phpdoc armageddon for master, pass 1

This commit is contained in:
Dylan K. Taylor
2020-01-22 11:55:03 +00:00
parent 4bae3baa74
commit 67bcc1c0fb
397 changed files with 0 additions and 5391 deletions

View File

@@ -63,7 +63,6 @@ class Armor extends Durable{
/**
* @see ArmorInventory
* @return int
*/
public function getArmorSlot() : int{
return $this->armorInfo->getArmorSlot();
@@ -75,7 +74,6 @@ class Armor extends Durable{
/**
* Returns the dyed colour of this armour piece. This generally only applies to leather armour.
* @return Color|null
*/
public function getCustomColor() : ?Color{
return $this->customColor;
@@ -84,8 +82,6 @@ class Armor extends Durable{
/**
* Sets the dyed colour of this armour piece. This generally only applies to leather armour.
*
* @param Color $color
*
* @return $this
*/
public function setCustomColor(Color $color) : self{
@@ -96,10 +92,6 @@ class Armor extends Durable{
/**
* Returns the total enchantment protection factor this armour piece offers from all applicable protection
* enchantments on the item.
*
* @param EntityDamageEvent $event
*
* @return int
*/
public function getEnchantmentProtectionFactor(EntityDamageEvent $event) : int{
$epf = 0;

View File

@@ -38,23 +38,14 @@ class ArmorTypeInfo{
$this->armorSlot = $armorSlot;
}
/**
* @return int
*/
public function getDefensePoints() : int{
return $this->defensePoints;
}
/**
* @return int
*/
public function getMaxDurability() : int{
return $this->maxDurability;
}
/**
* @return int
*/
public function getArmorSlot() : int{
return $this->armorSlot;
}

View File

@@ -53,9 +53,6 @@ class Banner extends Item{
$this->patterns = new Deque();
}
/**
* @return DyeColor
*/
public function getColor() : DyeColor{
return $this->color;
}

View File

@@ -37,9 +37,6 @@ class Bed extends Item{
$this->color = $color;
}
/**
* @return DyeColor
*/
public function getColor() : DyeColor{
return $this->color;
}

View File

@@ -34,9 +34,6 @@ class Boat extends Item{
$this->woodType = $woodType;
}
/**
* @return TreeType
*/
public function getWoodType() : TreeType{
return $this->woodType;
}

View File

@@ -47,8 +47,6 @@ interface Consumable{
/**
* Called when this Consumable is consumed by mob, after standard resulting effects have been applied.
*
* @param Living $consumer
*/
public function onConsume(Living $consumer) : void;
}

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@@ -41,7 +41,6 @@ abstract class Durable extends Item{
/**
* Returns whether this item will take damage when used.
* @return bool
*/
public function isUnbreakable() : bool{
return $this->unbreakable;
@@ -50,8 +49,6 @@ abstract class Durable extends Item{
/**
* Sets whether the item will take damage when used.
*
* @param bool $value
*
* @return $this
*/
public function setUnbreakable(bool $value = true) : self{
@@ -62,8 +59,6 @@ abstract class Durable extends Item{
/**
* Applies damage to the item.
*
* @param int $amount
*
* @return bool if any damage was applied to the item
*/
public function applyDamage(int $amount) : bool{
@@ -119,14 +114,11 @@ abstract class Durable extends Item{
/**
* Returns the maximum amount of damage this item can take before it breaks.
*
* @return int
*/
abstract public function getMaxDurability() : int;
/**
* Returns whether the item is broken.
* @return bool
*/
public function isBroken() : bool{
return $this->damage >= $this->getMaxDurability();

View File

@@ -35,9 +35,6 @@ class Dye extends Item{
$this->color = $color;
}
/**
* @return DyeColor
*/
public function getColor() : DyeColor{
return $this->color;
}

View File

@@ -34,7 +34,6 @@ interface FoodSource extends Consumable{
/**
* Returns whether a Human eating this FoodSource must have a non-full hunger bar.
* @return bool
*/
public function requiresHunger() : bool;
}

