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Tree: fixed populator not growing trees any lower than y=2
this would only be a problem for custom generators, but nonetheless...
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@ -80,7 +80,7 @@ class Tree extends Populator{
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}
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}
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private function getHighestWorkableBlock(int $x, int $z) : int{
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private function getHighestWorkableBlock(int $x, int $z) : int{
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for($y = 127; $y > 0; --$y){
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for($y = 127; $y >= 0; --$y){
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$b = $this->level->getBlockIdAt($x, $y, $z);
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$b = $this->level->getBlockIdAt($x, $y, $z);
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if($b === Block::DIRT or $b === Block::GRASS){
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if($b === Block::DIRT or $b === Block::GRASS){
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return $y + 1;
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return $y + 1;
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