Separate inventory holder info from container & player inventories (#6533)

This PR breaks the cyclic dependency between `Inventory` and its holder, which unblocks a lot of new developments.

### Related issues & PRs
- Fixes #5033
- Removes a blocker for #6147 (which in turn means that async tasks will eventually be able to work with tiles)
- Removes a blocker for #2684

## Changes
### API changes
- `Player->getCurrentWindow()` now returns `?InventoryWindow` instead of `?Inventory`
- `Player->setCurrentWindow()` now accepts `?InventoryWindow` instead of `?Inventory`
- `InventoryWindow` introduced, which is created for each player viewing the inventory, provides decorative information like holder info for `InventoryTransactionEvent`, and is destroyed when the window is closed, eliminating cyclic references
- Added:
  - `player\InventoryWindow`
  - `player\PlayerInventoryWindow` - wraps all permanent inventories of Player with type info for transactions
  - `inventory\Hotbar` - replaces all hotbar usages in `PlayerInventory`
  - `Human->getHotbar()`
  - `Human->getMainHandItem()`, `Human->setMainHandItem()`, `Human->getOffHandItem()`, `Human->setOffHandItem()`
  - `block\utils\AnimatedContainerLike` & `block\utils\AnimatedContainerLikeTrait` (for chests, shulkerboxes, etc)
  - `block\utils\Container` & `block\utils\ContainerTrait` for blocks containing items (chests, etc)
  - `block\utils\MenuAccessor` implemented by all blocks that can open inventory menus
  - `block\utils\MenuAccessorTrait` used by blocks with menus but without inventories (anvils, crafting tables etc)
- Removed:
  - `inventory\DelegateInventory` (only used for ender chests)
  - `inventory\PlayerInventory`,
  - `inventory\PlayerOffHandInventory`,
  - `inventory\PlayerCraftingInventory`,
  - `inventory\PlayerCursorInventory` - these have all been internally replaced by `SimpleInventory` & they will appear as `PlayerInventoryWindow` in transactions (check `getType()` against the `PlayerInventoryWindow::TYPE_*` constants to identify them)
  - `block\inventory\AnimatedBlockInventoryTrait`, (blocks now handle this logic directly using `AnimatedContainer` and `AnimatedContainerTrait`)
  - `block\inventory\BlockInventoryTrait`,
  - `block\inventory\BlockInventory`
- Most `BlockInventory` classes have been transitioned to `InventoryWindow` wrappers
- Tiles now all use `SimpleInventory` internally (no cyclic references) except for `Chest` (which uses `CombinedInventory`, without holder info)
- `InventoryOpenEvent` and `InventoryCloseEvent` now provide `InventoryWindow` instead of `Inventory` (to provide type information)
- `InventoryTransaction` and `SlotChangeAction` now provide `InventoryWindow` instead of `Inventory`
- Renamed `TransactionBuilderInventory` to `SlotChangeActionBuilder`
- `TransactionBuilderInventory->getBuilder()` now accepts `InventoryWindow` instead of `Inventory`
- `DoubleChestInventory` superseded by `CombinedInventory` - this new class allows combining any number of inventories behind a single object; mainly used for double chests but plugins could use it to do lots of fun things

### Impacts to plugins
Plugins can now do the following:
```php
$block = $world->getBlockAt($x, $y, $z);
if($block instanceof MenuAccessor){
    $block->openToUnchecked($player);
}
```
As compared to the old way:
```php
$tile = $world->getTileAt($x, $y, $z);
if($tile instanceof Container){
    $player->setCurrentWindow($tile->getInventory());
}
```

#### Advantages
- No tile access needed
- Works for menu blocks without inventories as well as container blocks
- Less code

### Behavioural changes
Inventories no longer keep permanent cyclic references to their holders.

## Backwards compatibility
This makes significant BC breaks. However, all changes are able to be adapted to and the same amount of information is present on all APIs and events.