View File

@@ -103,10 +103,6 @@ class Item implements \JsonSerializable{
*
* NOTE: This should NOT BE USED for creating items to set into an inventory. Use {@link ItemFactory#get} for that
* purpose.
*
* @param int $id
* @param int $variant
* @param string $name
*/
public function __construct(int $id, int $variant = 0, string $name = "Unknown"){
if($id < -0x8000 or $id > 0x7fff){ //signed short range
@@ -120,9 +116,6 @@ class Item implements \JsonSerializable{
$this->canDestroy = new Set();
}
/**
* @return bool
*/
public function hasCustomBlockData() : bool{
return $this->blockEntityTag !== null;
}
@@ -136,8 +129,6 @@ class Item implements \JsonSerializable{
}
/**
* @param CompoundTag $compound
*
* @return $this
*/
public function setCustomBlockData(CompoundTag $compound) : Item{
@@ -146,30 +137,19 @@ class Item implements \JsonSerializable{
return $this;
}
/**
* @return CompoundTag|null
*/
public function getCustomBlockData() : ?CompoundTag{
return $this->blockEntityTag;
}
/**
* @return bool
*/
public function hasCustomName() : bool{
return $this->customName !== "";
}
/**
* @return string
*/
public function getCustomName() : string{
return $this->customName;
}
/**
* @param string $name
*
* @return $this
*/
public function setCustomName(string $name) : Item{
@@ -243,7 +223,6 @@ class Item implements \JsonSerializable{
/**
* Returns whether this Item has a non-empty NBT.
* @return bool
*/
public function hasNamedTag() : bool{
return $this->getNamedTag()->count() > 0;
@@ -252,8 +231,6 @@ class Item implements \JsonSerializable{
/**
* Returns a tree of Tag objects representing the Item's NBT. If the item does not have any NBT, an empty CompoundTag
* object is returned to allow the caller to manipulate and apply back to the item.
*
* @return CompoundTag
*/
public function getNamedTag() : CompoundTag{
if($this->nbt === null){
@@ -266,8 +243,6 @@ class Item implements \JsonSerializable{
/**
* Sets the Item's NBT from the supplied CompoundTag object.
*
* @param CompoundTag $tag
*
* @return $this
*/
public function setNamedTag(CompoundTag $tag) : Item{
@@ -401,16 +376,11 @@ class Item implements \JsonSerializable{
}
}
/**
* @return int
*/
public function getCount() : int{
return $this->count;
}
/**
* @param int $count
*
* @return $this
*/
public function setCount(int $count) : Item{
@@ -422,8 +392,6 @@ class Item implements \JsonSerializable{
/**
* Pops an item from the stack and returns it, decreasing the stack count of this item stack by one.
*
* @param int $count
*
* @return $this
* @throws \InvalidArgumentException if trying to pop more items than are on the stack
*/
@@ -446,7 +414,6 @@ class Item implements \JsonSerializable{
/**
* Returns the name of the item, or the custom name if it is set.
* @return string
*/
final public function getName() : string{
return $this->hasCustomName() ? $this->getCustomName() : $this->getVanillaName();
@@ -454,37 +421,26 @@ class Item implements \JsonSerializable{
/**
* Returns the vanilla name of the item, disregarding custom names.
* @return string
*/
public function getVanillaName() : string{
return $this->name;
}
/**
* @return bool
*/
final public function canBePlaced() : bool{
return $this->getBlock()->canBePlaced();
}
/**
* Returns the block corresponding to this Item.
* @return Block
*/
public function getBlock() : Block{
return VanillaBlocks::AIR();
}
/**
* @return int
*/
final public function getId() : int{
return $this->id;
}
/**
* @return int
*/
public function getMeta() : int{
return $this->meta;
}
@@ -492,8 +448,6 @@ class Item implements \JsonSerializable{
/**
* Returns whether this item can match any item with an equivalent ID with any meta value.
* Used in crafting recipes which accept multiple variants of the same item, for example crafting tables recipes.
*
* @return bool
*/
public function hasAnyDamageValue() : bool{
return $this->meta === -1;
@@ -501,7 +455,6 @@ class Item implements \JsonSerializable{
/**
* Returns the highest amount of this item which will fit into one inventory slot.
* @return int
*/
public function getMaxStackSize() : int{
return 64;
@@ -509,7 +462,6 @@ class Item implements \JsonSerializable{
/**
* Returns the time in ticks which the item will fuel a furnace for.
* @return int
*/
public function getFuelTime() : int{
return 0;
@@ -517,7 +469,6 @@ class Item implements \JsonSerializable{
/**
* Returns how many points of damage this item will deal to an entity when used as a weapon.
* @return int
*/
public function getAttackPoints() : int{
return 1;
@@ -525,7 +476,6 @@ class Item implements \JsonSerializable{
/**
* Returns how many armor points can be gained by wearing this item.
* @return int
*/
public function getDefensePoints() : int{
return 0;
