Block: introduce new methods to reduce support type boilerplate checks

this switches from a 'can be supported by' concept to a 'can stay at this position' paradigm, which requires way less boilerplate code.

there may be further improvements we can make from here, such as adding traits, but this is a good first step.
This commit is contained in:
Dylan K. Taylor
2023-07-21 15:02:25 +01:00
parent 3c34841dfc
commit 5899f2fc1d
25 changed files with 105 additions and 108 deletions

View File

@ -163,18 +163,18 @@ class ItemFrame extends Flowable{
return true;
}
private function canBeSupportedBy(Block $block, int $face) : bool{
return !$block->getSupportType($face)->equals(SupportType::NONE());
private function canBeSupportedAt(Block $block, int $face) : bool{
return !$block->getAdjacentSupportType($face)->equals(SupportType::NONE());
}
public function onNearbyBlockChange() : void{
if(!$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)), $this->facing)){
if(!$this->canBeSupportedAt($this, Facing::opposite($this->facing))){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedBy($blockReplace->getSide(Facing::opposite($face)), $face)){
if(!$this->canBeSupportedAt($blockReplace, Facing::opposite($face))){
return false;
}