::SMOKER, TileSmoker::class), "Smoker", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD()))));
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$glassBreakInfo = new BreakInfo(0.3);
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$glassBreakInfo = new Info(new BreakInfo(0.3));
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self::register("glass", new Glass(new BID(Ids::GLASS), "Glass", $glassBreakInfo));
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self::register("glass_pane", new GlassPane(new BID(Ids::GLASS_PANE), "Glass Pane", $glassBreakInfo));
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self::register("glowing_obsidian", new GlowingObsidian(new BID(Ids::GLOWING_OBSIDIAN), "Glowing Obsidian", BreakInfo::pickaxe(10.0, ToolTier::DIAMOND(), 50.0)));
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self::register("glowstone", new Glowstone(new BID(Ids::GLOWSTONE), "Glowstone", BreakInfo::pickaxe(0.3)));
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self::register("gold", new Opaque(new BID(Ids::GOLD), "Gold Block", BreakInfo::pickaxe(3.0, ToolTier::IRON(), 30.0)));
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self::register("glowing_obsidian", new GlowingObsidian(new BID(Ids::GLOWING_OBSIDIAN), "Glowing Obsidian", new Info(BreakInfo::pickaxe(10.0, ToolTier::DIAMOND(), 50.0))));
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self::register("glowstone", new Glowstone(new BID(Ids::GLOWSTONE), "Glowstone", new Info(BreakInfo::pickaxe(0.3))));
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self::register("gold", new Opaque(new BID(Ids::GOLD), "Gold Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::IRON(), 30.0))));
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$grassBreakInfo = BreakInfo::shovel(0.6);
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$grassBreakInfo = new Info(BreakInfo::shovel(0.6));
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self::register("grass", new Grass(new BID(Ids::GRASS), "Grass", $grassBreakInfo));
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self::register("grass_path", new GrassPath(new BID(Ids::GRASS_PATH), "Grass Path", $grassBreakInfo));
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self::register("gravel", new Gravel(new BID(Ids::GRAVEL), "Gravel", BreakInfo::shovel(0.6)));
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self::register("gravel", new Gravel(new BID(Ids::GRAVEL), "Gravel", new Info(BreakInfo::shovel(0.6))));
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$hardenedClayBreakInfo = BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0);
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$hardenedClayBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0));
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self::register("hardened_clay", new HardenedClay(new BID(Ids::HARDENED_CLAY), "Hardened Clay", $hardenedClayBreakInfo));
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$hardenedGlassBreakInfo = new BreakInfo(10.0);
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$hardenedGlassBreakInfo = new Info(new BreakInfo(10.0));
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self::register("hardened_glass", new HardenedGlass(new BID(Ids::HARDENED_GLASS), "Hardened Glass", $hardenedGlassBreakInfo));
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self::register("hardened_glass_pane", new HardenedGlassPane(new BID(Ids::HARDENED_GLASS_PANE), "Hardened Glass Pane", $hardenedGlassBreakInfo));
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self::register("hay_bale", new HayBale(new BID(Ids::HAY_BALE), "Hay Bale", new BreakInfo(0.5)));
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self::register("hopper", new Hopper(new BID(Ids::HOPPER, TileHopper::class), "Hopper", BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 15.0)));
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self::register("ice", new Ice(new BID(Ids::ICE), "Ice", BreakInfo::pickaxe(0.5)));
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self::register("hay_bale", new HayBale(new BID(Ids::HAY_BALE), "Hay Bale", new Info(new BreakInfo(0.5))));
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self::register("hopper", new Hopper(new BID(Ids::HOPPER, TileHopper::class), "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 15.0))));
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self::register("ice", new Ice(new BID(Ids::ICE), "Ice", new Info(BreakInfo::pickaxe(0.5))));
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$updateBlockBreakInfo = new BreakInfo(1.0);
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$updateBlockBreakInfo = new Info(new BreakInfo(1.0));
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self::register("info_update", new Opaque(new BID(Ids::INFO_UPDATE), "update!", $updateBlockBreakInfo));
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self::register("info_update2", new Opaque(new BID(Ids::INFO_UPDATE2), "ate!upd", $updateBlockBreakInfo));
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self::register("invisible_bedrock", new Transparent(new BID(Ids::INVISIBLE_BEDROCK), "Invisible Bedrock", BreakInfo::indestructible()));
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self::register("invisible_bedrock", new Transparent(new BID(Ids::INVISIBLE_BEDROCK), "Invisible Bedrock", new Info(BreakInfo::indestructible())));
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$ironBreakInfo = BreakInfo::pickaxe(5.0, ToolTier::STONE(), 30.0);
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$ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE(), 30.0));
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self::register("iron", new Opaque(new BID(Ids::IRON), "Iron Block", $ironBreakInfo));
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self::register("iron_bars", new Thin(new BID(Ids::IRON_BARS), "Iron Bars", $ironBreakInfo));
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$ironDoorBreakInfo = BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 25.0);
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$ironDoorBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 25.0));
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self::register("iron_door", new Door(new BID(Ids::IRON_DOOR), "Iron Door", $ironDoorBreakInfo));
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self::register("iron_trapdoor", new Trapdoor(new BID(Ids::IRON_TRAPDOOR), "Iron Trapdoor", $ironDoorBreakInfo));
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self::register("item_frame", new ItemFrame(new BID(Ids::ITEM_FRAME, TileItemFrame::class), "Item Frame", new BreakInfo(0.25)));
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self::register("jukebox", new Jukebox(new BID(Ids::JUKEBOX, TileJukebox::class), "Jukebox", BreakInfo::axe(0.8))); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not
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self::register("ladder", new Ladder(new BID(Ids::LADDER), "Ladder", BreakInfo::axe(0.4)));
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self::register("item_frame", new ItemFrame(new BID(Ids::ITEM_FRAME, TileItemFrame::class), "Item Frame", new Info(new BreakInfo(0.25))));
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self::register("jukebox", new Jukebox(new BID(Ids::JUKEBOX, TileJukebox::class), "Jukebox", new Info(BreakInfo::axe(0.8)))); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not
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self::register("ladder", new Ladder(new BID(Ids::LADDER), "Ladder", new Info(BreakInfo::axe(0.4))));
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$lanternBreakInfo = BreakInfo::pickaxe(5.0, ToolTier::WOOD());
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$lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()));
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self::register("lantern", new Lantern(new BID(Ids::LANTERN), "Lantern", $lanternBreakInfo, 15));
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self::register("soul_lantern", new Lantern(new BID(Ids::SOUL_LANTERN), "Soul Lantern", $lanternBreakInfo, 10));
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self::register("lapis_lazuli", new Opaque(new BID(Ids::LAPIS_LAZULI), "Lapis Lazuli Block", BreakInfo::pickaxe(3.0, ToolTier::STONE())));
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self::register("lava", new Lava(new BID(Ids::LAVA), "Lava", BreakInfo::indestructible(500.0)));
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self::register("lectern", new Lectern(new BID(Ids::LECTERN, TileLectern::class), "Lectern", BreakInfo::axe(2.0)));
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self::register("lever", new Lever(new BID(Ids::LEVER), "Lever", new BreakInfo(0.5)));
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self::register("loom", new Loom(new BID(Ids::LOOM), "Loom", BreakInfo::axe(2.5)));
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self::register("magma", new Magma(new BID(Ids::MAGMA), "Magma Block", BreakInfo::pickaxe(0.5, ToolTier::WOOD())));
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self::register("melon", new Melon(new BID(Ids::MELON), "Melon Block", BreakInfo::axe(1.0)));
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self::register("melon_stem", new MelonStem(new BID(Ids::MELON_STEM), "Melon Stem", BreakInfo::instant()));
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self::register("monster_spawner", new MonsterSpawner(new BID(Ids::MONSTER_SPAWNER, TileMonsterSpawner::class), "Monster Spawner", BreakInfo::pickaxe(5.0, ToolTier::WOOD())));
