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Improved block and chunk cache, fixed PlayerQuitEvent player save
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@ -206,7 +206,7 @@ class Server{
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private $network;
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private $networkCompressionAsync = true;
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private $networkCompressionLevel = 7;
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public $networkCompressionLevel = 7;
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private $autoTickRate = true;
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private $autoTickRateLimit = 20;
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