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Server: added getPlayerByUUID() and getPlayerByRawUUID()
closes #2047 Since the player list already indexes players by UUID, it's simple to just use that for fetching the player. A possible future improvement could be to allow fetching an _offline_ player by UUID, but no capability to do that is yet available.
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@ -878,6 +878,28 @@ class Server{
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return $matchedPlayers;
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}
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/**
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* Returns the player online with the specified raw UUID, or null if not found
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*
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* @param string $rawUUID
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*
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* @return null|Player
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*/
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public function getPlayerByRawUUID(string $rawUUID) : ?Player{
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return $this->playerList[$rawUUID] ?? null;
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}
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/**
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* Returns the player online with a UUID equivalent to the specified UUID object, or null if not found
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*
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* @param UUID $uuid
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*
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* @return null|Player
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*/
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public function getPlayerByUUID(UUID $uuid) : ?Player{
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return $this->getPlayerByRawUUID($uuid->toBinary());
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}
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/**
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* @return Level[]
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*/
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