Block: introduce logic for face support types (#4886)

fixes #4856
fixes #458
fixes #4529
fixes #3299

Added API method Block::getSupportType(Facing) : SupportType
Added SupportType enum
fixes torch, lantern, door etc. placement on slabs and upside-down stairs
This commit is contained in:
ShockedPlot7560
2022-05-20 16:18:34 +02:00
committed by GitHub
parent 6d941640a9
commit 6482aa7c64
52 changed files with 427 additions and 55 deletions

View File

@ -96,7 +96,7 @@ class Lever extends Flowable{
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockClicked->isSolid()){
if(!$this->canBeSupportedBy($blockClicked, $face)){
return false;
}
@ -120,7 +120,8 @@ class Lever extends Flowable{
}
public function onNearbyBlockChange() : void{
if(!$this->getSide(Facing::opposite($this->facing->getFacing()))->isSolid()){
$facing = $this->facing->getFacing();
if(!$this->canBeSupportedBy($this->getSide(Facing::opposite($facing)), $facing)){
$this->position->getWorld()->useBreakOn($this->position);
}
}
@ -135,5 +136,9 @@ class Lever extends Flowable{
return true;
}
private function canBeSupportedBy(Block $block, int $face) : bool{
return $block->getSupportType($face)->hasCenterSupport();
}
//TODO
}