@@ -534,8 +484,6 @@ class Item implements \JsonSerializable{
/**
* Returns what type of block-breaking tool this is. Blocks requiring the same tool type as the item will break
* faster (except for blocks requiring no tool, which break at the same speed regardless of the tool used)
*
* @return int
*/
public function getBlockToolType() : int{
return BlockToolType::NONE;
@@ -547,8 +495,6 @@ class Item implements \JsonSerializable{
* This should return 1 for non-tiered tools, and the tool tier for tiered tools.
*
* @see BlockBreakInfo::getToolHarvestLevel()
*
* @return int
*/
public function getBlockToolHarvestLevel() : int{
return 0;
@@ -560,14 +506,6 @@ class Item implements \JsonSerializable{
/**
* Called when a player uses this item on a block.
*
* @param Player $player
* @param Block $blockReplace
* @param Block $blockClicked
* @param int $face
* @param Vector3 $clickVector
*
* @return ItemUseResult
*/
public function onActivate(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : ItemUseResult{
return ItemUseResult::NONE();
@@ -576,11 +514,6 @@ class Item implements \JsonSerializable{
/**
* Called when a player uses the item on air, for example throwing a projectile.
* Returns whether the item was changed, for example count decrease or durability change.
*
* @param Player $player
* @param Vector3 $directionVector
*
* @return ItemUseResult
*/
public function onClickAir(Player $player, Vector3 $directionVector) : ItemUseResult{
return ItemUseResult::NONE();
@@ -589,10 +522,6 @@ class Item implements \JsonSerializable{
/**
* Called when a player is using this item and releases it. Used to handle bow shoot actions.
* Returns whether the item was changed, for example count decrease or durability change.
*
* @param Player $player
*
* @return ItemUseResult
*/
public function onReleaseUsing(Player $player) : ItemUseResult{
return ItemUseResult::NONE();
@@ -600,10 +529,6 @@ class Item implements \JsonSerializable{
/**
* Called when this item is used to destroy a block. Usually used to update durability.
*
* @param Block $block
*
* @return bool
*/
public function onDestroyBlock(Block $block) : bool{
return false;
@@ -611,10 +536,6 @@ class Item implements \JsonSerializable{
/**
* Called when this item is used to attack an entity. Usually used to update durability.
*
* @param Entity $victim
*
* @return bool
*/
public function onAttackEntity(Entity $victim) : bool{
return false;
@@ -622,8 +543,6 @@ class Item implements \JsonSerializable{
/**
* Returns the number of ticks a player must wait before activating this item again.
*
* @return int
*/
public function getCooldownTicks() : int{
return 0;
@@ -632,11 +551,8 @@ class Item implements \JsonSerializable{
/**
* Compares an Item to this Item and check if they match.
*
* @param Item $item
* @param bool $checkDamage Whether to verify that the damage values match.
* @param bool $checkCompound Whether to verify that the items' NBT match.
*
* @return bool
*/
final public function equals(Item $item, bool $checkDamage = true, bool $checkCompound = true) : bool{
return $this->id === $item->getId() and
@@ -646,26 +562,17 @@ class Item implements \JsonSerializable{
/**
* Returns whether the specified item stack has the same ID, damage, NBT and count as this item stack.
*
* @param Item $other
*
* @return bool
*/
final public function equalsExact(Item $other) : bool{
return $this->equals($other, true, true) and $this->count === $other->count;
}
/**
* @return string
*/
final public function __toString() : string{
return "Item " . $this->name . " (" . $this->id . ":" . ($this->hasAnyDamageValue() ? "?" : $this->getMeta()) . ")x" . $this->count . ($this->hasNamedTag() ? " tags:0x" . base64_encode((new LittleEndianNbtSerializer())->write(new TreeRoot($this->getNamedTag()))) : "");
}
/**
* Returns an array of item stack properties that can be serialized to json.
*
* @return array
*/
final public function jsonSerialize() : array{
$data = [
@@ -690,9 +597,6 @@ class Item implements \JsonSerializable{
/**
* Returns an Item from properties created in an array by {@link Item#jsonSerialize}
*
* @param array $data
*
* @return Item
* @throws NbtDataException
* @throws \InvalidArgumentException
*/
@@ -716,8 +620,6 @@ class Item implements \JsonSerializable{
* Serializes the item to an NBT CompoundTag
*
* @param int $slot optional, the inventory slot of the item
*
* @return CompoundTag
*/
public function nbtSerialize(int $slot = -1) : CompoundTag{
$result = CompoundTag::create()
@@ -738,10 +640,6 @@ class Item implements \JsonSerializable{
/**
* Deserializes an Item from an NBT CompoundTag
*
* @param CompoundTag $tag
*
* @return Item
*/
public static function nbtDeserialize(CompoundTag $tag) : Item{
if(!$tag->hasTag("id") or !$tag->hasTag("Count")){

