Block: introduce new methods to reduce support type boilerplate checks

this switches from a 'can be supported by' concept to a 'can stay at this position' paradigm, which requires way less boilerplate code.

there may be further improvements we can make from here, such as adding traits, but this is a good first step.
This commit is contained in:
Dylan K. Taylor
2023-07-21 15:02:25 +01:00
parent 3c34841dfc
commit 5899f2fc1d
25 changed files with 105 additions and 108 deletions

View File

@ -87,13 +87,13 @@ final class Bell extends Transparent{
return $this;
}
private function canBeSupportedBy(Block $block, int $face) : bool{
return !$block->getSupportType($face)->equals(SupportType::NONE());
private function canBeSupportedAt(Block $block, int $face) : bool{
return !$block->getAdjacentSupportType($face)->equals(SupportType::NONE());
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face === Facing::UP){
if(!$this->canBeSupportedBy($tx->fetchBlock($this->position->down()), Facing::UP)){
if(!$this->canBeSupportedAt($blockReplace, Facing::DOWN)){
return false;
}
if($player !== null){
@ -101,18 +101,18 @@ final class Bell extends Transparent{
}
$this->setAttachmentType(BellAttachmentType::FLOOR());
}elseif($face === Facing::DOWN){
if(!$this->canBeSupportedBy($tx->fetchBlock($this->position->up()), Facing::DOWN)){
if(!$this->canBeSupportedAt($blockReplace, Facing::UP)){
return false;
}
$this->setAttachmentType(BellAttachmentType::CEILING());
}else{
$this->setFacing($face);
if($this->canBeSupportedBy($tx->fetchBlock($this->position->getSide(Facing::opposite($face))), $face)){
if($this->canBeSupportedAt($blockReplace, Facing::opposite($face))){
$this->setAttachmentType(BellAttachmentType::ONE_WALL());
}else{
return false;
}
if($this->canBeSupportedBy($tx->fetchBlock($this->position->getSide($face)), Facing::opposite($face))){
if($this->canBeSupportedAt($blockReplace, $face)){
$this->setAttachmentType(BellAttachmentType::TWO_WALLS());
}
}
@ -121,10 +121,10 @@ final class Bell extends Transparent{
public function onNearbyBlockChange() : void{
if(
($this->attachmentType->equals(BellAttachmentType::CEILING()) && !$this->canBeSupportedBy($this->getSide(Facing::UP), Facing::DOWN)) ||
($this->attachmentType->equals(BellAttachmentType::FLOOR()) && !$this->canBeSupportedBy($this->getSide(Facing::DOWN), Facing::UP)) ||
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) && !$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)), $this->facing)) ||
($this->attachmentType->equals(BellAttachmentType::TWO_WALLS()) && (!$this->canBeSupportedBy($this->getSide($this->facing), Facing::opposite($this->facing)) || !$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)), $this->facing)))
($this->attachmentType->equals(BellAttachmentType::CEILING()) && !$this->canBeSupportedAt($this, Facing::UP)) ||
($this->attachmentType->equals(BellAttachmentType::FLOOR()) && !$this->canBeSupportedAt($this, Facing::DOWN)) ||
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) && !$this->canBeSupportedAt($this, Facing::opposite($this->facing))) ||
($this->attachmentType->equals(BellAttachmentType::TWO_WALLS()) && (!$this->canBeSupportedAt($this, $this->facing) || !$this->canBeSupportedAt($this, Facing::opposite($this->facing))))
){
$this->position->getWorld()->useBreakOn($this->position);
}