Fixed some slot sending

This commit is contained in:
Shoghi Cervantes 2013-06-06 19:02:30 +02:00
parent adce1ad920
commit 5e45567c1d
2 changed files with 12 additions and 10 deletions

View File

@ -237,7 +237,7 @@ class BlockAPI{
return $output; return $output;
} }
private function cancelAction(Block $block, Player $player){ private function cancelAction(Block $block, Player $player, $send = true){
$player->dataPacket(MC_UPDATE_BLOCK, array( $player->dataPacket(MC_UPDATE_BLOCK, array(
"x" => $block->x, "x" => $block->x,
"y" => $block->y, "y" => $block->y,
@ -245,7 +245,9 @@ class BlockAPI{
"block" => $block->getID(), "block" => $block->getID(),
"meta" => $block->getMetadata() "meta" => $block->getMetadata()
)); ));
if($send === true){
$player->sendInventorySlot($player->slot); $player->sendInventorySlot($player->slot);
}
return false; return false;
} }
@ -255,21 +257,21 @@ class BlockAPI{
$item = $player->getSlot($player->slot); $item = $player->getSlot($player->slot);
if($this->server->api->dhandle("player.block.touch", array("type" => "break", "player" => $player, "target" => $target, "item" => $item)) === false){ if($this->server->api->dhandle("player.block.touch", array("type" => "break", "player" => $player, "target" => $target, "item" => $item)) === false){
return $this->cancelAction($target, $player); return $this->cancelAction($target, $player, false);
} }
if((!$target->isBreakable($item, $player) and $this->server->api->dhandle("player.block.break.invalid", array("player" => $player, "target" => $target, "item" => $item)) !== true) or ($player->gamemode & 0x02) === 0x02 or (($player->lastBreak - 0.02) + $target->getBreakTime($item, $player)) >= microtime(true)){ if((!$target->isBreakable($item, $player) and $this->server->api->dhandle("player.block.break.invalid", array("player" => $player, "target" => $target, "item" => $item)) !== true) or ($player->gamemode & 0x02) === 0x02 or (($player->lastBreak - 0.02) + $target->getBreakTime($item, $player)) >= microtime(true)){
return $this->cancelAction($target, $player); return $this->cancelAction($target, $player, false);
} }
$player->lastBreak = microtime(true); $player->lastBreak = microtime(true);
if($this->server->api->dhandle("player.block.break", array("player" => $player, "target" => $target, "item" => $item)) !== false){ if($this->server->api->dhandle("player.block.break", array("player" => $player, "target" => $target, "item" => $item)) !== false){
$drops = $target->getDrops($item, $player); $drops = $target->getDrops($item, $player);
if($target->onBreak($item, $player) === false){ if($target->onBreak($item, $player) === false){
return $this->cancelAction($target, $player); return $this->cancelAction($target, $player, false);
} }
}else{ }else{
return $this->cancelAction($target, $player); return $this->cancelAction($target, $player, false);
} }
@ -324,15 +326,15 @@ class BlockAPI{
$hand = $item->getBlock(); $hand = $item->getBlock();
$hand->position($block); $hand->position($block);
}else{ }else{
return $this->cancelAction($block, $player); return $this->cancelAction($block, $player, false);
} }
if(!($block->isReplaceable === true or ($hand->getID() === SLAB and $block->getID() === SLAB))){ if(!($block->isReplaceable === true or ($hand->getID() === SLAB and $block->getID() === SLAB))){
return $this->cancelAction($block, $player); return $this->cancelAction($block, $player, false);
} }
if($hand->isSolid === true and $player->entity->inBlock($block)){ if($hand->isSolid === true and $player->entity->inBlock($block)){
return $this->cancelAction($block, $player); //Entity in block return $this->cancelAction($block, $player, false); //Entity in block
} }
if($this->server->api->dhandle("player.block.place", array("player" => $player, "block" => $block, "target" => $target, "item" => $item)) === false){ if($this->server->api->dhandle("player.block.place", array("player" => $player, "block" => $block, "target" => $target, "item" => $item)) === false){

View File

@ -217,7 +217,7 @@ class Entity extends Position{
public function environmentUpdate(){ public function environmentUpdate(){
$hasUpdate = false; $hasUpdate = false;
$time = microtime(true); $time = microtime(true);
if($this->class === ENTITY_PLAYER and ($this->player instanceof Player) and $this->player->spawned === true){ if($this->class === ENTITY_PLAYER and ($this->player instanceof Player) and $this->player->spawned === true and $this->player->blocked !== true){
foreach($this->server->api->entity->getRadius($this, 1.5, ENTITY_ITEM) as $item){ foreach($this->server->api->entity->getRadius($this, 1.5, ENTITY_ITEM) as $item){
if(($time - $item->spawntime) >= 0.6){ if(($time - $item->spawntime) >= 0.6){
if(($this->player->gamemode & 0x01) === 0x00){ if(($this->player->gamemode & 0x01) === 0x00){