Async chunk compression and serialization is now non-optional

This commit is contained in:
Dylan K. Taylor 2017-05-18 12:19:27 +01:00
parent 85c1535c75
commit 60f5c7ccef
6 changed files with 25 additions and 52 deletions

View File

@ -112,6 +112,7 @@ use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
use pocketmine\network\mcpe\protocol\AnimatePacket;
use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
use pocketmine\network\mcpe\protocol\BatchPacket;
use pocketmine\network\mcpe\protocol\BlockEntityDataPacket;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\BlockPickRequestPacket;
@ -803,7 +804,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
return $this->spawnPosition instanceof WeakPosition and $this->spawnPosition->isValid();
}
public function sendChunk($x, $z, $payload){
public function sendChunk(int $x, int $z, BatchPacket $payload){
if($this->connected === false){
return;
}
@ -811,15 +812,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->usedChunks[Level::chunkHash($x, $z)] = true;
$this->chunkLoadCount++;
if($payload instanceof DataPacket){
$this->dataPacket($payload);
}else{
$pk = new FullChunkDataPacket();
$pk->chunkX = $x;
$pk->chunkZ = $z;
$pk->data = $payload;
$this->batchDataPacket($pk);
}
if($this->spawned){
foreach($this->level->getChunkEntities($x, $z) as $entity){

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@ -2409,13 +2409,13 @@ class Level implements ChunkManager, Metadatable{
}
}
public function chunkRequestCallback(int $x, int $z, string $payload){
public function chunkRequestCallback(int $x, int $z, BatchPacket $payload){
$this->timings->syncChunkSendTimer->startTiming();
$index = Level::chunkHash($x, $z);
if(!isset($this->chunkCache[$index]) and $this->cacheChunks and $this->server->getMemoryManager()->canUseChunkCache()){
$this->chunkCache[$index] = Level::getChunkCacheFromData($x, $z, $payload);
$this->chunkCache[$index] = $payload;
$this->sendChunkFromCache($x, $z);
$this->timings->syncChunkSendTimer->stopTiming();
return;
@ -2886,28 +2886,6 @@ class Level implements ChunkManager, Metadatable{
}
}
/**
* @param int $chunkX
* @param int $chunkZ
* @param string $payload
*
* @return DataPacket
*/
public static function getChunkCacheFromData($chunkX, $chunkZ, $payload){
$pk = new FullChunkDataPacket();
$pk->chunkX = $chunkX;
$pk->chunkZ = $chunkZ;
$pk->data = $payload;
$pk->encode();
$batch = new BatchPacket();
$batch->payload = zlib_encode(Binary::writeUnsignedVarInt(strlen($pk->getBuffer())) . $pk->getBuffer(), ZLIB_ENCODING_DEFLATE, Server::getInstance()->networkCompressionLevel);
$batch->encode();
$batch->isEncoded = true;
return $batch;
}
public function setMetadata($metadataKey, MetadataValue $metadataValue){
$this->server->getLevelMetadata()->setMetadata($this, $metadataKey, $metadataValue);
}

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@ -33,6 +33,7 @@ use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\scheduler\AsyncTask;
abstract class BaseLevelProvider implements LevelProvider{
/** @var Level */
@ -41,8 +42,6 @@ abstract class BaseLevelProvider implements LevelProvider{
protected $path;
/** @var CompoundTag */
protected $levelData;
/** @var bool */
protected $asyncChunkRequest = false;
public function __construct(Level $level, string $path){
$this->level = $level;
@ -66,7 +65,6 @@ abstract class BaseLevelProvider implements LevelProvider{
if(!isset($this->levelData->generatorOptions)){
$this->levelData->generatorOptions = new StringTag("generatorOptions", "");
}
$this->asyncChunkRequest = (bool) $this->level->getServer()->getProperty("chunk-sending.async-chunk-request", false);
}
public function getPath() : string{
@ -131,19 +129,12 @@ abstract class BaseLevelProvider implements LevelProvider{
file_put_contents($this->getPath() . "level.dat", $buffer);
}
public function requestChunkTask(int $x, int $z){
public function requestChunkTask(int $x, int $z) : AsyncTask{
$chunk = $this->getChunk($x, $z, false);
if(!($chunk instanceof Chunk)){
throw new ChunkException("Invalid Chunk sent");
}
if($this->asyncChunkRequest){
return new ChunkRequestTask($this->level, $chunk);
}
//non-async, call the callback directly with serialized data
$this->getLevel()->chunkRequestCallback($x, $z, $chunk->networkSerialize());
return null;
}
}

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@ -24,6 +24,8 @@ namespace pocketmine\level\format\io;
use pocketmine\level\format\Chunk;
use pocketmine\level\Level;
use pocketmine\nbt\NBT;
use pocketmine\network\mcpe\protocol\BatchPacket;
use pocketmine\network\mcpe\protocol\FullChunkDataPacket;
use pocketmine\scheduler\AsyncTask;
use pocketmine\Server;
use pocketmine\tile\Spawnable;
@ -38,8 +40,11 @@ class ChunkRequestTask extends AsyncTask{
protected $tiles;
protected $compressionLevel;
public function __construct(Level $level, Chunk $chunk){
$this->levelId = $level->getId();
$this->compressionLevel = $level->getServer()->networkCompressionLevel;
$this->chunk = $chunk->fastSerialize();
$this->chunkX = $chunk->getX();
@ -61,9 +66,16 @@ class ChunkRequestTask extends AsyncTask{
public function onRun(){
$chunk = Chunk::fastDeserialize($this->chunk);
$ordered = $chunk->networkSerialize() . $this->tiles;
$pk = new FullChunkDataPacket();
$pk->chunkX = $this->chunkX;
$pk->chunkZ = $this->chunkZ;
$pk->data = $chunk->networkSerialize() . $this->tiles;
$this->setResult($ordered, false);
$batch = new BatchPacket();
$batch->addPacket($pk);
$batch->compress($this->compressionLevel);
$this->setResult($batch);
}
public function onCompletion(Server $server){

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@ -26,6 +26,7 @@ namespace pocketmine\level\format\io;
use pocketmine\level\format\Chunk;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use pocketmine\scheduler\AsyncTask;
interface LevelProvider{
@ -166,9 +167,9 @@ interface LevelProvider{
* @param int $x
* @param int $z
*
* @return \pocketmine\scheduler\AsyncTask|null
* @return AsyncTask
*/
public function requestChunkTask(int $x, int $z);
public function requestChunkTask(int $x, int $z) : AsyncTask;
/**
* @return string

View File

@ -122,8 +122,6 @@ chunk-sending:
#Save a serialized copy of the chunk in memory for faster sending
#Useful in mostly-static worlds where lots of players join at the same time
cache-chunks: false
#Use AsyncTasks for serializing chunks for sending.
async-chunk-request: false
chunk-ticking:
#Max amount of chunks processed each tick