fixed painting particles, removed DestroyParticle

it didn't last long because they changed how this works... yuk
This commit is contained in:
Dylan K. Taylor
2018-04-09 16:26:15 +01:00
parent 05a1e61e5b
commit 646455f6e8
3 changed files with 20 additions and 50 deletions

View File

@ -26,10 +26,24 @@ namespace pocketmine\level\particle;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
class DestroyBlockParticle extends DestroyParticle{
class DestroyBlockParticle extends Particle{
/** @var int */
protected $data;
public function __construct(Vector3 $pos, Block $b){
parent::__construct($pos, BlockFactory::toStaticRuntimeId($b->getId(), $b->getDamage()));
parent::__construct($pos->x, $pos->y, $pos->z);
$this->data = BlockFactory::toStaticRuntimeId($b->getId(), $b->getDamage());
}
public function encode(){
$pk = new LevelEventPacket;
$pk->evid = LevelEventPacket::EVENT_PARTICLE_DESTROY;
$pk->position = $this->asVector3();
$pk->data = $this->data;
return $pk;
}
}