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self::register("mycelium", new Mycelium(new BID(Ids::MYCELIUM), "Mycelium", BreakInfo::shovel(0.6)));
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self::register("lapis_lazuli", new Opaque(new BID(Ids::LAPIS_LAZULI), "Lapis Lazuli Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE()))));
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self::register("lava", new Lava(new BID(Ids::LAVA), "Lava", new Info(BreakInfo::indestructible(500.0))));
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self::register("lectern", new Lectern(new BID(Ids::LECTERN, TileLectern::class), "Lectern", new Info(BreakInfo::axe(2.0))));
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self::register("lever", new Lever(new BID(Ids::LEVER), "Lever", new Info(new BreakInfo(0.5))));
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self::register("loom", new Loom(new BID(Ids::LOOM), "Loom", new Info(BreakInfo::axe(2.5))));
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self::register("magma", new Magma(new BID(Ids::MAGMA), "Magma Block", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
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self::register("melon", new Melon(new BID(Ids::MELON), "Melon Block", new Info(BreakInfo::axe(1.0))));
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self::register("melon_stem", new MelonStem(new BID(Ids::MELON_STEM), "Melon Stem", new Info(BreakInfo::instant())));
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self::register("monster_spawner", new MonsterSpawner(new BID(Ids::MONSTER_SPAWNER, TileMonsterSpawner::class), "Monster Spawner", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()))));
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self::register("mycelium", new Mycelium(new BID(Ids::MYCELIUM), "Mycelium", new Info(BreakInfo::shovel(0.6))));
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$netherBrickBreakInfo = BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0);
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$netherBrickBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
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self::register("nether_bricks", new Opaque(new BID(Ids::NETHER_BRICKS), "Nether Bricks", $netherBrickBreakInfo));
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self::register("red_nether_bricks", new Opaque(new BID(Ids::RED_NETHER_BRICKS), "Red Nether Bricks", $netherBrickBreakInfo));
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self::register("nether_brick_fence", new Fence(new BID(Ids::NETHER_BRICK_FENCE), "Nether Brick Fence", $netherBrickBreakInfo));
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|
@ -899,19 +900,19 @@ final class VanillaBlocks{
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self::register("chiseled_nether_bricks", new Opaque(new BID(Ids::CHISELED_NETHER_BRICKS), "Chiseled Nether Bricks", $netherBrickBreakInfo));
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self::register("cracked_nether_bricks", new Opaque(new BID(Ids::CRACKED_NETHER_BRICKS), "Cracked Nether Bricks", $netherBrickBreakInfo));
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self::register("nether_portal", new NetherPortal(new BID(Ids::NETHER_PORTAL), "Nether Portal", BreakInfo::indestructible(0.0)));
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self::register("nether_reactor_core", new NetherReactor(new BID(Ids::NETHER_REACTOR_CORE), "Nether Reactor Core", BreakInfo::pickaxe(3.0, ToolTier::WOOD())));
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self::register("nether_wart_block", new Opaque(new BID(Ids::NETHER_WART_BLOCK), "Nether Wart Block", new BreakInfo(1.0, ToolType::HOE)));
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self::register("nether_wart", new NetherWartPlant(new BID(Ids::NETHER_WART), "Nether Wart", BreakInfo::instant()));
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self::register("netherrack", new Netherrack(new BID(Ids::NETHERRACK), "Netherrack", BreakInfo::pickaxe(0.4, ToolTier::WOOD())));
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self::register("note_block", new Note(new BID(Ids::NOTE_BLOCK, TileNote::class), "Note Block", BreakInfo::axe(0.8)));
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self::register("obsidian", new Opaque(new BID(Ids::OBSIDIAN), "Obsidian", BreakInfo::pickaxe(35.0 /* 50 in PC */, ToolTier::DIAMOND(), 6000.0)));
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self::register("packed_ice", new PackedIce(new BID(Ids::PACKED_ICE), "Packed Ice", BreakInfo::pickaxe(0.5)));
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self::register("podzol", new Podzol(new BID(Ids::PODZOL), "Podzol", BreakInfo::shovel(0.5)));
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self::register("potatoes", new Potato(new BID(Ids::POTATOES), "Potato Block", BreakInfo::instant()));
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self::register("nether_portal", new NetherPortal(new BID(Ids::NETHER_PORTAL), "Nether Portal", new Info(BreakInfo::indestructible(0.0))));
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self::register("nether_reactor_core", new NetherReactor(new BID(Ids::NETHER_REACTOR_CORE), "Nether Reactor Core", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()))));
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self::register("nether_wart_block", new Opaque(new BID(Ids::NETHER_WART_BLOCK), "Nether Wart Block", new Info(new BreakInfo(1.0, ToolType::HOE))));
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self::register("nether_wart", new NetherWartPlant(new BID(Ids::NETHER_WART), "Nether Wart", new Info(BreakInfo::instant())));
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self::register("netherrack", new Netherrack(new BID(Ids::NETHERRACK), "Netherrack", new Info(BreakInfo::pickaxe(0.4, ToolTier::WOOD()))));
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self::register("note_block", new Note(new BID(Ids::NOTE_BLOCK, TileNote::class), "Note Block", new Info(BreakInfo::axe(0.8))));
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self::register("obsidian", new Opaque(new BID(Ids::OBSIDIAN), "Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in PC */, ToolTier::DIAMOND(), 6000.0))));
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self::register("packed_ice", new PackedIce(new BID(Ids::PACKED_ICE), "Packed Ice", new Info(BreakInfo::pickaxe(0.5))));
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self::register("podzol", new Podzol(new BID(Ids::PODZOL), "Podzol", new Info(BreakInfo::shovel(0.5))));
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self::register("potatoes", new Potato(new BID(Ids::POTATOES), "Potato Block", new Info(BreakInfo::instant())));
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self::register("powered_rail", new PoweredRail(new BID(Ids::POWERED_RAIL), "Powered Rail", $railBreakInfo));
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$prismarineBreakInfo = BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0);
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$prismarineBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
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self::register("prismarine", new Opaque(new BID(Ids::PRISMARINE), "Prismarine", $prismarineBreakInfo));
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self::register("dark_prismarine", new Opaque(new BID(Ids::DARK_PRISMARINE), "Dark Prismarine", $prismarineBreakInfo));
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self::register("prismarine_bricks", new Opaque(new BID(Ids::PRISMARINE_BRICKS), "Prismarine Bricks", $prismarineBreakInfo));
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|
@ -919,19 +920,19 @@ final class VanillaBlocks{
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self::register("dark_prismarine_stairs", new Stair(new BID(Ids::DARK_PRISMARINE_STAIRS), "Dark Prismarine Stairs", $prismarineBreakInfo));
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self::register("prismarine_stairs", new Stair(new BID(Ids::PRISMARINE_STAIRS), "Prismarine Stairs", $prismarineBreakInfo));
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$pumpkinBreakInfo = BreakInfo::axe(1.0);
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$pumpkinBreakInfo = new Info(BreakInfo::axe(1.0));
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|
self::register("pumpkin", new Pumpkin(new BID(Ids::PUMPKIN), "Pumpkin", $pumpkinBreakInfo));
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self::register("carved_pumpkin", new CarvedPumpkin(new BID(Ids::CARVED_PUMPKIN), "Carved Pumpkin", $pumpkinBreakInfo));
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self::register("lit_pumpkin", new LitPumpkin(new BID(Ids::LIT_PUMPKIN), "Jack o'Lantern", $pumpkinBreakInfo));
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self::register("pumpkin_stem", new PumpkinStem(new BID(Ids::PUMPKIN_STEM), "Pumpkin Stem", BreakInfo::instant()));
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self::register("pumpkin_stem", new PumpkinStem(new BID(Ids::PUMPKIN_STEM), "Pumpkin Stem", new Info(BreakInfo::instant())));
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$purpurBreakInfo = BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0);
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$purpurBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
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self::register("purpur", new Opaque(new BID(Ids::PURPUR), "Purpur Block", $purpurBreakInfo));
