mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-09 19:24:12 +00:00
Fixed AddEntityPacket, added base Arrow
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@ -22,6 +22,113 @@
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namespace pocketmine\entity;
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class Arrow extends Projectile{
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\Short;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class Arrow extends Projectile{
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const NETWORK_ID = 80;
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public $width = 0.5;
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public $length = 0.5;
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public $height = 0.5;
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protected $gravity = 0.05;
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protected $drag = 0.01;
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protected function initEntity(){
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$this->setMaxHealth(1);
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$this->setHealth(1);
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if(isset($this->namedtag->Age)){
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$this->age = $this->namedtag["Age"];
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}
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}
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public function onUpdate(){
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$this->entityBaseTick();
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$this->motionY -= $this->gravity;
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$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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$this->move($this->motionX, $this->motionY, $this->motionZ);
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$friction = 1 - $this->drag;
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if($this->onGround){
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$friction = $this->getLevel()->getBlock(new Vector3($this->getFloorX(), $this->getFloorY() - 1, $this->getFloorZ()))->frictionFactor * $friction;
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}
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$this->motionX *= $friction;
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$this->motionY *= 1 - $this->drag;
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$this->motionZ *= $friction;
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if($this->onGround){
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$this->motionY *= -0.5;
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}
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if(abs($this->motionX) < 0.01){
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$this->motionX = 0;
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}
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if(abs($this->motionZ) < 0.01){
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$this->motionZ = 0;
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}
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if($this->age > 1200){
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$this->kill();
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}
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$this->updateMovement();
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//TODO: handle scheduled updates
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return true;
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}
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public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
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}
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public function heal($amount){
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}
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public function saveNBT(){
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$this->namedtag->Age = new Short("Age", $this->age);
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}
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public function getData(){
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$flags = 0;
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$flags |= $this->fireTicks > 0 ? 1 : 0;
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return [
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0 => array("type" => 0, "value" => $flags)
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];
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}
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public function canCollideWith(Entity $entity){
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return $entity instanceof Living;
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}
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public function spawnTo(Player $player){
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$pk = new AddEntityPacket();
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$pk->type = Arrow::NETWORK_ID;
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$pk->eid = $this->getID();
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->did = 0; //TODO: send motion here
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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parent::spawnTo($player);
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}
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}
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@ -53,26 +53,24 @@ class Villager extends Creature implements NPC, Ageable{
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}
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public function spawnTo(Player $player){
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if($player !== $this and !isset($this->hasSpawned[$player->getID()])){
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$this->hasSpawned[$player->getID()] = $player;
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$pk = new AddMobPacket();
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$pk->eid = $this->getID();
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$pk->type = Villager::NETWORK_ID;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->yaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->metadata = $this->getData();
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$player->dataPacket($pk);
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$pk = new AddMobPacket();
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$pk->eid = $this->getID();
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$pk->type = Villager::NETWORK_ID;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->yaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->metadata = $this->getData();
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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}
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parent::spawnTo($player);
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}
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public function getData(){ //TODO
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@ -40,26 +40,25 @@ class Zombie extends Monster{
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}
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public function spawnTo(Player $player){
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if($player !== $this and !isset($this->hasSpawned[$player->getID()])){
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$this->hasSpawned[$player->getID()] = $player;
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$pk = new AddMobPacket();
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$pk->eid = $this->getID();
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$pk->type = Zombie::NETWORK_ID;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->yaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->metadata = $this->getData();
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$player->dataPacket($pk);
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$pk = new AddMobPacket();
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$pk->eid = $this->getID();
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$pk->type = Zombie::NETWORK_ID;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->yaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->metadata = $this->getData();
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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}
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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parent::spawnTo($player);
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}
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public function getData(){ //TODO
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