Implemented swiftness, added invisible status to FloatingTextParticle

This commit is contained in:
Shoghi Cervantes
2015-03-20 17:19:06 +01:00
parent b42424eb22
commit 58253be0a0
4 changed files with 39 additions and 19 deletions

View File

@ -30,7 +30,7 @@ use pocketmine\Server;
class Effect{
const SPEED = 1;
const SLOWNESS = 2;
//TODO: const SWIFTNESS = 3;
const SWIFTNESS = 3;
const FATIGUE = 4;
const MINING_FATIGUE = 4;
//TODO: const STRENGTH = 5;
@ -61,7 +61,7 @@ class Effect{
self::$effects[Effect::SPEED] = new Effect(Effect::SPEED, "Speed", 124, 175, 198);
self::$effects[Effect::SLOWNESS] = new Effect(Effect::SLOWNESS, "Slowness", 90, 108, 129, true);
//self::$effects[Effect::SWIFTNESS] = new Effect(Effect::SWIFTNESS, "Swiftness", 217, 192, 67);
self::$effects[Effect::SWIFTNESS] = new Effect(Effect::SWIFTNESS, "Swiftness", 217, 192, 67);
self::$effects[Effect::FATIGUE] = new Effect(Effect::FATIGUE, "Mining Fatigue", 74, 66, 23, true);
//self::$effects[Effect::STRENGTH] = new Effect(Effect::STRENGTH, "Strength", 147, 36, 35);
//self::$effects[Effect::HEALING] = new InstantEffect(Effect::HEALING, "Healing", 248, 36, 35);