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self::register("purpur_pillar", new SimplePillar(new BID(Ids::PURPUR_PILLAR), "Purpur Pillar", $purpurBreakInfo));
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self::register("purpur_stairs", new Stair(new BID(Ids::PURPUR_STAIRS), "Purpur Stairs", $purpurBreakInfo));
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$quartzBreakInfo = BreakInfo::pickaxe(0.8, ToolTier::WOOD());
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$quartzBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD()));
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self::register("quartz", new Opaque(new BID(Ids::QUARTZ), "Quartz Block", $quartzBreakInfo));
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self::register("chiseled_quartz", new SimplePillar(new BID(Ids::CHISELED_QUARTZ), "Chiseled Quartz Block", $quartzBreakInfo));
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self::register("quartz_pillar", new SimplePillar(new BID(Ids::QUARTZ_PILLAR), "Quartz Pillar", $quartzBreakInfo));
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@ -942,31 +943,31 @@ final class VanillaBlocks{
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self::register("smooth_quartz_stairs", new Stair(new BID(Ids::SMOOTH_QUARTZ_STAIRS), "Smooth Quartz Stairs", $quartzBreakInfo));
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self::register("rail", new Rail(new BID(Ids::RAIL), "Rail", $railBreakInfo));
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self::register("red_mushroom", new RedMushroom(new BID(Ids::RED_MUSHROOM), "Red Mushroom", BreakInfo::instant()));
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self::register("redstone", new Redstone(new BID(Ids::REDSTONE), "Redstone Block", BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0)));
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self::register("redstone_comparator", new RedstoneComparator(new BID(Ids::REDSTONE_COMPARATOR, TileComparator::class), "Redstone Comparator", BreakInfo::instant()));
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self::register("redstone_lamp", new RedstoneLamp(new BID(Ids::REDSTONE_LAMP), "Redstone Lamp", new BreakInfo(0.3)));
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self::register("redstone_repeater", new RedstoneRepeater(new BID(Ids::REDSTONE_REPEATER), "Redstone Repeater", BreakInfo::instant()));
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self::register("redstone_torch", new RedstoneTorch(new BID(Ids::REDSTONE_TORCH), "Redstone Torch", BreakInfo::instant()));
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self::register("redstone_wire", new RedstoneWire(new BID(Ids::REDSTONE_WIRE), "Redstone", BreakInfo::instant()));
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self::register("reserved6", new Reserved6(new BID(Ids::RESERVED6), "reserved6", BreakInfo::instant()));
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self::register("red_mushroom", new RedMushroom(new BID(Ids::RED_MUSHROOM), "Red Mushroom", new Info(BreakInfo::instant())));
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self::register("redstone", new Redstone(new BID(Ids::REDSTONE), "Redstone Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0))));
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self::register("redstone_comparator", new RedstoneComparator(new BID(Ids::REDSTONE_COMPARATOR, TileComparator::class), "Redstone Comparator", new Info(BreakInfo::instant())));
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self::register("redstone_lamp", new RedstoneLamp(new BID(Ids::REDSTONE_LAMP), "Redstone Lamp", new Info(new BreakInfo(0.3))));
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self::register("redstone_repeater", new RedstoneRepeater(new BID(Ids::REDSTONE_REPEATER), "Redstone Repeater", new Info(BreakInfo::instant())));
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self::register("redstone_torch", new RedstoneTorch(new BID(Ids::REDSTONE_TORCH), "Redstone Torch", new Info(BreakInfo::instant())));
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self::register("redstone_wire", new RedstoneWire(new BID(Ids::REDSTONE_WIRE), "Redstone", new Info(BreakInfo::instant())));
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self::register("reserved6", new Reserved6(new BID(Ids::RESERVED6), "reserved6", new Info(BreakInfo::instant())));
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$sandBreakInfo = BreakInfo::shovel(0.5);
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$sandBreakInfo = new Info(BreakInfo::shovel(0.5));
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self::register("sand", new Sand(new BID(Ids::SAND), "Sand", $sandBreakInfo));
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self::register("red_sand", new Sand(new BID(Ids::RED_SAND), "Red Sand", $sandBreakInfo));
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self::register("sea_lantern", new SeaLantern(new BID(Ids::SEA_LANTERN), "Sea Lantern", new BreakInfo(0.3)));
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self::register("sea_pickle", new SeaPickle(new BID(Ids::SEA_PICKLE), "Sea Pickle", BreakInfo::instant()));
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self::register("mob_head", new Skull(new BID(Ids::MOB_HEAD, TileSkull::class), "Mob Head", new BreakInfo(1.0)));
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self::register("slime", new Slime(new BID(Ids::SLIME), "Slime Block", BreakInfo::instant()));
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self::register("snow", new Snow(new BID(Ids::SNOW), "Snow Block", BreakInfo::shovel(0.2, ToolTier::WOOD())));
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self::register("snow_layer", new SnowLayer(new BID(Ids::SNOW_LAYER), "Snow Layer", BreakInfo::shovel(0.1, ToolTier::WOOD())));
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self::register("soul_sand", new SoulSand(new BID(Ids::SOUL_SAND), "Soul Sand", BreakInfo::shovel(0.5)));
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self::register("sponge", new Sponge(new BID(Ids::SPONGE), "Sponge", new BreakInfo(0.6, ToolType::HOE)));
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$shulkerBoxBreakInfo = BreakInfo::pickaxe(2);
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self::register("sea_lantern", new SeaLantern(new BID(Ids::SEA_LANTERN), "Sea Lantern", new Info(new BreakInfo(0.3))));
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self::register("sea_pickle", new SeaPickle(new BID(Ids::SEA_PICKLE), "Sea Pickle", new Info(BreakInfo::instant())));
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self::register("mob_head", new Skull(new BID(Ids::MOB_HEAD, TileSkull::class), "Mob Head", new Info(new BreakInfo(1.0))));
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self::register("slime", new Slime(new BID(Ids::SLIME), "Slime Block", new Info(BreakInfo::instant())));
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self::register("snow", new Snow(new BID(Ids::SNOW), "Snow Block", new Info(BreakInfo::shovel(0.2, ToolTier::WOOD()))));
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self::register("snow_layer", new SnowLayer(new BID(Ids::SNOW_LAYER), "Snow Layer", new Info(BreakInfo::shovel(0.1, ToolTier::WOOD()))));
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self::register("soul_sand", new SoulSand(new BID(Ids::SOUL_SAND), "Soul Sand", new Info(BreakInfo::shovel(0.5))));
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self::register("sponge", new Sponge(new BID(Ids::SPONGE), "Sponge", new Info(new BreakInfo(0.6, ToolType::HOE))));
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$shulkerBoxBreakInfo = new Info(BreakInfo::pickaxe(2));
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self::register("shulker_box", new ShulkerBox(new BID(Ids::SHULKER_BOX, TileShulkerBox::class), "Shulker Box", $shulkerBoxBreakInfo));
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$stoneBreakInfo = BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0);
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$stoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
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self::register(
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"stone",
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$stone = new class(new BID(Ids::STONE), "Stone", $stoneBreakInfo) extends Opaque{
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@ -991,7 +992,7 @@ final class VanillaBlocks{
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self::register("cracked_stone_bricks", $crackedStoneBrick = new Opaque(new BID(Ids::CRACKED_STONE_BRICKS), "Cracked Stone Bricks", $stoneBreakInfo));
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self::register("chiseled_stone_bricks", $chiseledStoneBrick = new Opaque(new BID(Ids::CHISELED_STONE_BRICKS), "Chiseled Stone Bricks", $stoneBreakInfo));
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$infestedStoneBreakInfo = BreakInfo::pickaxe(0.75);
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$infestedStoneBreakInfo = new Info(BreakInfo::pickaxe(0.75));
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self::register("infested_stone", new InfestedStone(new BID(Ids::INFESTED_STONE), "Infested Stone", $infestedStoneBreakInfo, $stone));
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self::register("infested_stone_brick", new InfestedStone(new BID(Ids::INFESTED_STONE_BRICK), "Infested Stone Brick", $infestedStoneBreakInfo, $stoneBrick));
