update changelog

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Dylan K. Taylor 2021-09-07 12:05:13 +01:00
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@ -210,7 +210,8 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- Blocks with IDs >= 256 are now supported.
- Block state and variant metadata have been separated.
- Variant is considered an extension of ID and is immutable.
- `Block->setDamage()` has been removed. `Block->readStateFromData()` is now used for state deserialization.
- `Block->setDamage()` has been removed.
- All blocks now have getters and setters for their appropriate block properties, such as facing, lit/unlit, colour (in some cases), and many more. These should be used instead of metadata.
- Tile entities are now created and deleted automatically when `World->setBlock()` is used with a block that requires a tile entity.
- Some tile entities' API has been exposed on their corresponding `Block` classes, with the tile entity classes being deprecated.
- The `pocketmine\tile` namespace has been relocated to `pocketmine\block\tile`.
@ -230,6 +231,7 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- `Block->isFullCube()`
- The following hooks have been added:
- `Block->onAttack()`: called when a player in survival left-clicks the block to try to start breaking it
- `Block->onEntityLand()`: called when an entity lands on this block after falling (from any distance)
- `Block->onPostPlace()`: called directly after placement in the world, handles things like rail connections and chest pairing
- The following API methods have been renamed:
- `Block->getDamage()` -> `Block->getMeta()`
@ -306,8 +308,11 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- `Entity->width`: moved to `EntitySizeInfo`; use `Entity->size` instead
- `Entity->eyeHeight`: moved to `EntitySizeInfo`; use `Entity->size` instead
- The following API methods have been added:
- `Entity->getFallDistance()`
- `Entity->setFallDistance()`
- `ItemEntity->getDespawnDelay()`
- `ItemEntity->setDespawnDelay()`
- `Living->calculateFallDamage()`: this is `protected`, and may be overridden by subclasses to provide custom damage logic
- `Human->getHungerManager()`
- `Human->getXpManager()`
- The following methods have signature changes:
@ -320,6 +325,7 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- `HungerManager`: contains hunger-management functionality extracted from `Human`
- `ExperienceManager`: contains XP-management functionality extracted from `Human`
- The following API methods have been moved / renamed:
- `Entity->fall()` -> `Entity->onHitGround()` (and visibility changed to `protected` from `public`)
- `Living->removeAllEffects()` -> `EffectManager->clear()`
- `Living->removeEffect()` -> `EffectManager->remove()`
- `Living->addEffect()` -> `EffectManager->add()`
@ -511,6 +517,7 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- `EntityItemPickupEvent`: player (or other entity) picks up a dropped item (or arrow). Replaces `InventoryPickupItemEvent` and `InventoryPickupArrowEvent`.
- Unlike its predecessors, this event supports changing the destination inventory.
- If the destination inventory is `null`, the item will be destroyed. This is usually seen for creative players with full inventories.
- `EntityTrampleFarmlandEvent`: mob (or player) jumping on farmland causing it to turn to dirt
- `StructureGrowEvent`: called when trees or bamboo grow (or any other multi-block plant structure).
- The following events have been removed:
- `EntityArmorChangeEvent`
@ -589,6 +596,9 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
### Item
#### General
- A new `VanillaItems` class has been added, which contains static methods for creating any currently-known item type. This should be preferred instead of use of `ItemFactory::get()` where constants were used.
- `StringToItemParser` has been added, which allows mapping any string to any item, irrespective of IDs. These mappings are used by `/give` and `/clear`, and are made with custom plugin aliases in mind.
- Yes, this means you can finally add your own custom aliases to `/give` without ugly hacks!
- `LegacyStringToItemParser` has been added, which is a slightly more dynamic (but still inadvisable) replacement for `ItemFactory::fromString()`.
- `Item->count` is no longer public.
- The hierarchy of writable books has been changed: `WritableBook` and `WrittenBook` now extend `WritableBookBase`.
- The following API methods have signature changes:
@ -1005,6 +1015,8 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- The following API methods have been added:
- `World->registerChunkListener()`
- `World->unregisterChunkListener()`
- `World->getBlockAt()` (accepts int x/y/z instead of Vector3, faster for some use cases)
- `World->setBlockAt()` (accepts int x/y/z instead of Vector3, faster for some use cases)
- `Chunk->isDirty()` (replacement for `Chunk->hasChanged()`)
- `Chunk->getDirtyFlag()` (more granular component-based chunk dirty-flagging, used to avoid saving unmodified parts of the chunk)
- `Chunk->setDirty()`
@ -1210,6 +1222,7 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- note block
- red, green, blue and purple torches (from Minecraft: Education Edition)
- sea pickle
- slime
- smoker
- underwater torches (from Minecraft: Education Edition)
- additional wood variants of the following:
@ -1228,9 +1241,14 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- red nether brick
- red sandstone (and variants)
- stone-like slabs of many variants
- Non-player entities now bounce when falling on beds.
- Players and mobs now receive reduced fall damage when falling on beds.
### Items
- Implemented the following items:
- records
- compounds (from Minecraft: Education Edition)
- black, brown, blue and white dyes
### Inventory
- Implemented offhand inventory.