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LightUpdate: Remove garbage left over from dab73d895099e4c1c7d632711e204971cbbb0590
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@ -54,14 +54,6 @@ abstract class LightUpdate{
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$this->subChunkHandler = new SubChunkIteratorManager($this->level);
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$this->subChunkHandler = new SubChunkIteratorManager($this->level);
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}
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}
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public function addSpreadNode(int $x, int $y, int $z){
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$this->spreadQueue->enqueue([$x, $y, $z]);
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}
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public function addRemoveNode(int $x, int $y, int $z, int $oldLight){
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$this->spreadQueue->enqueue([$x, $y, $z, $oldLight]);
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}
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abstract protected function getLight(int $x, int $y, int $z) : int;
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abstract protected function getLight(int $x, int $y, int $z) : int;
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abstract protected function setLight(int $x, int $y, int $z, int $level);
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abstract protected function setLight(int $x, int $y, int $z, int $level);
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