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Get rid of catch-all on chunk unload
god only knows what the fuck is going on in here that warrants this catch-all... so let's remove it and find out!
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@ -2835,23 +2835,17 @@ class Level implements ChunkManager, Metadatable{
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return false;
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}
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try{
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if($trySave and $this->getAutoSave() and $chunk->isGenerated()){
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if($chunk->hasChanged() or count($chunk->getTiles()) > 0 or count($chunk->getSavableEntities()) > 0){
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$this->provider->saveChunk($chunk);
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}
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if($trySave and $this->getAutoSave() and $chunk->isGenerated()){
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if($chunk->hasChanged() or count($chunk->getTiles()) > 0 or count($chunk->getSavableEntities()) > 0){
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$this->provider->saveChunk($chunk);
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}
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foreach($this->getChunkLoaders($x, $z) as $loader){
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$loader->onChunkUnloaded($chunk);
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}
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$chunk->onUnload();
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}catch(\Throwable $e){
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$logger = $this->server->getLogger();
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$logger->error($this->server->getLanguage()->translateString("pocketmine.level.chunkUnloadError", [$e->getMessage()]));
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$logger->logException($e);
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}
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foreach($this->getChunkLoaders($x, $z) as $loader){
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$loader->onChunkUnloaded($chunk);
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}
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$chunk->onUnload();
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}
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unset($this->chunks[$chunkHash]);
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