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Enable death through void, suicide
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@ -58,7 +58,7 @@ abstract class Living extends Entity implements Damageable{
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public abstract function getName();
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public abstract function getName();
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public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
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public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
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if($this instanceof Player and ($this->getGamemode() & 0x01) === 1 and $source != EntityDamageEvent::CAUSE_MAGIC) {
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if($this instanceof Player and ($this->getGamemode() & 0x01) === 1 and $source != EntityDamageEvent::CAUSE_MAGIC and $source != EntityDamageEvent::CAUSE_SUICIDE and $source != EntityDamageEvent::CAUSE_VOID) {
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return;
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return;
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}
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}
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//TODO: attack tick limit
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//TODO: attack tick limit
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