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Block: introduce new methods to reduce support type boilerplate checks
this switches from a 'can be supported by' concept to a 'can stay at this position' paradigm, which requires way less boilerplate code. there may be further improvements we can make from here, such as adding traits, but this is a good first step.
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@ -163,18 +163,18 @@ class ItemFrame extends Flowable{
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return true;
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}
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private function canBeSupportedBy(Block $block, int $face) : bool{
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return !$block->getSupportType($face)->equals(SupportType::NONE());
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private function canBeSupportedAt(Block $block, int $face) : bool{
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return !$block->getAdjacentSupportType($face)->equals(SupportType::NONE());
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}
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public function onNearbyBlockChange() : void{
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if(!$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)), $this->facing)){
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if(!$this->canBeSupportedAt($this, Facing::opposite($this->facing))){
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$this->position->getWorld()->useBreakOn($this->position);
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if(!$this->canBeSupportedBy($blockReplace->getSide(Facing::opposite($face)), $face)){
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if(!$this->canBeSupportedAt($blockReplace, Facing::opposite($face))){
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return false;
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}
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