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changelogs/1.6.md
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changelogs/1.6.md
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# 1.6.1dev-87
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**For Minecraft PE 0.16.0.5 alpha**
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**THIS IS A PRE RELEASE. Do not use it in production unless you are sure you know what you are doing.**
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Only changes since the 1.6dev tag will be documented here. Changes between 1.4.1 and 1.6dev are far too extensive to document effectively.
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## Core
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- New RNG, based on XorShift128 from the php-random library. This fixes issue with repeating terrain on 32-bit systems. _Note however that new generation into existing worlds will not be seamless._
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- Block and Item IDs have been moved to interfaces for better consistency
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- Better method for synchronisation of client/server time (less packet spam)
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- Utils::getRandomBytes() has been deprecated in favour of php7's random_bytes() function.
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- `<player>.dat` saving/reading can now be disabled in `pocketmine.yml` (set `player.save-player-data` to `false`)
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## Gameplay/game features
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- Added Flower Pots
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- Containers can now be opened in creative
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- Trapdoors can now be placed without a supporting block
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## API
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This release has API changes, bumping the version to 2.1.0.
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### Entity metadata (0.16)
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Many changes have been made to entity metadata. Many true/false data properties are now entity status flags, such as NoAI, NametagVisible and various others. Entity status flags can be set using:
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`$entity->setDataFlag(Entity::DATA_FLAGS, Entity::INSERT_DATA_FLAG_NAME, true/false);`
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**Breaking** changes are detailed here. Additions are not documented. https://gist.github.com/dktapps/76b291b7a861762b54f7a8b834389883
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**NOTE: It's strongly recommended to use provided API methods where possible instead of tampering with metadata directly.**
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### AsyncTask API additions
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- Main thread local storage: Developers can pass any data including objects to the constructor of AsyncTask such that the data can be retrieved after the AsyncTask completes using the new `AsyncTask::fetchLocal()` method, or use the `AsyncTask::peekLocal()` method to get the data without removing it.
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- Progress updates: Developers can use the new `AsyncTask::publishProgress() method and override`AsyncTask::onProgressUpdated()` to handle AsyncTask progress information in the main thread.
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Refer to #1 and #100 for details.
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### WeakPosition
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WeakPosition was added in 1.6.1 to fix bugs with unloading levels which have player spawn points set in them. This type of position holds a level ID instead of a direct reference. Use this when your position may outlive the level it is in.
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### Removal of Item/NBT circular dependency
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Refer to #121 for details.
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### Other
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- Added Player->sendWhisper() (#73).
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- Removed LargeExplodeParticle due to incorrect name - use HugeExplodeParticle. Added HugeExplodeSeedParticle and BlockForceFieldParticle (7314aaf7f7bdae582f674c085c7ae879985bf847)
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## Fixes
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- Fixed the infamous hotbar spaz bug
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- Creative/spectator inventory now sends correctly
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- Fixed spectator flight controls
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- Fixed issues with items going past the end of the regular inventory
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- Fixed furnace client crashes
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- Fixed inventory windows for anvils and enchanting tables
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- Fixed kicked for walking on lily pads (#blameshoghicp)
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- Fixed a nasty entity-related memory leak on chunk unload
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- Fixed sleeping players floating above beds and teleportation of sleeping players.
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- Fixed a bug in Level::updateAround() where only one block would update
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- Fixed some slab placement issues (#31)
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- Fixed crash loading 1.11 worlds (#32)
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- Fixed broken `--disable-readline` command-line option (#34)
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- Fixed world unload crash when players have spawnpoints set in that world (#24)
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- Fixed start.sh detection of system PHP binaries (#66)
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- Fixed anvil rotation when placed and variant drops (d696049a0ad5e3b878a8f902e4ef75f19ec8cecc)
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- /timings command is now more verbose about paste errors (#95)
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- Fixed server crash at shutdown when RCON is enabled (#101)
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- Fixed server name is always "Minecraft: PE Server" when running setup wizard (92bd1a755d4b171b687538db83893b9bd9c70420)
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- Fixed CraftItemEvent->getInput() does not return used items (7eb9530346e953d1555623ff871086f85447b6c6)
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- Fixed useless ServerKiller (#122)
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