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Merge branch 'master' into mcpe-1.1
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@ -37,6 +37,7 @@ use pocketmine\entity\Entity;
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use pocketmine\event\HandlerList;
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use pocketmine\event\level\LevelInitEvent;
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use pocketmine\event\level\LevelLoadEvent;
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use pocketmine\event\player\PlayerDataSaveEvent;
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use pocketmine\event\server\QueryRegenerateEvent;
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use pocketmine\event\server\ServerCommandEvent;
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use pocketmine\event\Timings;
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@ -758,8 +759,6 @@ class Server{
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$nbt->Motion->setTagType(NBT::TAG_Double);
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$nbt->Rotation->setTagType(NBT::TAG_Float);
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$this->saveOfflinePlayerData($name, $nbt);
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return $nbt;
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}
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@ -769,11 +768,16 @@ class Server{
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* @param CompoundTag $nbtTag
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* @param bool $async
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*/
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public function saveOfflinePlayerData($name, CompoundTag $nbtTag, $async = false){
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if($this->shouldSavePlayerData()){
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public function saveOfflinePlayerData(string $name, CompoundTag $nbtTag, bool $async = false){
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$ev = new PlayerDataSaveEvent($nbtTag, $name);
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$ev->setCancelled(!$this->shouldSavePlayerData());
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$this->pluginManager->callEvent($ev);
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if(!$ev->isCancelled()){
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$nbt = new NBT(NBT::BIG_ENDIAN);
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try{
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$nbt->setData($nbtTag);
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$nbt->setData($ev->getSaveData());
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if($async){
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$this->getScheduler()->scheduleAsyncTask(new FileWriteTask($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed()));
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@ -1716,6 +1720,36 @@ class Server{
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return count($recipients);
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}
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/**
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* @param string $title
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* @param string $subtitle
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* @param int $fadeIn Duration in ticks for fade-in. If -1 is given, client-sided defaults will be used.
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* @param int $stay Duration in ticks to stay on screen for
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* @param int $fadeOut Duration in ticks for fade-out.
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* @param Player[]|null $recipients
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*
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* @return int
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*/
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public function broadcastTitle(string $title, string $subtitle = "", int $fadeIn = -1, int $stay = -1, int $fadeOut = -1, $recipients = null){
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if(!is_array($recipients)){
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/** @var Player[] $recipients */
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$recipients = [];
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foreach($this->pluginManager->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){
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if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){
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$recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated
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}
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}
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}
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/** @var Player[] $recipients */
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foreach($recipients as $recipient){
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$recipient->addTitle($title, $subtitle, $fadeIn, $stay, $fadeOut);
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}
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return count($recipients);
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}
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/**
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* @param string $message
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* @param string $permissions
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