Merge pull request #1801 from PocketMine/McRegion

Added multiple level formats support, implemented McRegion
This commit is contained in:
Shoghi Cervantes
2014-07-31 19:28:39 +02:00
34 changed files with 1999 additions and 1414 deletions

View File

@ -37,9 +37,9 @@ use pocketmine\event\LevelTimings;
use pocketmine\event\player\PlayerInteractEvent;
use pocketmine\item\Item;
use pocketmine\level\format\Chunk;
use pocketmine\level\format\FullChunk;
use pocketmine\level\format\generic\EmptyChunkSection;
use pocketmine\level\format\LevelProvider;
use pocketmine\level\format\SimpleChunk;
use pocketmine\level\generator\Generator;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector2;
@ -136,6 +136,9 @@ class Level implements ChunkManager, Metadatable{
/** @var BlockMetadataStore */
private $blockMetadata;
private $useSections;
private $blockOrder;
protected $chunkTickRadius;
protected $chunkTickList = [];
protected $chunksPerTick;
@ -199,6 +202,9 @@ class Level implements ChunkManager, Metadatable{
$this->levelId = static::$levelIdCounter++;
$this->blockMetadata = new BlockMetadataStore($this);
$this->server = $server;
/** @var LevelProvider $provider */
if(is_subclass_of($provider, "pocketmine\\level\\format\\LevelProvider", true)){
$this->provider = new $provider($this, $path);
}else{
@ -208,6 +214,9 @@ class Level implements ChunkManager, Metadatable{
$generator = Generator::getGenerator($this->provider->getGenerator());
$this->server->getGenerationManager()->openLevel($this, $generator, $this->provider->getGeneratorOptions());
$this->blockOrder = $provider::getProviderOrder();
$this->useSections = $provider::usesChunkSection();
$this->folderName = $name;
$this->updateQueue = new ReversePriorityQueue();
$this->updateQueue->setExtractFlags(\SplPriorityQueue::EXTR_BOTH);
@ -220,6 +229,7 @@ class Level implements ChunkManager, Metadatable{
$this->chunkTickList = [];
$this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", false);
$this->timings = new LevelTimings($this);
}
/**
@ -509,9 +519,27 @@ class Level implements ChunkManager, Metadatable{
$chunk = $this->getChunkAt($chunkX, $chunkZ, true);
foreach($chunk->getSections() as $section){
if(!($section instanceof EmptyChunkSection)){
$Y = $section->getY();
if($this->useSections){
foreach($chunk->getSections() as $section){
if(!($section instanceof EmptyChunkSection)){
$Y = $section->getY();
$k = mt_rand(0, PHP_INT_MAX);
for($i = 0; $i < 3; ++$i){
$j = $k >> 2;
$x = $j & 0x0f;
$y = ($j >> 8) & 0x0f;
$z = ($j >> 16) & 0x0f;
$k %= 1073741827;
$blockId = $section->getBlockId($x, $y, $z);
if(isset($this->randomTickBlocks[$blockId])){
$block = Block::get($blockId, $section->getBlockData($x, $y, $z), new Position($chunkX * 16 + $x, ($Y << 4) + $y, $chunkZ * 16 + $z, $this));
$block->onUpdate(self::BLOCK_UPDATE_RANDOM);
}
}
}
}
}else{
for($Y = 0; $Y < 8; ++$Y){
$k = mt_rand(0, PHP_INT_MAX);
for($i = 0; $i < 3; ++$i){
$j = $k >> 2;
@ -519,9 +547,9 @@ class Level implements ChunkManager, Metadatable{
$y = ($j >> 8) & 0x0f;
$z = ($j >> 16) & 0x0f;
$k %= 1073741827;
$blockId = $section->getBlockId($x, $y, $z);
$blockId = $chunk->getBlockId($x, $y + ($Y << 4), $z);
if(isset($this->randomTickBlocks[$blockId])){
$block = Block::get($blockId, $section->getBlockData($x, $y, $z), new Position($chunkX * 16 + $x, $Y * 16 + $y, $chunkZ * 16 + $z, $this));
