DataPacket: inject buffer via parameter instead of class field (packet & stream separation, step 2)

this is not complete yet, but the final change (having the binarystream actually come from outside) is a little more disruptive, and some extra changes need to be made. This will grant some sanity in the meantime without breaking too much stuff.
This commit is contained in:
Dylan K. Taylor
2020-02-25 16:19:11 +00:00
parent a633e415ef
commit 5c2ae0257c
145 changed files with 1704 additions and 1562 deletions

View File

@ -26,6 +26,7 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
class TakeItemActorPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::TAKE_ITEM_ACTOR_PACKET;
@ -42,14 +43,14 @@ class TakeItemActorPacket extends DataPacket implements ClientboundPacket{
return $result;
}
protected function decodePayload() : void{
$this->target = $this->buf->getEntityRuntimeId();
$this->eid = $this->buf->getEntityRuntimeId();
protected function decodePayload(NetworkBinaryStream $in) : void{
$this->target = $in->getEntityRuntimeId();
$this->eid = $in->getEntityRuntimeId();
}
protected function encodePayload() : void{
$this->buf->putEntityRuntimeId($this->target);
$this->buf->putEntityRuntimeId($this->eid);
protected function encodePayload(NetworkBinaryStream $out) : void{
$out->putEntityRuntimeId($this->target);
$out->putEntityRuntimeId($this->eid);
}
public function handle(PacketHandler $handler) : bool{