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self::register("infested_cobblestone", new InfestedStone(new BID(Ids::INFESTED_COBBLESTONE), "Infested Cobblestone", $infestedStoneBreakInfo, $cobblestone));
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@ -1009,12 +1010,12 @@ final class VanillaBlocks{
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self::register("polished_granite_stairs", new Stair(new BID(Ids::POLISHED_GRANITE_STAIRS), "Polished Granite Stairs", $stoneBreakInfo));
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self::register("stone_brick_stairs", new Stair(new BID(Ids::STONE_BRICK_STAIRS), "Stone Brick Stairs", $stoneBreakInfo));
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self::register("mossy_stone_brick_stairs", new Stair(new BID(Ids::MOSSY_STONE_BRICK_STAIRS), "Mossy Stone Brick Stairs", $stoneBreakInfo));
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self::register("stone_button", new StoneButton(new BID(Ids::STONE_BUTTON), "Stone Button", BreakInfo::pickaxe(0.5)));
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self::register("stonecutter", new Stonecutter(new BID(Ids::STONECUTTER), "Stonecutter", BreakInfo::pickaxe(3.5)));
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self::register("stone_pressure_plate", new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE), "Stone Pressure Plate", BreakInfo::pickaxe(0.5, ToolTier::WOOD())));
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self::register("stone_button", new StoneButton(new BID(Ids::STONE_BUTTON), "Stone Button", new Info(BreakInfo::pickaxe(0.5))));
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self::register("stonecutter", new Stonecutter(new BID(Ids::STONECUTTER), "Stonecutter", new Info(BreakInfo::pickaxe(3.5))));
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self::register("stone_pressure_plate", new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE), "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
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//TODO: in the future this won't be the same for all the types
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$stoneSlabBreakInfo = BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0);
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$stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
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self::register("brick_slab", new Slab(new BID(Ids::BRICK_SLAB), "Brick", $stoneSlabBreakInfo));
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self::register("cobblestone_slab", new Slab(new BID(Ids::COBBLESTONE_SLAB), "Cobblestone", $stoneSlabBreakInfo));
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@ -1046,48 +1047,48 @@ final class VanillaBlocks{
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self::register("smooth_quartz_slab", new Slab(new BID(Ids::SMOOTH_QUARTZ_SLAB), "Smooth Quartz", $stoneSlabBreakInfo));
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self::register("stone_slab", new Slab(new BID(Ids::STONE_SLAB), "Stone", $stoneSlabBreakInfo));
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self::register("legacy_stonecutter", new Opaque(new BID(Ids::LEGACY_STONECUTTER), "Legacy Stonecutter", BreakInfo::pickaxe(3.5, ToolTier::WOOD())));
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self::register("sugarcane", new Sugarcane(new BID(Ids::SUGARCANE), "Sugarcane", BreakInfo::instant()));
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self::register("sweet_berry_bush", new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH), "Sweet Berry Bush", BreakInfo::instant()));
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self::register("tnt", new TNT(new BID(Ids::TNT), "TNT", BreakInfo::instant()));
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self::register("fern", new TallGrass(new BID(Ids::FERN), "Fern", BreakInfo::instant(ToolType::SHEARS, 1)));
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self::register("tall_grass", new TallGrass(new BID(Ids::TALL_GRASS), "Tall Grass", BreakInfo::instant(ToolType::SHEARS, 1)));
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self::register("legacy_stonecutter", new Opaque(new BID(Ids::LEGACY_STONECUTTER), "Legacy Stonecutter", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD()))));
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self::register("sugarcane", new Sugarcane(new BID(Ids::SUGARCANE), "Sugarcane", new Info(BreakInfo::instant())));
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self::register("sweet_berry_bush", new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH), "Sweet Berry Bush", new Info(BreakInfo::instant())));
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self::register("tnt", new TNT(new BID(Ids::TNT), "TNT", new Info(BreakInfo::instant())));
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self::register("fern", new TallGrass(new BID(Ids::FERN), "Fern", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
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self::register("tall_grass", new TallGrass(new BID(Ids::TALL_GRASS), "Tall Grass", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
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self::register("blue_torch", new Torch(new BID(Ids::BLUE_TORCH), "Blue Torch", BreakInfo::instant()));
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self::register("purple_torch", new Torch(new BID(Ids::PURPLE_TORCH), "Purple Torch", BreakInfo::instant()));
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self::register("red_torch", new Torch(new BID(Ids::RED_TORCH), "Red Torch", BreakInfo::instant()));
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self::register("green_torch", new Torch(new BID(Ids::GREEN_TORCH), "Green Torch", BreakInfo::instant()));
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self::register("torch", new Torch(new BID(Ids::TORCH), "Torch", BreakInfo::instant()));
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self::register("blue_torch", new Torch(new BID(Ids::BLUE_TORCH), "Blue Torch", new Info(BreakInfo::instant())));
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self::register("purple_torch", new Torch(new BID(Ids::PURPLE_TORCH), "Purple Torch", new Info(BreakInfo::instant())));
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self::register("red_torch", new Torch(new BID(Ids::RED_TORCH), "Red Torch", new Info(BreakInfo::instant())));
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self::register("green_torch", new Torch(new BID(Ids::GREEN_TORCH), "Green Torch", new Info(BreakInfo::instant())));
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self::register("torch", new Torch(new BID(Ids::TORCH), "Torch", new Info(BreakInfo::instant())));
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self::register("trapped_chest", new TrappedChest(new BID(Ids::TRAPPED_CHEST, TileChest::class), "Trapped Chest", $chestBreakInfo));
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self::register("tripwire", new Tripwire(new BID(Ids::TRIPWIRE), "Tripwire", BreakInfo::instant()));
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self::register("tripwire_hook", new TripwireHook(new BID(Ids::TRIPWIRE_HOOK), "Tripwire Hook", BreakInfo::instant()));
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self::register("underwater_torch", new UnderwaterTorch(new BID(Ids::UNDERWATER_TORCH), "Underwater Torch", BreakInfo::instant()));
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self::register("vines", new Vine(new BID(Ids::VINES), "Vines", BreakInfo::axe(0.2)));
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self::register("water", new Water(new BID(Ids::WATER), "Water", BreakInfo::indestructible(500.0)));
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self::register("lily_pad", new WaterLily(new BID(Ids::LILY_PAD), "Lily Pad", BreakInfo::instant()));
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self::register("tripwire", new Tripwire(new BID(Ids::TRIPWIRE), "Tripwire", new Info(BreakInfo::instant())));
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self::register("tripwire_hook", new TripwireHook(new BID(Ids::TRIPWIRE_HOOK), "Tripwire Hook", new Info(BreakInfo::instant())));
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self::register("underwater_torch", new UnderwaterTorch(new BID(Ids::UNDERWATER_TORCH), "Underwater Torch", new Info(BreakInfo::instant())));
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self::register("vines", new Vine(new BID(Ids::VINES), "Vines", new Info(BreakInfo::axe(0.2))));
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self::register("water", new Water(new BID(Ids::WATER), "Water", new Info(BreakInfo::indestructible(500.0))));
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self::register("lily_pad", new WaterLily(new BID(Ids::LILY_PAD), "Lily Pad", new Info(BreakInfo::instant())));
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$weightedPressurePlateBreakInfo = BreakInfo::pickaxe(0.5, ToolTier::WOOD());
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$weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()));
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self::register("weighted_pressure_plate_heavy", new WeightedPressurePlateHeavy(new BID(Ids::WEIGHTED_PRESSURE_PLATE_HEAVY), "Weighted Pressure Plate Heavy", $weightedPressurePlateBreakInfo));
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self::register("weighted_pressure_plate_light", new WeightedPressurePlateLight(new BID(Ids::WEIGHTED_PRESSURE_PLATE_LIGHT), "Weighted Pressure Plate Light", $weightedPressurePlateBreakInfo));
