BossEventPacket

lots of stuff doesn't work (not implemented in MCPE, bug, or are we doing something wrong???)
This commit is contained in:
Dylan K. Taylor
2017-05-13 17:33:45 +01:00
parent 11169b0777
commit 69f64dd802
4 changed files with 134 additions and 1 deletions

View File

@ -115,6 +115,7 @@ use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
use pocketmine\network\mcpe\protocol\BlockEntityDataPacket;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\BlockPickRequestPacket;
use pocketmine\network\mcpe\protocol\BossEventPacket;
use pocketmine\network\mcpe\protocol\ChangeDimensionPacket;
use pocketmine\network\mcpe\protocol\ChunkRadiusUpdatedPacket;
use pocketmine\network\mcpe\protocol\ClientboundMapItemDataPacket;
@ -3303,6 +3304,10 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
return false;
}
public function handleBossEvent(BossEventPacket $packet) : bool{
return false; //TODO
}
public function handleShowCredits(ShowCreditsPacket $packet) : bool{
return false; //TODO: handle resume
}