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chest pairing really needs rewriting... this code really sucks
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@ -64,7 +64,12 @@ class DoubleChestInventory extends ChestInventory implements InventoryHolder{
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}
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public function setItem(int $index, Item $item, bool $send = true) : bool{
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return $index < $this->left->getSize() ? $this->left->setItem($index, $item, $send) : $this->right->setItem($index - $this->left->getSize(), $item, $send);
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$old = $this->getItem($index);
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if($index < $this->left->getSize() ? $this->left->setItem($index, $item, $send) : $this->right->setItem($index - $this->left->getSize(), $item, $send)){
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$this->onSlotChange($index, $old, $send);
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return true;
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}
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return false;
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}
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public function getContents(bool $includeEmpty = false) : array{
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@ -113,10 +113,14 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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$pair->checkPairing();
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}
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if($this->doubleInventory === null){
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if(($pair->x + ($pair->z << 15)) > ($this->x + ($this->z << 15))){ //Order them correctly
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$this->doubleInventory = new DoubleChestInventory($pair, $this);
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if($pair->doubleInventory !== null){
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$this->doubleInventory = $pair->doubleInventory;
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}else{
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$this->doubleInventory = new DoubleChestInventory($this, $pair);
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if(($pair->x + ($pair->z << 15)) > ($this->x + ($this->z << 15))){ //Order them correctly
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$this->doubleInventory = new DoubleChestInventory($pair, $this);
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}else{
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$this->doubleInventory = new DoubleChestInventory($this, $pair);
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}
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}
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}
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}else{
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