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self::register("wheat", new Wheat(new BID(Ids::WHEAT), "Wheat Block", BreakInfo::instant()));
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self::register("wheat", new Wheat(new BID(Ids::WHEAT), "Wheat Block", new Info(BreakInfo::instant())));
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$leavesBreakInfo = new class(0.2, ToolType::HOE) extends BreakInfo{
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$leavesBreakInfo = new Info(new class(0.2, ToolType::HOE) extends BreakInfo{
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public function getBreakTime(Item $item) : float{
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if($item->getBlockToolType() === ToolType::SHEARS){
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return 0.0;
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}
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|
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return parent::getBreakTime($item);
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|
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}
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|
};
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|
});
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|
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foreach(TreeType::getAll() as $treeType){
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$name = $treeType->getDisplayName();
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self::register($treeType->name() . "_sapling", new Sapling(BlockLegacyIdHelper::getSaplingIdentifier($treeType), $name . " Sapling", BreakInfo::instant(), $treeType));
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self::register($treeType->name() . "_sapling", new Sapling(BlockLegacyIdHelper::getSaplingIdentifier($treeType), $name . " Sapling", new Info(BreakInfo::instant()), $treeType));
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self::register($treeType->name() . "_leaves", new Leaves(BlockLegacyIdHelper::getLeavesIdentifier($treeType), $name . " Leaves", $leavesBreakInfo, $treeType));
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}
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|
$sandstoneBreakInfo = BreakInfo::pickaxe(0.8, ToolTier::WOOD());
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|
$sandstoneBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD()));
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self::register("red_sandstone_stairs", new Stair(new BID(Ids::RED_SANDSTONE_STAIRS), "Red Sandstone Stairs", $sandstoneBreakInfo));
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self::register("smooth_red_sandstone_stairs", new Stair(new BID(Ids::SMOOTH_RED_SANDSTONE_STAIRS), "Smooth Red Sandstone Stairs", $sandstoneBreakInfo));
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|
|
self::register("red_sandstone", new Opaque(new BID(Ids::RED_SANDSTONE), "Red Sandstone", $sandstoneBreakInfo));
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|
|
@ -1102,17 +1103,17 @@ final class VanillaBlocks{
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self::register("cut_sandstone", new Opaque(new BID(Ids::CUT_SANDSTONE), "Cut Sandstone", $sandstoneBreakInfo));
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self::register("smooth_sandstone", new Opaque(new BID(Ids::SMOOTH_SANDSTONE), "Smooth Sandstone", $sandstoneBreakInfo));
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self::register("glazed_terracotta", new GlazedTerracotta(new BID(Ids::GLAZED_TERRACOTTA), "Glazed Terracotta", BreakInfo::pickaxe(1.4, ToolTier::WOOD())));
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self::register("glazed_terracotta", new GlazedTerracotta(new BID(Ids::GLAZED_TERRACOTTA), "Glazed Terracotta", new Info(BreakInfo::pickaxe(1.4, ToolTier::WOOD()))));
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self::register("dyed_shulker_box", new DyedShulkerBox(new BID(Ids::DYED_SHULKER_BOX, TileShulkerBox::class), "Dyed Shulker Box", $shulkerBoxBreakInfo));
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self::register("stained_glass", new StainedGlass(new BID(Ids::STAINED_GLASS), "Stained Glass", $glassBreakInfo));
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self::register("stained_glass_pane", new StainedGlassPane(new BID(Ids::STAINED_GLASS_PANE), "Stained Glass Pane", $glassBreakInfo));
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self::register("stained_clay", new StainedHardenedClay(new BID(Ids::STAINED_CLAY), "Stained Clay", $hardenedClayBreakInfo));
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self::register("stained_hardened_glass", new StainedHardenedGlass(new BID(Ids::STAINED_HARDENED_GLASS), "Stained Hardened Glass", $hardenedGlassBreakInfo));
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self::register("stained_hardened_glass_pane", new StainedHardenedGlassPane(new BID(Ids::STAINED_HARDENED_GLASS_PANE), "Stained Hardened Glass Pane", $hardenedGlassBreakInfo));
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self::register("carpet", new Carpet(new BID(Ids::CARPET), "Carpet", new BreakInfo(0.1)));
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self::register("concrete", new Concrete(new BID(Ids::CONCRETE), "Concrete", BreakInfo::pickaxe(1.8, ToolTier::WOOD())));
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self::register("concrete_powder", new ConcretePowder(new BID(Ids::CONCRETE_POWDER), "Concrete Powder", BreakInfo::shovel(0.5)));
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self::register("wool", new Wool(new BID(Ids::WOOL), "Wool", new class(0.8, ToolType::SHEARS) extends BreakInfo{
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self::register("carpet", new Carpet(new BID(Ids::CARPET), "Carpet", new Info(new BreakInfo(0.1))));
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self::register("concrete", new Concrete(new BID(Ids::CONCRETE), "Concrete", new Info(BreakInfo::pickaxe(1.8, ToolTier::WOOD()))));
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self::register("concrete_powder", new ConcretePowder(new BID(Ids::CONCRETE_POWDER), "Concrete Powder", new Info(BreakInfo::shovel(0.5))));
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self::register("wool", new Wool(new BID(Ids::WOOL), "Wool", new Info(new class(0.8, ToolType::SHEARS) extends BreakInfo{
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|
public function getBreakTime(Item $item) : float{
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|
$time = parent::getBreakTime($item);
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if($item->getBlockToolType() === ToolType::SHEARS){
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|
@ -1121,10 +1122,10 @@ final class VanillaBlocks{
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return $time;
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}
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}));
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})));
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//TODO: in the future these won't all have the same hardness; they only do now because of the old metadata crap
|
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|
$wallBreakInfo = BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0);
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$wallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
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self::register("cobblestone_wall", new Wall(new BID(Ids::COBBLESTONE_WALL), "Cobblestone Wall", $wallBreakInfo));
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self::register("andesite_wall", new Wall(new BID(Ids::ANDESITE_WALL), "Andesite Wall", $wallBreakInfo));
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self::register("brick_wall", new Wall(new BID(Ids::BRICK_WALL), "Brick Wall", $wallBreakInfo));
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|
@ -1142,7 +1143,7 @@ final class VanillaBlocks{
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self::registerElements();
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$chemistryTableBreakInfo = BreakInfo::pickaxe(2.5, ToolTier::WOOD());
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|
$chemistryTableBreakInfo = new Info(BreakInfo::pickaxe(2.5, ToolTier::WOOD()));
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|
self::register("compound_creator", new ChemistryTable(new BID(Ids::COMPOUND_CREATOR), "Compound Creator", $chemistryTableBreakInfo));
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|
self::register("element_constructor", new ChemistryTable(new BID(Ids::ELEMENT_CONSTRUCTOR), "Element Constructor", $chemistryTableBreakInfo));
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|
self::register("lab_table", new ChemistryTable(new BID(Ids::LAB_TABLE), "Lab Table", $chemistryTableBreakInfo));
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|
@ -1155,23 +1156,23 @@ final class VanillaBlocks{
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self::register("coral", new Coral(
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|
new BID(Ids::CORAL),
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|
"Coral",
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|
BreakInfo::instant(),
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|
new Info(BreakInfo::instant()),
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|
|
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|
));
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|
self::register("coral_fan", new FloorCoralFan(