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@@ -34,9 +34,7 @@ class ItemBlock extends Item{
protected $blockId;
/**
* @param int $blockId
* @param int $meta usually 0-15 (placed blocks may only have meta values 0-15)
* @param int|null $itemId
*/
public function __construct(int $blockId, int $meta = 0, ?int $itemId = null){
if($blockId < 0){ //extended blocks

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@@ -35,37 +35,20 @@ trait ItemEnchantmentHandlingTrait{
/** @var EnchantmentInstance[] */
protected $enchantments = [];
/**
* @return bool
*/
public function hasEnchantments() : bool{
return !empty($this->enchantments);
}
/**
* @param Enchantment $enchantment
* @param int $level
*
* @return bool
*/
public function hasEnchantment(Enchantment $enchantment, int $level = -1) : bool{
$id = $enchantment->getId();
return isset($this->enchantments[$id]) and ($level === -1 or $this->enchantments[$id]->getLevel() === $level);
}
/**
* @param Enchantment $enchantment
*
* @return EnchantmentInstance|null
*/
public function getEnchantment(Enchantment $enchantment) : ?EnchantmentInstance{
return $this->enchantments[$enchantment->getId()] ?? null;
}
/**
* @param Enchantment $enchantment
* @param int $level
*
* @return $this
*/
public function removeEnchantment(Enchantment $enchantment, int $level = -1) : self{
@@ -86,8 +69,6 @@ trait ItemEnchantmentHandlingTrait{
}
/**
* @param EnchantmentInstance $enchantment
*
* @return $this
*/
public function addEnchantment(EnchantmentInstance $enchantment) : self{
@@ -105,10 +86,6 @@ trait ItemEnchantmentHandlingTrait{
/**
* Returns the level of the enchantment on this item with the specified ID, or 0 if the item does not have the
* enchantment.
*
* @param Enchantment $enchantment
*
* @return int
*/
public function getEnchantmentLevel(Enchantment $enchantment) : int{
return ($instance = $this->getEnchantment($enchantment)) !== null ? $instance->getLevel() : 0;

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@@ -381,9 +381,6 @@ class ItemFactory{
* NOTE: If you are registering a new item type, you will need to add it to the creative inventory yourself - it
* will not automatically appear there.
*
* @param Item $item
* @param bool $override
*
* @throws \RuntimeException if something attempted to override an already-registered item without specifying the
* $override parameter.
*/
@@ -401,12 +398,6 @@ class ItemFactory{
/**
* Returns an instance of the Item with the specified id, meta, count and NBT.
*
* @param int $id
* @param int $meta
* @param int $count
* @param CompoundTag|null $tags
*
* @return Item
* @throws \InvalidArgumentException
*/
public static function get(int $id, int $meta = 0, int $count = 1, ?CompoundTag $tags = null) : Item{
@@ -444,10 +435,6 @@ class ItemFactory{
* - `minecraft:string`
* - `351:4 (lapis lazuli ID:meta)`
*
* @param string $str
*
* @return Item
*
* @throws \InvalidArgumentException if the given string cannot be parsed as an item identifier
*/
public static function fromString(string $str) : Item{
@@ -477,11 +464,6 @@ class ItemFactory{
/**
* Returns whether the specified item ID is already registered in the item factory.
*
* @param int $id
* @param int $variant
*
* @return bool
*/
public static function isRegistered(int $id, int $variant = 0) : bool{
if($id < 256){

