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Block: introduce logic for face support types (#4886)
fixes #4856 fixes #458 fixes #4529 fixes #3299 Added API method Block::getSupportType(Facing) : SupportType Added SupportType enum fixes torch, lantern, door etc. placement on slabs and upside-down stairs
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@ -24,7 +24,9 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\SupportType;
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use pocketmine\item\Item;
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use pocketmine\math\Axis;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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@ -66,16 +68,16 @@ class Torch extends Flowable{
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$below = $this->getSide(Facing::DOWN);
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$face = Facing::opposite($this->facing);
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if($this->getSide($face)->isTransparent() && !($face === Facing::DOWN && ($below->getId() === BlockLegacyIds::FENCE || $below->getId() === BlockLegacyIds::COBBLESTONE_WALL))){
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if(!$this->canBeSupportedBy($this->getSide($face), $this->facing)){
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$this->position->getWorld()->useBreakOn($this->position);
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($blockClicked->canBeReplaced() && !$blockClicked->getSide(Facing::DOWN)->isTransparent()){
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if($blockClicked->canBeReplaced() && $this->canBeSupportedBy($blockClicked->getSide(Facing::DOWN), Facing::UP)){
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$this->facing = Facing::UP;
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}elseif($face !== Facing::DOWN && (!$blockClicked->isTransparent() || ($face === Facing::UP && ($blockClicked->getId() === BlockLegacyIds::FENCE || $blockClicked->getId() === BlockLegacyIds::COBBLESTONE_WALL)))){
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}elseif($face !== Facing::DOWN && $this->canBeSupportedBy($blockClicked, $face)){
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$this->facing = $face;
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}else{
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@ -87,7 +89,7 @@ class Torch extends Flowable{
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Facing::DOWN
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] as $side){
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$block = $this->getSide($side);
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if(!$block->isTransparent()){
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if($this->canBeSupportedBy($block, Facing::opposite($side))){
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$this->facing = Facing::opposite($side);
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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@ -95,4 +97,9 @@ class Torch extends Flowable{
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}
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return false;
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}
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private function canBeSupportedBy(Block $support, int $face) : bool{
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return ($face === Facing::UP && $support->getSupportType($face)->hasCenterSupport()) ||
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(Facing::axis($face) !== Axis::Y && $support->getSupportType($face)->equals(SupportType::FULL()));
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}
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}
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