Fixed a mistake in entity attack handler

This commit is contained in:
Dylan K. Taylor 2017-09-21 10:18:52 +01:00
parent fd7fb10223
commit 61cfdac6a1

View File

@ -2386,7 +2386,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
if($this->isSurvival()){
if($heldItem->isTool()){
if($heldItem->useOn($target) and $heldItem->getDamage() >= $heldItem->getMaxDurability()){
$this->inventory->setItemInHand(ItemFactory::get(Item::AIR, 0, 1));
$this->inventory->setItemInHand(ItemFactory::get(Item::AIR, 0, 0));
}else{
$this->inventory->setItemInHand($heldItem);
}