Tile: Removed cyclic dependence on Chunks

Chunks were used by tiles for a couple of things:
- 1. for coordinates - which can be gotten using bitshifts
- 2. setChanged() - which is unnecessary as seen in the previous commit

Removing this circular dependency was actually remarkably easy to do.
This commit is contained in:
Dylan K. Taylor
2018-03-15 10:21:42 +00:00
parent 9c598d1345
commit 596c8a7b4f
3 changed files with 23 additions and 22 deletions

View File

@ -67,7 +67,7 @@ abstract class Spawnable extends Tile{
}
$pk = $this->createSpawnPacket();
$this->level->addChunkPacket($this->chunk->getX(), $this->chunk->getZ(), $pk);
$this->level->addChunkPacket($this->getFloorX() >> 4, $this->getFloorZ() >> 4, $pk);
}
/**
@ -78,9 +78,7 @@ abstract class Spawnable extends Tile{
$this->spawnCompoundCache = null;
$this->spawnToAll();
if($this->chunk !== null){
$this->level->clearChunkCache($this->chunk->getX(), $this->chunk->getZ());
}
$this->level->clearChunkCache($this->getFloorX() >> 4, $this->getFloorZ() >> 4);
}
/**

View File

@ -31,7 +31,6 @@ use pocketmine\block\Block;
use pocketmine\event\Timings;
use pocketmine\event\TimingsHandler;
use pocketmine\item\Item;
use pocketmine\level\format\Chunk;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\math\Vector3;
@ -69,8 +68,6 @@ abstract class Tile extends Position{
/** @var string[][] */
private static $saveNames = [];
/** @var Chunk */
public $chunk;
/** @var string */
public $name;
/** @var int */
@ -161,10 +158,6 @@ abstract class Tile extends Position{
$this->namedtag = $nbt;
$this->server = $level->getServer();
$this->setLevel($level);
$this->chunk = $level->getChunk($this->namedtag->getInt(self::TAG_X) >> 4, $this->namedtag->getInt(self::TAG_Z) >> 4, false);
if($this->chunk === null){
throw new \InvalidStateException("Cannot create tiles in unloaded chunks");
}
$this->name = "";
$this->id = Tile::$tileCount++;
@ -172,7 +165,6 @@ abstract class Tile extends Position{
$this->y = $this->namedtag->getInt(self::TAG_Y);
$this->z = $this->namedtag->getInt(self::TAG_Z);
$this->chunk->addTile($this);
$this->getLevel()->addTile($this);
}
@ -276,11 +268,7 @@ abstract class Tile extends Position{
public function close() : void{
if(!$this->closed){
$this->closed = true;
unset($this->level->updateTiles[$this->id]);
if($this->chunk instanceof Chunk){
$this->chunk->removeTile($this);
$this->chunk = null;
}
if(($level = $this->getLevel()) instanceof Level){
$level->removeTile($this);
$this->setLevel(null);