Async chunk compression and serialization is now non-optional

This commit is contained in:
Dylan K. Taylor
2017-05-18 12:19:27 +01:00
parent 85c1535c75
commit 60f5c7ccef
6 changed files with 25 additions and 52 deletions

View File

@ -122,8 +122,6 @@ chunk-sending:
#Save a serialized copy of the chunk in memory for faster sending
#Useful in mostly-static worlds where lots of players join at the same time
cache-chunks: false
#Use AsyncTasks for serializing chunks for sending.
async-chunk-request: false
chunk-ticking:
#Max amount of chunks processed each tick