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Fixes entities not being saved and tile entities having an incorrect field, closes #1661
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@ -274,7 +274,7 @@ abstract class BaseFullChunk implements FullChunk{
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if($level === null){
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return true;
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}
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if($save === true){
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if($save === true and $this->hasChanged){
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$level->saveChunk($this->getX(), $this->getZ());
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}
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if($safe === true){
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