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@@ -75,9 +75,6 @@ class LiquidBucket extends Item{
return ItemUseResult::FAIL();
}
/**
* @return Liquid
*/
public function getLiquid() : Liquid{
return $this->liquid;
}

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@@ -110,8 +110,6 @@ class Potion extends Item implements Consumable{
/**
* Returns a list of effects applied by potions with the specified ID.
*
* @param int $id
*
* @return EffectInstance[]
*/
public static function getPotionEffectsById(int $id) : array{

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@@ -45,8 +45,6 @@ abstract class ProjectileItem extends Item{
/**
* Helper function to apply extra NBT tags to pass to the created projectile.
*
* @param CompoundTag $tag
*/
protected function addExtraTags(CompoundTag $tag) : void{

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@@ -37,10 +37,6 @@ class SpawnEgg extends Item{
private $entityClass;
/**
* @param int $id
* @param int $variant
* @param string $name
*
* @param string $entityClass instanceof Entity
*
* @throws \InvalidArgumentException

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@@ -69,30 +69,18 @@ final class ToolTier{
$this->baseEfficiency = $baseEfficiency;
}
/**
* @return int
*/
public function getHarvestLevel() : int{
return $this->harvestLevel;
}
/**
* @return int
*/
public function getMaxDurability() : int{
return $this->maxDurability;
}
/**
* @return int
*/
public function getBaseAttackPoints() : int{
return $this->baseAttackPoints;
}
/**
* @return int
*/
public function getBaseEfficiency() : int{
return $this->baseEfficiency;
}

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@@ -302,11 +302,6 @@ final class VanillaItems{
self::_registryRegister($name, $item);
}
/**
* @param string $name
*
* @return Item
*/
public static function fromString(string $name) : Item{
$result = self::_registryFromString($name);
assert($result instanceof Item);

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@@ -47,10 +47,6 @@ abstract class WritableBookBase extends Item{
/**
* Returns whether the given page exists in this book.
*
* @param int $pageId
*
* @return bool
*/
public function pageExists(int $pageId) : bool{
return isset($this->pages[$pageId]);
@@ -59,9 +55,6 @@ abstract class WritableBookBase extends Item{
/**
* Returns a string containing the content of a page (which could be empty), or null if the page doesn't exist.
*
* @param int $pageId
*
* @return string
* @throws \OutOfRangeException if requesting a nonexisting page
*/
public function getPageText(int $pageId) : string{
@@ -71,9 +64,6 @@ abstract class WritableBookBase extends Item{
/**
* Sets the text of a page in the book. Adds the page if the page does not yet exist.
*
* @param int $pageId
* @param string $pageText
*
* @return $this
*/
public function setPageText(int $pageId, string $pageText) : self{
@@ -89,8 +79,6 @@ abstract class WritableBookBase extends Item{
* Adds a new page with the given page ID.
* Creates a new page for every page between the given ID and existing pages that doesn't yet exist.
*
* @param int $pageId
*
* @return $this
*/
public function addPage(int $pageId) : self{
@@ -107,8 +95,6 @@ abstract class WritableBookBase extends Item{
/**
* Deletes an existing page with the given page ID.
*
* @param int $pageId
*
* @return $this
*/
public function deletePage(int $pageId) : self{
@@ -119,9 +105,6 @@ abstract class WritableBookBase extends Item{
/**
* Inserts a new page with the given text and moves other pages upwards.
*
* @param int $pageId
* @param string $pageText
*
* @return $this
*/
public function insertPage(int $pageId, string $pageText = "") : self{
@@ -132,9 +115,6 @@ abstract class WritableBookBase extends Item{
/**
* Switches the text of two pages with each other.
*
* @param int $pageId1
* @param int $pageId2
*
* @return bool indicating success
* @throws \OutOfRangeException if either of the pages does not exist
*/

