mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-10-17 19:50:18 +00:00
Support 256-block build height and fixed world saving
This commit is contained in:
@@ -116,6 +116,8 @@ class Level implements ChunkManager, Metadatable{
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private static $chunkLoaderCounter = 1;
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public static $COMPRESSION_LEVEL = 8;
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const Y_MASK = 0xFF;
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const Y_MAX = 0x100; //256
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const BLOCK_UPDATE_NORMAL = 1;
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const BLOCK_UPDATE_RANDOM = 2;
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@@ -265,17 +267,17 @@ class Level implements ChunkManager, Metadatable{
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}
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public static function blockHash(int $x, int $y, int $z){
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return PHP_INT_SIZE === 8 ? (($x & 0xFFFFFFF) << 35) | (($y & 0x7f) << 28) | ($z & 0xFFFFFFF) : $x . ":" . $y . ":" . $z;
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return PHP_INT_SIZE === 8 ? (($x & 0xFFFFFFF) << 36) | (($y & Level::Y_MASK) << 28) | ($z & 0xFFFFFFF) : $x . ":" . $y . ":" . $z;
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}
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public static function chunkBlockHash(int $x, int $y, int $z) : int{
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return ($x << 11) | ($z << 7) | $y;
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return ($x << 12) | ($z << 8) | $y;
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}
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public static function getBlockXYZ($hash, &$x, &$y, &$z){
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if(PHP_INT_SIZE === 8){
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$x = ($hash >> 35) << 36 >> 36;
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$y = (($hash >> 28) & 0x7f);// << 57 >> 57; //it's always positive
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$x = $hash >> 36;
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$y = $hash >> 28; //it's always positive
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$z = ($hash & 0xFFFFFFF) << 36 >> 36;
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}else{
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$hash = explode(":", $hash);
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@@ -287,7 +289,7 @@ class Level implements ChunkManager, Metadatable{
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public static function getXZ($hash, &$x, &$z){
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if(PHP_INT_SIZE === 8){
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$x = ($hash >> 32) << 32 >> 32;
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$x = $hash >> 32;
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$z = ($hash & 0xFFFFFFFF) << 32 >> 32;
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}else{
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$hash = explode(":", $hash);
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@@ -1204,10 +1206,10 @@ class Level implements ChunkManager, Metadatable{
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$chunk = $this->getChunk($pos->x >> 4, $pos->z >> 4, false);
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$level = 0;
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if($chunk !== null){
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$level = $chunk->getBlockSkyLight($pos->x & 0x0f, $pos->y & 0x7f, $pos->z & 0x0f);
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$level = $chunk->getBlockSkyLight($pos->x & 0x0f, $pos->y & Level::Y_MASK, $pos->z & 0x0f);
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//TODO: decrease light level by time of day
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if($level < 15){
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$level = max($chunk->getBlockLight($pos->x & 0x0f, $pos->y & 0x7f, $pos->z & 0x0f));
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$level = max($chunk->getBlockLight($pos->x & 0x0f, $pos->y & Level::Y_MASK, $pos->z & 0x0f));
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}
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}
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@@ -1222,7 +1224,7 @@ class Level implements ChunkManager, Metadatable{
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* @return int bitmap, (id << 4) | data
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*/
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public function getFullBlock(int $x, int $y, int $z) : int{
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return $this->getChunk($x >> 4, $z >> 4, false)->getFullBlock($x & 0x0f, $y & 0x7f, $z & 0x0f);
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return $this->getChunk($x >> 4, $z >> 4, false)->getFullBlock($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f);
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}
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/**
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@@ -1238,8 +1240,8 @@ class Level implements ChunkManager, Metadatable{
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$index = Level::blockHash($pos->x, $pos->y, $pos->z);
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if($cached and isset($this->blockCache[$index])){
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return $this->blockCache[$index];
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}elseif($pos->y >= 0 and $pos->y < 128 and isset($this->chunks[$chunkIndex = Level::chunkHash($pos->x >> 4, $pos->z >> 4)])){
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$fullState = $this->chunks[$chunkIndex]->getFullBlock($pos->x & 0x0f, $pos->y & 0x7f, $pos->z & 0x0f);
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}elseif($pos->y >= 0 and $pos->y < $this->provider->getWorldHeight() and isset($this->chunks[$chunkIndex = Level::chunkHash($pos->x >> 4, $pos->z >> 4)])){
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$fullState = $this->chunks[$chunkIndex]->getFullBlock($pos->x & 0x0f, $pos->y & Level::Y_MASK, $pos->z & 0x0f);
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}else{
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$fullState = 0;