## Follow-up
- Implement #6147 
- Support inventory inheritance when copying blocks from one position to another
This commit is contained in:
Dylan T.
2025-09-02 19:23:16 +01:00
committed by GitHub
parent 702733bdde
commit 644f73aa84
91 changed files with 1985 additions and 1608 deletions

View File

@ -0,0 +1,270 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use PHPUnit\Framework\Attributes\DataProvider;
use PHPUnit\Framework\TestCase;
use pocketmine\item\Item;
use pocketmine\item\ItemTypeIds;
use pocketmine\item\VanillaItems;
use function array_filter;
final class CombinedInventoryProxyTest extends TestCase{
/**
* @return Inventory[]
* @phpstan-return list<Inventory>
*/
private function createInventories() : array{
$inventory1 = new SimpleInventory(1);
$inventory1->setItem(0, VanillaItems::APPLE());
$inventory2 = new SimpleInventory(1);
$inventory2->setItem(0, VanillaItems::PAPER());
$inventory3 = new SimpleInventory(2);
$inventory3->setItem(1, VanillaItems::BONE());
return [$inventory1, $inventory2, $inventory3];
}
/**
* @param Item[] $items
* @phpstan-param array<int, Item> $items
*/
private function verifyReadItems(array $items) : void{
self::assertSame(ItemTypeIds::APPLE, $items[0]->getTypeId());
self::assertSame(ItemTypeIds::PAPER, $items[1]->getTypeId());
self::assertTrue($items[2]->isNull());
self::assertSame(ItemTypeIds::BONE, $items[3]->getTypeId());
}
/**
* @return Item[]
* @phpstan-return list<Item>
*/
private static function getAltItems() : array{
return [
VanillaItems::AMETHYST_SHARD(),
VanillaItems::AIR(), //null item
VanillaItems::BLAZE_POWDER(),
VanillaItems::BRICK()
];
}
public function testGetItem() : void{
$inventory = new CombinedInventoryProxy($this->createInventories());
$this->verifyReadItems([
$inventory->getItem(0),
$inventory->getItem(1),
$inventory->getItem(2),
$inventory->getItem(3)
]);
$this->expectException(\InvalidArgumentException::class);
$inventory->getItem(4);
}
public function testGetContents() : void{
$inventory = new CombinedInventoryProxy($this->createInventories());
$this->verifyReadItems($inventory->getContents(includeEmpty: true));
$contentsWithoutEmpty = $inventory->getContents(includeEmpty: false);
self::assertFalse(isset($contentsWithoutEmpty[2]), "This index should not be set during this test");
self::assertCount(3, $contentsWithoutEmpty);
$this->verifyReadItems([
$contentsWithoutEmpty[0],
$contentsWithoutEmpty[1],
VanillaItems::AIR(),
$contentsWithoutEmpty[3]
]);
}
/**
* @param Inventory[] $backing
* @param Item[] $altItems
*
* @phpstan-param array<int, Inventory> $backing
* @phpstan-param array<int, Item> $altItems
*/
private function verifyWriteItems(array $backing, array $altItems) : void{
foreach([
0 => [$backing[0], 0],
1 => [$backing[1], 0],
2 => [$backing[2], 0],
3 => [$backing[2], 1]
] as $combinedSlot => [$backingInventory, $backingSlot]){
if(!isset($altItems[$combinedSlot])){
self::assertTrue($backingInventory->isSlotEmpty($backingSlot));
}else{
self::assertSame($altItems[$combinedSlot]->getTypeId(), $backingInventory->getItem($backingSlot)->getTypeId());
}
}
}
public function testSetItem() : void{
$backing = $this->createInventories();
$inventory = new CombinedInventoryProxy($backing);
$altItems = self::getAltItems();
foreach($altItems as $slot => $item){
$inventory->setItem($slot, $item);
}
$this->verifyWriteItems($backing, $altItems);
$this->expectException(\InvalidArgumentException::class);
$inventory->setItem(4, VanillaItems::BRICK());
}
/**
* @phpstan-return \Generator<int, array{array<int, Item>}, void, void>
*/
public static function setContentsProvider() : \Generator{
$altItems = self::getAltItems();
yield [$altItems];
yield [array_filter($altItems, fn(Item $item) => !$item->isNull())];
}
/**
* @param Item[] $altItems
* @phpstan-param array<int, Item> $altItems
*/
#[DataProvider("setContentsProvider")]
public function testSetContents(array $altItems) : void{
$backing = $this->createInventories();
$inventory = new CombinedInventoryProxy($backing);
$inventory->setContents($altItems);
$this->verifyWriteItems($backing, $altItems);
}
public function testGetSize() : void{
self::assertSame(4, (new CombinedInventoryProxy($this->createInventories()))->getSize());