$block = Block::get($blockId, $chunk->getBlockData($x, $y + ($Y << 4), $z), new Position($chunkX * 16 + $x, ($Y << 4) + $y, $chunkZ * 16 + $z, $this));
$block->onUpdate(self::BLOCK_UPDATE_RANDOM);
}
}
@ -1263,45 +1291,17 @@ class Level implements ChunkManager, Metadatable{
return isset($this->chunks[$index = "$x:$z"]) ? $this->chunks[$index] : $this->chunks[$index] = $this->provider->getChunk($x, $z, $create);
}
/**
* @param int $x
* @param int $z
* @param bool $create
*
* @return SimpleChunk
*/
public function getChunk($x, $z, $create = false){
$chunk = $this->getChunkAt($x, $z, $create);
if($chunk === null){
return new SimpleChunk($x, $z, 0);
}else{
$flags = SimpleChunk::FLAG_GENERATED;
if($this->isChunkPopulated($x, $z)){
$flags |= SimpleChunk::FLAG_POPULATED;
}
$blockIds = [];
$data = [];
for($Y = 0; $Y < 8; ++$Y){
$section = $chunk->getSection($Y);
$blockIds[$Y] = $section->getIdArray();
$data[$Y] = $section->getDataArray();
}
return new SimpleChunk($x, $z, $flags, $blockIds, $data);
}
}
public function generateChunkCallback($x, $z, SimpleChunk $chunk){
public function generateChunkCallback($x, $z, FullChunk $chunk){
unset($this->chunkGenerationQueue["$x:$z"]);
$this->setChunk($x, $z, $chunk);
}
public function setChunk($x, $z, SimpleChunk $chunk){
public function setChunk($x, $z, FullChunk $chunk){
$index = Level::chunkHash($x, $z);
foreach($this->getUsingChunk($x, $z) as $player){
$player->unloadChunk($x, $z);
}
unset($this->chunks[Level::chunkHash($x, $z)]);
unset($this->chunks[$index]);
$this->provider->setChunk($x, $z, $chunk);
$this->loadChunk($x, $z);
}
@ -1372,7 +1372,7 @@ class Level implements ChunkManager, Metadatable{
$this->server->getPluginManager()->callEvent(new SpawnChangeEvent($this, $previousSpawn));
}
public function requestChunk($x, $z, Player $player){
public function requestChunk($x, $z, Player $player, $order = LevelProvider::ORDER_ZXY){
$index = Level::chunkHash($x, $z);
if(!isset($this->chunkSendQueue[$index])){
$this->chunkSendQueue[$index] = [];
@ -1399,7 +1399,7 @@ class Level implements ChunkManager, Metadatable{
}
unset($this->chunkSendQueue[$index]);
}else{
$task = new ChunkRequestTask($this, $x, $z);
$task = $this->provider->requestChunkTask($x, $z);
$this->server->getScheduler()->scheduleAsyncTask($task);
$this->chunkSendTasks[$index] = true;
}
@ -1512,13 +1512,13 @@ class Level implements ChunkManager, Metadatable{
*/
public function loadChunk($x, $z, $generate = true){
if($generate === true){
return $this->getChunkAt($x, $z, true) instanceof Chunk;
return $this->getChunkAt($x, $z, true) instanceof FullChunk;
}
$this->cancelUnloadChunkRequest($x, $z);
$chunk = $this->provider->getChunk($x, $z, false);
if($chunk instanceof Chunk){
if($chunk instanceof FullChunk){
$this->chunks[Level::chunkHash($x, $z)] = $chunk;
return true;
}else{
@ -1526,7 +1526,7 @@ class Level implements ChunkManager, Metadatable{
$this->provider->loadChunk($x, $z);
$this->timings->syncChunkLoadTimer->stopTiming();
if(($chunk = $this->provider->getChunk($x, $z)) instanceof Chunk){
if(($chunk = $this->provider->getChunk($x, $z)) instanceof FullChunk){
$this->chunks[Level::chunkHash($x, $z)] = $chunk;
return true;
}
@ -1635,9 +1635,10 @@ class Level implements ChunkManager, Metadatable{
* Sets the spawnpoint
*
* @param Vector3 $pos
* @deprecated
*/
public function setSpawn(Vector3 $pos){
$this->provider->setSpawn($pos);
$this->setSpawnLocation($pos);
}
/**