Sound::encode() now always returns an array

This commit is contained in:
Dylan K. Taylor
2020-10-31 15:48:46 +00:00
parent 0cbc5c9a4a
commit 5a320f22b7
49 changed files with 102 additions and 105 deletions

View File

@ -28,7 +28,7 @@ use pocketmine\network\mcpe\protocol\LevelEventPacket;
class BlazeShootSound implements Sound{
public function encode(?Vector3 $pos){
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_BLAZE_SHOOT, 0, $pos);
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_BLAZE_SHOOT, 0, $pos)];
}
}