}
public function testGetMatchingItemCount() : void{
$inventory = new CombinedInventoryProxy($this->createInventories());
//we don't need to test the base functionality, only ensure that the correct delegate is called
self::assertSame(1, $inventory->getMatchingItemCount(3, VanillaItems::BONE(), true));
self::assertNotSame(1, $inventory->getMatchingItemCount(3, VanillaItems::PAPER(), true));
}
public function testIsSlotEmpty() : void{
$inventory = new CombinedInventoryProxy($this->createInventories());
self::assertTrue($inventory->isSlotEmpty(2));
self::assertFalse($inventory->isSlotEmpty(0));
self::assertFalse($inventory->isSlotEmpty(1));
self::assertFalse($inventory->isSlotEmpty(3));
}
public function testListenersOnProxySlotUpdate() : void{
$inventory = new CombinedInventoryProxy($this->createInventories());
$numChanges = 0;
$inventory->getListeners()->add(new CallbackInventoryListener(
onSlotChange: function(Inventory $inventory, int $slot, Item $before) use (&$numChanges) : void{
$numChanges++;
},
onContentChange: null
));
$inventory->setItem(0, VanillaItems::DIAMOND_SWORD());
self::assertSame(1, $numChanges, "Inventory listener detected wrong number of changes");
}
public function testListenersOnProxyContentUpdate() : void{
$inventory = new CombinedInventoryProxy($this->createInventories());
$numChanges = 0;
$inventory->getListeners()->add(new CallbackInventoryListener(
onSlotChange: null,
onContentChange: function(Inventory $inventory, array $oldItems) use (&$numChanges) : void{
$numChanges++;
}
));
$inventory->setContents(self::getAltItems());
self::assertSame(1, $numChanges, "Expected onContentChange to be called exactly 1 time");
}
public function testListenersOnBackingSlotUpdate() : void{
$backing = $this->createInventories();
$inventory = new CombinedInventoryProxy($backing);
$slotChangeDetected = null;
$numChanges = 0;
$inventory->getListeners()->add(new CallbackInventoryListener(
onSlotChange: function(Inventory $inventory, int $slot, Item $before) use (&$slotChangeDetected, &$numChanges) : void{
$slotChangeDetected = $slot;
$numChanges++;
},
onContentChange: null
));
$backing[2]->setItem(0, VanillaItems::DIAMOND_SWORD());
self::assertNotNull($slotChangeDetected, "Inventory listener didn't hear about backing inventory update");
self::assertSame(2, $slotChangeDetected, "Inventory listener detected unexpected slot change");
self::assertSame(1, $numChanges, "Inventory listener detected wrong number of changes");
}
/**
* When a combined inventory has multiple backing inventories, content updates of the backing inventories must be
* turned into slot updates on the proxy, to avoid syncing the entire proxy inventory.
*/
public function testListenersOnBackingContentUpdate() : void{
$backing = $this->createInventories();
$inventory = new CombinedInventoryProxy($backing);
$slotChanges = [];
$inventory->getListeners()->add(new CallbackInventoryListener(
onSlotChange: function(Inventory $inventory, int $slot, Item $before) use (&$slotChanges) : void{
$slotChanges[] = $slot;
},
onContentChange: null
));
$backing[2]->setContents([VanillaItems::DIAMOND_SWORD(), VanillaItems::DIAMOND()]);
self::assertCount(2, $slotChanges, "Inventory listener detected wrong number of changes");
self::assertSame([2, 3], $slotChanges, "Incorrect slots updated");
}
/**
* If a combined inventory has only 1 backing inventory, content updates on the backing inventory can be directly
* processed as content updates on the proxy inventory without modification. This allows optimizations when only 1
* backing inventory is used.
* This test verifies that this special case works as expected.
*/
public function testListenersOnSingleBackingContentUpdate() : void{
$backing = new SimpleInventory(2);
$inventory = new CombinedInventoryProxy([$backing]);
$numChanges = 0;
$inventory->getListeners()->add(new CallbackInventoryListener(
onSlotChange: null,
onContentChange: function(Inventory $inventory, array $oldItems) use (&$numChanges) : void{
$numChanges++;
}
));
$inventory->setContents([VanillaItems::DIAMOND_SWORD(), VanillaItems::DIAMOND()]);
self::assertSame(1, $numChanges, "Expected onContentChange to be called exactly 1 time");
}
}