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Block: introduce new methods to reduce support type boilerplate checks
this switches from a 'can be supported by' concept to a 'can stay at this position' paradigm, which requires way less boilerplate code. there may be further improvements we can make from here, such as adding traits, but this is a good first step.
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@ -177,11 +177,11 @@ class Bed extends Transparent{
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($this->canBeSupportedBy($this->getSide(Facing::DOWN))){
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if($this->canBeSupportedAt($blockReplace)){
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$this->facing = $player !== null ? $player->getHorizontalFacing() : Facing::NORTH;
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$next = $this->getSide($this->getOtherHalfSide());
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if($next->canBeReplaced() && $this->canBeSupportedBy($next->getSide(Facing::DOWN))){
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if($next->canBeReplaced() && $this->canBeSupportedAt($next)){
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$nextState = clone $this;
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$nextState->head = true;
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$tx->addBlock($blockReplace->position, $this)->addBlock($next->position, $nextState);
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@ -208,8 +208,8 @@ class Bed extends Transparent{
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return parent::getAffectedBlocks();
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}
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private function canBeSupportedBy(Block $block) : bool{
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return !$block->getSupportType(Facing::UP)->equals(SupportType::NONE());
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private function canBeSupportedAt(Block $block) : bool{
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return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
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}
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public function getMaxStackSize() : int{ return 1; }
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