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|
|
new BID(Ids::CORAL_FAN),
|
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|
|
|
"Coral Fan",
|
|
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|
|
BreakInfo::instant(),
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|
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|
|
new Info(BreakInfo::instant()),
|
|
|
|
|
));
|
|
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|
|
self::register("wall_coral_fan", new WallCoralFan(
|
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|
|
|
new BID(Ids::WALL_CORAL_FAN),
|
|
|
|
|
"Wall Coral Fan",
|
|
|
|
|
BreakInfo::instant(),
|
|
|
|
|
new Info(BreakInfo::instant()),
|
|
|
|
|
));
|
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|
self::register("mangrove_roots", new MangroveRoots(new BID(Ids::MANGROVE_ROOTS), "Mangrove Roots", BreakInfo::axe(0.7)));
|
|
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|
|
self::register("mangrove_roots", new MangroveRoots(new BID(Ids::MANGROVE_ROOTS), "Mangrove Roots", new Info(BreakInfo::axe(0.7))));
|
|
|
|
|
//TODO: muddy mangrove roots are supposed to be axis-rotatable (Bedrock parity issue https://bugs.mojang.com/browse/MCPE-153721)
|
|
|
|
|
self::register("muddy_mangrove_roots", new Transparent(new BID(Ids::MUDDY_MANGROVE_ROOTS), "Muddy Mangrove Roots", BreakInfo::shovel(0.7)));
|
|
|
|
|
self::register("froglight", new Froglight(new BID(Ids::FROGLIGHT), "Froglight", new BreakInfo(0.3)));
|
|
|
|
|
self::register("muddy_mangrove_roots", new Transparent(new BID(Ids::MUDDY_MANGROVE_ROOTS), "Muddy Mangrove Roots", new Info(BreakInfo::shovel(0.7))));
|
|
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|
|
self::register("froglight", new Froglight(new BID(Ids::FROGLIGHT), "Froglight", new Info(new BreakInfo(0.3))));
|
|
|
|
|
|
|
|
|
|
self::registerBlocksR13();
|
|
|
|
|
self::registerBlocksR14();
|
|
|
|
@ -1188,12 +1189,12 @@ final class VanillaBlocks{
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|
|
|
|
}
|
|
|
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|
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|
|
|
|
private static function registerWoodenBlocks() : void{
|
|
|
|
|
$planksBreakInfo = BreakInfo::axe(2.0, null, 15.0);
|
|
|
|
|
$signBreakInfo = BreakInfo::axe(1.0);
|
|
|
|
|
$logBreakInfo = BreakInfo::axe(2.0);
|
|
|
|
|
$woodenDoorBreakInfo = BreakInfo::axe(3.0, null, 15.0);
|
|
|
|
|
$woodenButtonBreakInfo = BreakInfo::axe(0.5);
|
|
|
|
|
$woodenPressurePlateBreakInfo = BreakInfo::axe(0.5);
|
|
|
|
|
$planksBreakInfo = new Info(BreakInfo::axe(2.0, null, 15.0));
|
|
|
|
|
$signBreakInfo = new Info(BreakInfo::axe(1.0));
|
|
|
|
|
$logBreakInfo = new Info(BreakInfo::axe(2.0));
|
|
|
|
|
$woodenDoorBreakInfo = new Info(BreakInfo::axe(3.0, null, 15.0));
|
|
|
|
|
$woodenButtonBreakInfo = new Info(BreakInfo::axe(0.5));
|
|
|
|
|
$woodenPressurePlateBreakInfo = new Info(BreakInfo::axe(0.5));
|
|
|
|
|
|
|
|
|
|
foreach(WoodType::getAll() as $woodType){
|
|
|
|
|
$name = $woodType->getDisplayName();
|
|
|
|
@ -1221,7 +1222,7 @@ final class VanillaBlocks{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static function registerMushroomBlocks() : void{
|
|
|
|
|
$mushroomBlockBreakInfo = BreakInfo::axe(0.2);
|
|
|
|
|
$mushroomBlockBreakInfo = new Info(BreakInfo::axe(0.2));
|
|
|
|
|
|
|
|
|
|
self::register("brown_mushroom_block", new BrownMushroomBlock(new BID(Ids::BROWN_MUSHROOM_BLOCK), "Brown Mushroom Block", $mushroomBlockBreakInfo));
|
|
|
|
|
self::register("red_mushroom_block", new RedMushroomBlock(new BID(Ids::RED_MUSHROOM_BLOCK), "Red Mushroom Block", $mushroomBlockBreakInfo));
|
|
|
|
@ -1232,7 +1233,7 @@ final class VanillaBlocks{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static function registerElements() : void{
|
|
|
|
|
$instaBreak = BreakInfo::instant();
|
|
|
|
|
$instaBreak = new Info(BreakInfo::instant());
|
|
|
|
|
self::register("element_zero", new Opaque(new BID(Ids::ELEMENT_ZERO), "???", $instaBreak));
|
|
|
|
|
|
|
|
|
|
self::register("element_hydrogen", new Element(new BID(Ids::ELEMENT_HYDROGEN), "Hydrogen", $instaBreak, "h", 1, 5));
|
|
|
|
@ -1356,7 +1357,7 @@ final class VanillaBlocks{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static function registerOres() : void{
|
|
|
|
|
$stoneOreBreakInfo = fn(ToolTier $toolTier) => BreakInfo::pickaxe(3.0, $toolTier);
|
|
|
|
|
$stoneOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(3.0, $toolTier));
|
|
|
|
|
self::register("coal_ore", new CoalOre(new BID(Ids::COAL_ORE), "Coal Ore", $stoneOreBreakInfo(ToolTier::WOOD())));
|
|
|
|
|
self::register("copper_ore", new CopperOre(new BID(Ids::COPPER_ORE), "Copper Ore", $stoneOreBreakInfo(ToolTier::STONE())));
|
|
|
|
|
self::register("diamond_ore", new DiamondOre(new BID(Ids::DIAMOND_ORE), "Diamond Ore", $stoneOreBreakInfo(ToolTier::IRON())));
|
|
|
|
@ -1366,7 +1367,7 @@ final class VanillaBlocks{
|
|
|
|
|
self::register("lapis_lazuli_ore", new LapisOre(new BID(Ids::LAPIS_LAZULI_ORE), "Lapis Lazuli Ore", $stoneOreBreakInfo(ToolTier::STONE())));
|
|
|
|
|
self::register("redstone_ore", new RedstoneOre(new BID(Ids::REDSTONE_ORE), "Redstone Ore", $stoneOreBreakInfo(ToolTier::IRON())));
|
|
|
|
|
|
|
|
|
|
$deepslateOreBreakInfo = fn(ToolTier $toolTier) => BreakInfo::pickaxe(4.5, $toolTier);
|
|
|
|
|
$deepslateOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(4.5, $toolTier));
|
|
|
|
|
self::register("deepslate_coal_ore", new CoalOre(new BID(Ids::DEEPSLATE_COAL_ORE), "Deepslate Coal Ore", $deepslateOreBreakInfo(ToolTier::WOOD())));
|
|
|
|
|
self::register("deepslate_copper_ore", new CopperOre(new BID(Ids::DEEPSLATE_COPPER_ORE), "Deepslate Copper Ore", $deepslateOreBreakInfo(ToolTier::STONE())));
|
|
|
|
|
self::register("deepslate_diamond_ore", new DiamondOre(new BID(Ids::DEEPSLATE_DIAMOND_ORE), "Deepslate Diamond Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
|
|
|
|
@ -1376,49 +1377,49 @@ final class VanillaBlocks{
|
|
|
|
|
self::register("deepslate_lapis_lazuli_ore", new LapisOre(new BID(Ids::DEEPSLATE_LAPIS_LAZULI_ORE), "Deepslate Lapis Lazuli Ore", $deepslateOreBreakInfo(ToolTier::STONE())));
|
|
|
|
|
self::register("deepslate_redstone_ore", new RedstoneOre(new BID(Ids::DEEPSLATE_REDSTONE_ORE), "Deepslate Redstone Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
|
|
|
|
|
|
|
|
|
|
$netherrackOreBreakInfo = BreakInfo::pickaxe(3.0, ToolTier::WOOD());
|
|
|
|
|
$netherrackOreBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()));
|
|
|
|
|
self::register("nether_quartz_ore", new NetherQuartzOre(new BID(Ids::NETHER_QUARTZ_ORE), "Nether Quartz Ore", $netherrackOreBreakInfo));
|
|
|
|
|
self::register("nether_gold_ore", new NetherGoldOre(new BID(Ids::NETHER_GOLD_ORE), "Nether Gold Ore", $netherrackOreBreakInfo));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static function registerCraftingTables() : void{
|
|
|
|
|
//TODO: this is the same for all wooden crafting blocks
|
|
|
|
|
$craftingBlockBreakInfo = BreakInfo::axe(2.5);
|
|
|
|
|
$craftingBlockBreakInfo = new Info(BreakInfo::axe(2.5));
|
|
|
|
|
self::register("cartography_table", new CartographyTable(new BID(Ids::CARTOGRAPHY_TABLE), "Cartography Table", $craftingBlockBreakInfo));
|
|
|
|
|
self::register("smithing_table", new SmithingTable(new BID(Ids::SMITHING_TABLE), "Smithing Table", $craftingBlockBreakInfo));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static function registerChorusBlocks() : void{
|
|
|
|
|
$chorusBlockBreakInfo = BreakInfo::axe(0.4);
|
|
|
|
|
$chorusBlockBreakInfo = new Info(BreakInfo::axe(0.4));
|
|
|
|
|
self::register("chorus_plant", new ChorusPlant(new BID(Ids::CHORUS_PLANT), "Chorus Plant", $chorusBlockBreakInfo));
|
|
|
|
|
self::register("chorus_flower", new ChorusFlower(new BID(Ids::CHORUS_FLOWER), "Chorus Flower", $chorusBlockBreakInfo));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static function registerBlocksR13() : void{
|
|
|
|
|
self::register("light", new Light(new BID(Ids::LIGHT), "Light Block", BreakInfo::indestructible()));
|
|
|
|
|
self::register("wither_rose", new WitherRose(new BID(Ids::WITHER_ROSE), "Wither Rose", BreakInfo::instant()));
|
|
|
|
|
self::register("light", new Light(new BID(Ids::LIGHT), "Light Block", new Info(BreakInfo::indestructible())));
|
|
|
|
|
self::register("wither_rose", new WitherRose(new BID(Ids::WITHER_ROSE), "Wither Rose", new Info(BreakInfo::instant())));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static function registerBlocksR14() : void{
|
|
|
|
|
self::register("honeycomb", new Opaque(new BID(Ids::HONEYCOMB), "Honeycomb Block", new BreakInfo(0.6)));
|
|
|
|
|
self::register("honeycomb", new Opaque(new BID(Ids::HONEYCOMB), "Honeycomb Block", new Info(new BreakInfo(0.6))));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static function registerBlocksR16() : void{
|
|
|
|
|
//for some reason, slabs have weird hardness like the legacy ones
|
|
|
|
|
$slabBreakInfo = BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0);
|
|
|
|
|
$slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
|
|
|
|
|
|
|
|
|
|
self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", BreakInfo::pickaxe(30, ToolTier::DIAMOND(), 3600.0)));
|
|
|
|
|
$netheriteBreakInfo = BreakInfo::pickaxe(50, ToolTier::DIAMOND(), 3600.0);
|
|
|
|
|
self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND(), 3600.0))));
|
|
|
|
|
$netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND(), 3600.0));
|
|
|
|
|
self::register("netherite", new class(new BID(Ids::NETHERITE), "Netherite Block", $netheriteBreakInfo) extends Opaque{
|
|
|
|
|
public function isFireProofAsItem() : bool{ return true; }