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}
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@@ -1370,11 +1372,11 @@ class Level implements ChunkManager, Metadatable{
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*/
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public function setBlock(Vector3 $pos, Block $block, bool $direct = false, bool $update = true) : bool{
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$pos = $pos->floor();
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if($pos->y < 0 or $pos->y >= 128){
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if($pos->y < 0 or $pos->y >= $this->provider->getWorldHeight()){
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return false;
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}
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if($this->getChunk($pos->x >> 4, $pos->z >> 4, true)->setBlock($pos->x & 0x0f, $pos->y & 0x7f, $pos->z & 0x0f, $block->getId(), $block->getDamage())){
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if($this->getChunk($pos->x >> 4, $pos->z >> 4, true)->setBlock($pos->x & 0x0f, $pos->y & Level::Y_MASK, $pos->z & 0x0f, $block->getId(), $block->getDamage())){
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if(!($pos instanceof Position)){
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$pos = $this->temporalPosition->setComponents($pos->x, $pos->y, $pos->z);
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}
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@@ -1611,7 +1613,8 @@ class Level implements ChunkManager, Metadatable{
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$target = $this->getBlock($vector);
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$block = $target->getSide($face);
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if($block->y > 127 or $block->y < 0){
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if($block->y >= $this->provider->getWorldHeight() or $block->y < 0){
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//TODO: build height limit messages for custom world heights and mcregion cap
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return false;
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}
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@@ -1859,7 +1862,7 @@ class Level implements ChunkManager, Metadatable{
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$chunk = $this->getChunk($pos->x >> 4, $pos->z >> 4, false);
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if($chunk !== null){
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return $chunk->getTile($pos->x & 0x0f, $pos->y & 0xff, $pos->z & 0x0f);
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return $chunk->getTile($pos->x & 0x0f, $pos->y & Level::Y_MASK, $pos->z & 0x0f);
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}
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return null;
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@@ -1899,7 +1902,7 @@ class Level implements ChunkManager, Metadatable{
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* @return int 0-255
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*/
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public function getBlockIdAt(int $x, int $y, int $z) : int{
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockId($x & 0x0f, $y & 0x7f, $z & 0x0f);
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockId($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f);
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}
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/**
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@@ -1912,7 +1915,7 @@ class Level implements ChunkManager, Metadatable{
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*/
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public function setBlockIdAt(int $x, int $y, int $z, int $id){
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unset($this->blockCache[Level::blockHash($x, $y, $z)]);
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockId($x & 0x0f, $y & 0x7f, $z & 0x0f, $id & 0xff);
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockId($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f, $id & 0xff);
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if(!isset($this->changedBlocks[$index = Level::chunkHash($x >> 4, $z >> 4)])){
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$this->changedBlocks[$index] = [];
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@@ -1933,7 +1936,7 @@ class Level implements ChunkManager, Metadatable{
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* @return int 16-bit
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*/
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public function getBlockExtraDataAt(int $x, int $y, int $z) : int{
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockExtraData($x & 0x0f, $y & 0x7f, $z & 0x0f);
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockExtraData($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f);
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}
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/**
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@@ -1946,7 +1949,7 @@ class Level implements ChunkManager, Metadatable{
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* @param int $data
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*/
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public function setBlockExtraDataAt(int $x, int $y, int $z, int $id, int $data){
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockExtraData($x & 0x0f, $y & 0x7f, $z & 0x0f, ($data << 8) | $id);
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockExtraData($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f, ($data << 8) | $id);
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$this->sendBlockExtraData($x, $y, $z, $id, $data);
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}
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@@ -1961,7 +1964,7 @@ class Level implements ChunkManager, Metadatable{
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* @return int 0-15
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*/
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public function getBlockDataAt(int $x, int $y, int $z) : int{
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockData($x & 0x0f, $y & 0x7f, $z & 0x0f);
