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Protocol changes for 1.21.80 (#6687)
* Bedrock 1.21.80 support * Update bedrock-data * Add required tags to models * Fixed biome data loading * Support newest world format apparently I messed up the blockstate data version last time around... it hasn't changed since 1.21.60 * always CS has to complain... * Sync with release versions * Ready 5.28.0 release * this might help... --------- Co-authored-by: Dylan T. <dktapps@pmmp.io>
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@ -45,8 +45,8 @@ final class BlockStateData{
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public const CURRENT_VERSION =
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(1 << 24) | //major
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(21 << 16) | //minor
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(70 << 8) | //patch
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(1); //revision
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(60 << 8) | //patch
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(33); //revision
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public const TAG_NAME = "name";
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public const TAG_STATES = "states";
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@ -113,6 +113,7 @@ final class BlockStateNames{
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public const RAIL_DATA_BIT = "rail_data_bit";
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public const RAIL_DIRECTION = "rail_direction";
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public const REDSTONE_SIGNAL = "redstone_signal";
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public const REHYDRATION_LEVEL = "rehydration_level";
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public const REPEATER_DELAY = "repeater_delay";
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public const RESPAWN_ANCHOR_CHARGE = "respawn_anchor_charge";
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public const ROTATION = "rotation";
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@ -392,6 +392,7 @@ final class BlockTypeNames{
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public const DOUBLE_CUT_COPPER_SLAB = "minecraft:double_cut_copper_slab";
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public const DRAGON_EGG = "minecraft:dragon_egg";
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public const DRAGON_HEAD = "minecraft:dragon_head";
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public const DRIED_GHAST = "minecraft:dried_ghast";
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public const DRIED_KELP_BLOCK = "minecraft:dried_kelp_block";
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public const DRIPSTONE_BLOCK = "minecraft:dripstone_block";
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public const DROPPER = "minecraft:dropper";
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