From 628ff9449e2400ba19046df2d5e324eda36209a2 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Thu, 5 Oct 2017 16:47:50 -0400 Subject: [PATCH] Fixed respawn fall damage when dying while falling from causes other than fall damage tl;dr: fall distance didn't get reset --- src/pocketmine/Player.php | 1 + 1 file changed, 1 insertion(+) diff --git a/src/pocketmine/Player.php b/src/pocketmine/Player.php index b6d8b4b37a..fcc10da0e1 100644 --- a/src/pocketmine/Player.php +++ b/src/pocketmine/Player.php @@ -2747,6 +2747,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{ } $this->resetLastMovements(); + $this->resetFallDistance(); $this->setSprinting(false); $this->setSneaking(false);