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
$basaltBreakInfo = BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0);
|
|
|
|
|
$basaltBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0));
|
|
|
|
|
self::register("basalt", new SimplePillar(new BID(Ids::BASALT), "Basalt", $basaltBreakInfo));
|
|
|
|
|
self::register("polished_basalt", new SimplePillar(new BID(Ids::POLISHED_BASALT), "Polished Basalt", $basaltBreakInfo));
|
|
|
|
|
self::register("smooth_basalt", new Opaque(new BID(Ids::SMOOTH_BASALT), "Smooth Basalt", $basaltBreakInfo));
|
|
|
|
|
|
|
|
|
|
$blackstoneBreakInfo = BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0);
|
|
|
|
|
$blackstoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
|
|
|
|
|
self::register("blackstone", new Opaque(new BID(Ids::BLACKSTONE), "Blackstone", $blackstoneBreakInfo));
|
|
|
|
|
self::register("blackstone_slab", new Slab(new BID(Ids::BLACKSTONE_SLAB), "Blackstone", $slabBreakInfo));
|
|
|
|
|
self::register("blackstone_stairs", new Stair(new BID(Ids::BLACKSTONE_STAIRS), "Blackstone Stairs", $blackstoneBreakInfo));
|
|
|
|
@ -1429,8 +1430,8 @@ final class VanillaBlocks{
|
|
|
|
|
//TODO: polished blackstone ought to have 2.0 hardness (as per java) but it's 1.5 in Bedrock (probably parity bug)
|
|
|
|
|
$prefix = fn(string $thing) => "Polished Blackstone" . ($thing !== "" ? " $thing" : "");
|
|
|
|
|
self::register("polished_blackstone", new Opaque(new BID(Ids::POLISHED_BLACKSTONE), $prefix(""), $blackstoneBreakInfo));
|
|
|
|
|
self::register("polished_blackstone_button", new StoneButton(new BID(Ids::POLISHED_BLACKSTONE_BUTTON), $prefix("Button"), BreakInfo::pickaxe(0.5)));
|
|
|
|
|
self::register("polished_blackstone_pressure_plate", new StonePressurePlate(new BID(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE), $prefix("Pressure Plate"), BreakInfo::pickaxe(0.5, ToolTier::WOOD())));
|
|
|
|
|
self::register("polished_blackstone_button", new StoneButton(new BID(Ids::POLISHED_BLACKSTONE_BUTTON), $prefix("Button"), new Info(BreakInfo::pickaxe(0.5))));
|
|
|
|
|
self::register("polished_blackstone_pressure_plate", new StonePressurePlate(new BID(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE), $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
|
|
|
|
|
self::register("polished_blackstone_slab", new Slab(new BID(Ids::POLISHED_BLACKSTONE_SLAB), $prefix(""), $slabBreakInfo));
|
|
|
|
|
self::register("polished_blackstone_stairs", new Stair(new BID(Ids::POLISHED_BLACKSTONE_STAIRS), $prefix("Stairs"), $blackstoneBreakInfo));
|
|
|
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self::register("polished_blackstone_wall", new Wall(new BID(Ids::POLISHED_BLACKSTONE_WALL), $prefix("Wall"), $blackstoneBreakInfo));
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@ -1443,69 +1444,69 @@ final class VanillaBlocks{
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self::register("polished_blackstone_brick_wall", new Wall(new BID(Ids::POLISHED_BLACKSTONE_BRICK_WALL), $prefix("Wall"), $blackstoneBreakInfo));
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self::register("cracked_polished_blackstone_bricks", new Opaque(new BID(Ids::CRACKED_POLISHED_BLACKSTONE_BRICKS), "Cracked Polished Blackstone Bricks", $blackstoneBreakInfo));
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self::register("soul_torch", new Torch(new BID(Ids::SOUL_TORCH), "Soul Torch", BreakInfo::instant()));
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self::register("soul_fire", new SoulFire(new BID(Ids::SOUL_FIRE), "Soul Fire", BreakInfo::instant()));
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self::register("soul_torch", new Torch(new BID(Ids::SOUL_TORCH), "Soul Torch", new Info(BreakInfo::instant())));
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self::register("soul_fire", new SoulFire(new BID(Ids::SOUL_FIRE), "Soul Fire", new Info(BreakInfo::instant())));
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//TODO: soul soul ought to have 0.5 hardness (as per java) but it's 1.0 in Bedrock (probably parity bug)
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self::register("soul_soil", new Opaque(new BID(Ids::SOUL_SOIL), "Soul Soil", BreakInfo::shovel(1.0)));
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self::register("soul_soil", new Opaque(new BID(Ids::SOUL_SOIL), "Soul Soil", new Info(BreakInfo::shovel(1.0))));
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self::register("shroomlight", new class(new BID(Ids::SHROOMLIGHT), "Shroomlight", new BreakInfo(1.0, ToolType::HOE)) extends Opaque{
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self::register("shroomlight", new class(new BID(Ids::SHROOMLIGHT), "Shroomlight", new Info(new BreakInfo(1.0, ToolType::HOE))) extends Opaque{
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public function getLightLevel() : int{ return 15; }
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});
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self::register("warped_wart_block", new Opaque(new BID(Ids::WARPED_WART_BLOCK), "Warped Wart Block", new BreakInfo(1.0, ToolType::HOE)));
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self::register("crying_obsidian", new class(new BID(Ids::CRYING_OBSIDIAN), "Crying Obsidian", BreakInfo::pickaxe(35.0 /* 50 in Java */, ToolTier::DIAMOND(), 6000.0)) extends Opaque{
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self::register("warped_wart_block", new Opaque(new BID(Ids::WARPED_WART_BLOCK), "Warped Wart Block", new Info(new BreakInfo(1.0, ToolType::HOE))));
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self::register("crying_obsidian", new class(new BID(Ids::CRYING_OBSIDIAN), "Crying Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in Java */, ToolTier::DIAMOND(), 6000.0))) extends Opaque{
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public function getLightLevel() : int{ return 10;}
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});
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}
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private static function registerBlocksR17() : void{
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//in java this can be acquired using any tool - seems to be a parity issue in bedrock
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self::register("amethyst", new Opaque(new BID(Ids::AMETHYST), "Amethyst", BreakInfo::pickaxe(1.5, ToolTier::WOOD())));
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self::register("amethyst", new Opaque(new BID(Ids::AMETHYST), "Amethyst", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD()))));
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self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", BreakInfo::pickaxe(0.75, ToolTier::WOOD())));
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self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0)));
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self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", new Info(BreakInfo::pickaxe(0.75, ToolTier::WOOD()))));
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self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0))));
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self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0)));
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self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", BreakInfo::pickaxe(5, ToolTier::IRON(), 30.0)));
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self::register("raw_iron", new Opaque(new BID(Ids::RAW_IRON), "Raw Iron Block", BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0)));
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self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0))));
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self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON(), 30.0))));
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self::register("raw_iron", new Opaque(new BID(Ids::RAW_IRON), "Raw Iron Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0))));
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$deepslateBreakInfo = BreakInfo::pickaxe(3, ToolTier::WOOD(), 18.0);
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$deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD(), 18.0));
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self::register("deepslate", new SimplePillar(new BID(Ids::DEEPSLATE), "Deepslate", $deepslateBreakInfo));
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//TODO: parity issue here - in Java this has a hardness of 3.0, but in bedrock it's 3.5
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self::register("chiseled_deepslate", new Opaque(new BID(Ids::CHISELED_DEEPSLATE), "Chiseled Deepslate", BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0)));
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self::register("chiseled_deepslate", new Opaque(new BID(Ids::CHISELED_DEEPSLATE), "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0))));
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$deepslateBrickBreakInfo = BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0);
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$deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
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self::register("deepslate_bricks", new Opaque(new BID(Ids::DEEPSLATE_BRICKS), "Deepslate Bricks", $deepslateBrickBreakInfo));
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self::register("deepslate_brick_slab", new Slab(new BID(Ids::DEEPSLATE_BRICK_SLAB), "Deepslate Brick", $deepslateBrickBreakInfo));
