RiverBiome: don't generate grass underwater

This commit is contained in:
Dylan K. Taylor 2018-06-11 10:58:30 +01:00
parent 17607b8116
commit 610b7bd8b0

View File

@ -23,12 +23,20 @@ declare(strict_types=1);
namespace pocketmine\level\biome;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
use pocketmine\level\generator\populator\TallGrass;
class RiverBiome extends GrassyBiome{
class RiverBiome extends NormalBiome{
public function __construct(){
parent::__construct();
$this->setGroundCover([
BlockFactory::get(Block::DIRT),
BlockFactory::get(Block::DIRT),
BlockFactory::get(Block::DIRT),
BlockFactory::get(Block::DIRT),
BlockFactory::get(Block::DIRT)
]);
$tallGrass = new TallGrass();
$tallGrass->setBaseAmount(5);