View File

@@ -39,16 +39,10 @@ class WritableBookPage{
$this->photoName = $photoName;
}
/**
* @return string
*/
public function getText() : string{
return $this->text;
}
/**
* @return string
*/
public function getPhotoName() : string{
return $this->photoName;
}

View File

@@ -51,8 +51,6 @@ class WrittenBook extends WritableBookBase{
/**
* Returns the generation of the book.
* Generations higher than 1 can not be copied.
*
* @return int
*/
public function getGeneration() : int{
return $this->generation;
@@ -61,8 +59,6 @@ class WrittenBook extends WritableBookBase{
/**
* Sets the generation of a book.
*
* @param int $generation
*
* @return $this
*/
public function setGeneration(int $generation) : self{
@@ -78,8 +74,6 @@ class WrittenBook extends WritableBookBase{
* Returns the author of this book.
* This is not a reliable way to get the name of the player who signed this book.
* The author can be set to anything when signing a book.
*
* @return string
*/
public function getAuthor() : string{
return $this->author;
@@ -88,8 +82,6 @@ class WrittenBook extends WritableBookBase{
/**
* Sets the author of this book.
*
* @param string $authorName
*
* @return $this
*/
public function setAuthor(string $authorName) : self{
@@ -100,8 +92,6 @@ class WrittenBook extends WritableBookBase{
/**
* Returns the title of this book.
*
* @return string
*/
public function getTitle() : string{
return $this->title;
@@ -110,8 +100,6 @@ class WrittenBook extends WritableBookBase{
/**
* Sets the author of this book.
*
* @param string $title
*
* @return $this
*/
public function setTitle(string $title) : self{

View File

@@ -220,27 +220,15 @@ class Enchantment{
/**
* Registers an enchantment type.
*
* @param Enchantment $enchantment
*/
public static function register(Enchantment $enchantment) : void{
self::$enchantments[$enchantment->getId()] = clone $enchantment;
}
/**
* @param int $id
*
* @return Enchantment|null
*/
public static function get(int $id) : ?Enchantment{
return self::$enchantments[$id] ?? null;
}
/**
* @param string $name
*
* @return Enchantment|null
*/
public static function fromString(string $name) : ?Enchantment{
$const = Enchantment::class . "::" . strtoupper($name);
if(defined($const)){
@@ -262,14 +250,6 @@ class Enchantment{
/** @var int */
private $maxLevel;
/**
* @param int $id
* @param string $name
* @param int $rarity
* @param int $primaryItemFlags
* @param int $secondaryItemFlags
* @param int $maxLevel
*/
public function __construct(int $id, string $name, int $rarity, int $primaryItemFlags, int $secondaryItemFlags, int $maxLevel){
$this->id = $id;
$this->name = $name;
@@ -281,7 +261,6 @@ class Enchantment{
/**
* Returns the ID of this enchantment as per Minecraft PE
* @return int
*/
public function getId() : int{
return $this->id;
@@ -289,7 +268,6 @@ class Enchantment{
/**
* Returns a translation key for this enchantment's name.
* @return string
*/
public function getName() : string{
return $this->name;
@@ -297,7 +275,6 @@ class Enchantment{
/**
* Returns an int constant indicating how rare this enchantment type is.
* @return int
*/
public function getRarity() : int{
return $this->rarity;
@@ -305,8 +282,6 @@ class Enchantment{
/**
* Returns a bitset indicating what item types can have this item applied from an enchanting table.
*
* @return int
*/
public function getPrimaryItemFlags() : int{
return $this->primaryItemFlags;
@@ -315,8 +290,6 @@ class Enchantment{
/**
* Returns a bitset indicating what item types cannot have this item applied from an enchanting table, but can from
* an anvil.
*
* @return int
*/
public function getSecondaryItemFlags() : int{
return $this->secondaryItemFlags;
@@ -324,10 +297,6 @@ class Enchantment{
/**
* Returns whether this enchantment can apply to the item type from an enchanting table.
*
* @param int $flag
*
* @return bool
*/
public function hasPrimaryItemType(int $flag) : bool{
return ($this->primaryItemFlags & $flag) !== 0;
@@ -335,10 +304,6 @@ class Enchantment{
/**
* Returns whether this enchantment can apply to the item type from an anvil, if it is not a primary item.
*
* @param int $flag
*
* @return bool
*/
public function hasSecondaryItemType(int $flag) : bool{
return ($this->secondaryItemFlags & $flag) !== 0;
@@ -346,7 +311,6 @@ class Enchantment{
/**
* Returns the maximum level of this enchantment that can be found on an enchantment table.
* @return int
*/
public function getMaxLevel() : int{
return $this->maxLevel;

