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Added InventoryTransactionEvent
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@ -23,9 +23,6 @@ namespace pocketmine\event\inventory;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\Inventory;
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use pocketmine\Player;
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use pocketmine\Player;
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/**
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* Called when a entity is despawned
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*/
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class InventoryCloseEvent extends InventoryEvent{
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class InventoryCloseEvent extends InventoryEvent{
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public static $handlerList = null;
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public static $handlerList = null;
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@ -24,9 +24,6 @@ use pocketmine\event\Cancellable;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\Inventory;
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use pocketmine\Player;
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use pocketmine\Player;
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/**
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* Called when a entity is despawned
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*/
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class InventoryOpenEvent extends InventoryEvent implements Cancellable{
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class InventoryOpenEvent extends InventoryEvent implements Cancellable{
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public static $handlerList = null;
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public static $handlerList = null;
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@ -24,9 +24,6 @@ use pocketmine\event\Cancellable;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\Inventory;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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/**
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* Called when a entity is despawned
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*/
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class InventoryPickupItemEvent extends InventoryEvent implements Cancellable{
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class InventoryPickupItemEvent extends InventoryEvent implements Cancellable{
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public static $handlerList = null;
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public static $handlerList = null;
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50
src/pocketmine/event/inventory/InventoryTransactionEvent.php
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50
src/pocketmine/event/inventory/InventoryTransactionEvent.php
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@ -0,0 +1,50 @@
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<?php
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/**
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\event\inventory;
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use pocketmine\event\Cancellable;
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use pocketmine\event\Event;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\TransactionGroup;
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use pocketmine\Player;
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/**
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* Called when there is a transaction between two Inventory objects.
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* The source of this can be a Player, entities, mods, or even hoppers in the future!
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*/
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class InventoryTransactionEvent extends Event implements Cancellable{
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public static $handlerList = null;
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/** @var TransactionGroup */
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private $ts;
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/**
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* @param TransactionGroup $ts
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*/
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public function __construct(TransactionGroup $ts){
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$this->ts = $ts;
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}
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public function getTransaction(){
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return $this->ts;
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}
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}
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@ -21,7 +21,9 @@
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namespace pocketmine\inventory;
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namespace pocketmine\inventory;
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use pocketmine\event\inventory\InventoryTransactionEvent;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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use pocketmine\Server;
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/**
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/**
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* This TransactionGroup only allows doing Transaction between one / two inventories
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* This TransactionGroup only allows doing Transaction between one / two inventories
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@ -96,6 +98,12 @@ class SimpleTransactionGroup implements TransactionGroup{
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if($this->hasExecuted() or !$this->canExecute()){
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if($this->hasExecuted() or !$this->canExecute()){
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return false;
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return false;
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}
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}
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Server::getInstance()->getPluginManager()->callEvent($ev = new InventoryTransactionEvent($this));
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if($ev->isCancelled()){
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return false;
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}
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foreach($this->transactions as $transaction){
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foreach($this->transactions as $transaction){
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$transaction->getInventory()->setItem($transaction->getSlot(), $transaction->getTargetItem());
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$transaction->getInventory()->setItem($transaction->getSlot(), $transaction->getTargetItem());
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}
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}
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