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self::register("deepslate_brick_stairs", new Stair(new BID(Ids::DEEPSLATE_BRICK_STAIRS), "Deepslate Brick Stairs", $deepslateBrickBreakInfo));
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self::register("deepslate_brick_wall", new Wall(new BID(Ids::DEEPSLATE_BRICK_WALL), "Deepslate Brick Wall", $deepslateBrickBreakInfo));
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self::register("cracked_deepslate_bricks", new Opaque(new BID(Ids::CRACKED_DEEPSLATE_BRICKS), "Cracked Deepslate Bricks", $deepslateBrickBreakInfo));
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$deepslateTilesBreakInfo = BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0);
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$deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
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self::register("deepslate_tiles", new Opaque(new BID(Ids::DEEPSLATE_TILES), "Deepslate Tiles", $deepslateTilesBreakInfo));
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self::register("deepslate_tile_slab", new Slab(new BID(Ids::DEEPSLATE_TILE_SLAB), "Deepslate Tile", $deepslateTilesBreakInfo));
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self::register("deepslate_tile_stairs", new Stair(new BID(Ids::DEEPSLATE_TILE_STAIRS), "Deepslate Tile Stairs", $deepslateTilesBreakInfo));
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self::register("deepslate_tile_wall", new Wall(new BID(Ids::DEEPSLATE_TILE_WALL), "Deepslate Tile Wall", $deepslateTilesBreakInfo));
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self::register("cracked_deepslate_tiles", new Opaque(new BID(Ids::CRACKED_DEEPSLATE_TILES), "Cracked Deepslate Tiles", $deepslateTilesBreakInfo));
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$cobbledDeepslateBreakInfo = BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0);
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$cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
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self::register("cobbled_deepslate", new Opaque(new BID(Ids::COBBLED_DEEPSLATE), "Cobbled Deepslate", $cobbledDeepslateBreakInfo));
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self::register("cobbled_deepslate_slab", new Slab(new BID(Ids::COBBLED_DEEPSLATE_SLAB), "Cobbled Deepslate", $cobbledDeepslateBreakInfo));
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self::register("cobbled_deepslate_stairs", new Stair(new BID(Ids::COBBLED_DEEPSLATE_STAIRS), "Cobbled Deepslate Stairs", $cobbledDeepslateBreakInfo));
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self::register("cobbled_deepslate_wall", new Wall(new BID(Ids::COBBLED_DEEPSLATE_WALL), "Cobbled Deepslate Wall", $cobbledDeepslateBreakInfo));
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$polishedDeepslateBreakInfo = BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0);
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$polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
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self::register("polished_deepslate", new Opaque(new BID(Ids::POLISHED_DEEPSLATE), "Polished Deepslate", $polishedDeepslateBreakInfo));
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self::register("polished_deepslate_slab", new Slab(new BID(Ids::POLISHED_DEEPSLATE_SLAB), "Polished Deepslate", $polishedDeepslateBreakInfo));
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self::register("polished_deepslate_stairs", new Stair(new BID(Ids::POLISHED_DEEPSLATE_STAIRS), "Polished Deepslate Stairs", $polishedDeepslateBreakInfo));
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self::register("polished_deepslate_wall", new Wall(new BID(Ids::POLISHED_DEEPSLATE_WALL), "Polished Deepslate Wall", $polishedDeepslateBreakInfo));
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self::register("tinted_glass", new TintedGlass(new BID(Ids::TINTED_GLASS), "Tinted Glass", new BreakInfo(0.3)));
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self::register("tinted_glass", new TintedGlass(new BID(Ids::TINTED_GLASS), "Tinted Glass", new Info(new BreakInfo(0.3))));
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//blast resistance should be 30 if we were matched with java :(
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$copperBreakInfo = BreakInfo::pickaxe(3.0, ToolTier::STONE(), 18.0);
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$copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE(), 18.0));
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self::register("lightning_rod", new LightningRod(new BID(Ids::LIGHTNING_ROD), "Lightning Rod", $copperBreakInfo));
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self::register("copper", new Copper(new BID(Ids::COPPER), "Copper Block", $copperBreakInfo));
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@ -1513,27 +1514,27 @@ final class VanillaBlocks{
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self::register("cut_copper_slab", new CopperSlab(new BID(Ids::CUT_COPPER_SLAB), "Cut Copper Slab", $copperBreakInfo));
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self::register("cut_copper_stairs", new CopperStairs(new BID(Ids::CUT_COPPER_STAIRS), "Cut Copper Stairs", $copperBreakInfo));
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$candleBreakInfo = new BreakInfo(0.1);
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$candleBreakInfo = new Info(new BreakInfo(0.1));
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self::register("candle", new Candle(new BID(Ids::CANDLE), "Candle", $candleBreakInfo));
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self::register("dyed_candle", new DyedCandle(new BID(Ids::DYED_CANDLE), "Dyed Candle", $candleBreakInfo));
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//TODO: duplicated break info :(
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$cakeBreakInfo = new BreakInfo(0.5);
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$cakeBreakInfo = new Info(new BreakInfo(0.5));
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self::register("cake_with_candle", new CakeWithCandle(new BID(Ids::CAKE_WITH_CANDLE), "Cake With Candle", $cakeBreakInfo));
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self::register("cake_with_dyed_candle", new CakeWithDyedCandle(new BID(Ids::CAKE_WITH_DYED_CANDLE), "Cake With Dyed Candle", $cakeBreakInfo));
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self::register("hanging_roots", new HangingRoots(new BID(Ids::HANGING_ROOTS), "Hanging Roots", BreakInfo::instant(ToolType::SHEARS, 1)));
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self::register("hanging_roots", new HangingRoots(new BID(Ids::HANGING_ROOTS), "Hanging Roots", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
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}
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private static function registerBlocksR18() : void{
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self::register("spore_blossom", new SporeBlossom(new BID(Ids::SPORE_BLOSSOM), "Spore Blossom", BreakInfo::instant()));
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self::register("spore_blossom", new SporeBlossom(new BID(Ids::SPORE_BLOSSOM), "Spore Blossom", new Info(BreakInfo::instant())));
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}
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private static function registerMudBlocks() : void{
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self::register("mud", new Opaque(new BID(Ids::MUD), "Mud", BreakInfo::shovel(0.5)));
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self::register("packed_mud", new Opaque(new BID(Ids::PACKED_MUD), "Packed Mud", BreakInfo::pickaxe(1.0, null, 15.0)));
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self::register("mud", new Opaque(new BID(Ids::MUD), "Mud", new Info(BreakInfo::shovel(0.5))));
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self::register("packed_mud", new Opaque(new BID(Ids::PACKED_MUD), "Packed Mud", new Info(BreakInfo::pickaxe(1.0, null, 15.0))));
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$mudBricksBreakInfo = BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0);
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$mudBricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
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self::register("mud_bricks", new Opaque(new BID(Ids::MUD_BRICKS), "Mud Bricks", $mudBricksBreakInfo));
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self::register("mud_brick_slab", new Slab(new BID(Ids::MUD_BRICK_SLAB), "Mud Brick", $mudBricksBreakInfo));
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@ -1542,7 +1543,7 @@ final class VanillaBlocks{
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}
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private static function registerCauldronBlocks() : void{
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$cauldronBreakInfo = BreakInfo::pickaxe(2, ToolTier::WOOD());
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$cauldronBreakInfo = new Info(BreakInfo::pickaxe(2, ToolTier::WOOD()));
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self::register("cauldron", new Cauldron(new BID(Ids::CAULDRON, TileCauldron::class), "Cauldron", $cauldronBreakInfo));
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self::register("water_cauldron", new WaterCauldron(new BID(Ids::WATER_CAULDRON, TileCauldron::class), "Water Cauldron", $cauldronBreakInfo));
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