View File

@@ -35,8 +35,6 @@ class EnchantmentEntry{
/**
* @param Enchantment[] $enchantments
* @param int $cost
* @param string $randomName
*/
public function __construct(array $enchantments, int $cost, string $randomName){
$this->enchantments = $enchantments;

View File

@@ -47,7 +47,6 @@ final class EnchantmentInstance{
/**
* Returns the type of this enchantment.
* @return Enchantment
*/
public function getType() : Enchantment{
return $this->enchantment;
@@ -55,7 +54,6 @@ final class EnchantmentInstance{
/**
* Returns the type identifier of this enchantment instance.
* @return int
*/
public function getId() : int{
return $this->enchantment->getId();
@@ -63,7 +61,6 @@ final class EnchantmentInstance{
/**
* Returns the level of the enchantment.
* @return int
*/
public function getLevel() : int{
return $this->level;

View File

@@ -33,19 +33,10 @@ class EnchantmentList{
$this->enchantments = new \SplFixedArray($size);
}
/**
* @param int $slot
* @param EnchantmentEntry $entry
*/
public function setSlot(int $slot, EnchantmentEntry $entry) : void{
$this->enchantments[$slot] = $entry;
}
/**
* @param int $slot
*
* @return EnchantmentEntry
*/
public function getSlot(int $slot) : EnchantmentEntry{
return $this->enchantments[$slot];
}

View File

@@ -34,28 +34,16 @@ abstract class MeleeWeaponEnchantment extends Enchantment{
/**
* Returns whether this melee enchantment has an effect on the target entity. For example, Smite only applies to
* undead mobs.
*
* @param Entity $victim
*
* @return bool
*/
abstract public function isApplicableTo(Entity $victim) : bool;
/**
* Returns the amount of additional damage caused by this enchantment to applicable targets.
*
* @param int $enchantmentLevel
*
* @return float
*/
abstract public function getDamageBonus(int $enchantmentLevel) : float;
/**
* Called after damaging the entity to apply any post damage effects to the target.
*
* @param Entity $attacker
* @param Entity $victim
* @param int $enchantmentLevel
*/
public function onPostAttack(Entity $attacker, Entity $victim, int $enchantmentLevel) : void{

View File

@@ -36,13 +36,6 @@ class ProtectionEnchantment extends Enchantment{
/**
* ProtectionEnchantment constructor.
*
* @param int $id
* @param string $name
* @param int $rarity
* @param int $primaryItemFlags
* @param int $secondaryItemFlags
* @param int $maxLevel
* @param float $typeModifier
* @param int[]|null $applicableDamageTypes EntityDamageEvent::CAUSE_* constants which this enchantment type applies to, or null if it applies to all types of damage.
*/
public function __construct(int $id, string $name, int $rarity, int $primaryItemFlags, int $secondaryItemFlags, int $maxLevel, float $typeModifier, ?array $applicableDamageTypes){
@@ -56,7 +49,6 @@ class ProtectionEnchantment extends Enchantment{
/**
* Returns the multiplier by which this enchantment type's EPF increases with each enchantment level.
* @return float
*/
public function getTypeModifier() : float{
return $this->typeModifier;
@@ -64,10 +56,6 @@ class ProtectionEnchantment extends Enchantment{
/**
* Returns the base EPF this enchantment type offers for the given enchantment level.
*
* @param int $level
*
* @return int
*/
public function getProtectionFactor(int $level) : int{
return (int) floor((6 + $level ** 2) * $this->typeModifier / 3);
@@ -75,10 +63,6 @@ class ProtectionEnchantment extends Enchantment{
/**
* Returns whether this enchantment type offers protection from the specified damage source's cause.
*
* @param EntityDamageEvent $event
*
* @return bool
*/
public function isApplicable(EntityDamageEvent $event) : bool{
return $this->applicableDamageTypes === null or isset($this->applicableDamageTypes[$event->getCause()]);