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockData($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f);
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}
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/**
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@@ -1974,7 +1977,7 @@ class Level implements ChunkManager, Metadatable{
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*/
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public function setBlockDataAt(int $x, int $y, int $z, int $data){
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unset($this->blockCache[Level::blockHash($x, $y, $z)]);
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockData($x & 0x0f, $y & 0x7f, $z & 0x0f, $data & 0x0f);
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockData($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f, $data & 0x0f);
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if(!isset($this->changedBlocks[$index = Level::chunkHash($x >> 4, $z >> 4)])){
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$this->changedBlocks[$index] = [];
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@@ -1995,7 +1998,7 @@ class Level implements ChunkManager, Metadatable{
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* @return int 0-15
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*/
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public function getBlockSkyLightAt(int $x, int $y, int $z) : int{
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockSkyLight($x & 0x0f, $y & 0x7f, $z & 0x0f);
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockSkyLight($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f);
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}
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/**
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@@ -2007,7 +2010,7 @@ class Level implements ChunkManager, Metadatable{
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* @param int $level 0-15
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*/
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public function setBlockSkyLightAt(int $x, int $y, int $z, int $level){
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockSkyLight($x & 0x0f, $y & 0x7f, $z & 0x0f, $level & 0x0f);
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockSkyLight($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f, $level & 0x0f);
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}
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/**
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@@ -2020,7 +2023,7 @@ class Level implements ChunkManager, Metadatable{
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* @return int 0-15
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*/
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public function getBlockLightAt(int $x, int $y, int $z) : int{
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockLight($x & 0x0f, $y & 0x7f, $z & 0x0f);
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return $this->getChunk($x >> 4, $z >> 4, true)->getBlockLight($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f);
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}
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/**
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@@ -2032,7 +2035,7 @@ class Level implements ChunkManager, Metadatable{
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* @param int $level 0-15
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*/
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public function setBlockLightAt(int $x, int $y, int $z, int $level){
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockLight($x & 0x0f, $y & 0x7f, $z & 0x0f, $level & 0x0f);
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$this->getChunk($x >> 4, $z >> 4, true)->setBlockLight($x & 0x0f, $y & Level::Y_MASK, $z & 0x0f, $level & 0x0f);
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}
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/**
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@@ -2205,7 +2208,7 @@ class Level implements ChunkManager, Metadatable{
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* @param int $x
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* @param int $z
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*
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* @return int 0-127
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* @return int 0-255
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*/
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public function getHighestBlockAt(int $x, int $z) : int{
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return $this->getChunk($x >> 4, $z >> 4, true)->getHighestBlockAt($x & 0x0f, $z & 0x0f);
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@@ -2572,12 +2575,13 @@ class Level implements ChunkManager, Metadatable{
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$spawn = $this->getSpawnLocation();
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}
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if($spawn instanceof Vector3){
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$max = $this->provider->getWorldHeight();
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$v = $spawn->floor();
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$chunk = $this->getChunk($v->x >> 4, $v->z >> 4, false);
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$x = $v->x & 0x0f;
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$z = $v->z & 0x0f;
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if($chunk !== null){
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$y = (int) min(126, $v->y);
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$y = (int) min($max - 2, $v->y);
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$wasAir = ($chunk->getBlockId($x, $y - 1, $z) === 0);
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for(; $y > 0; --$y){
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$b = $chunk->getFullBlock($x, $y, $z);
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@@ -2592,7 +2596,7 @@ class Level implements ChunkManager, Metadatable{
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}
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}
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for(; $y >= 0 and $y < 128; ++$y){
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for(; $y >= 0 and $y < $max; ++$y){
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$b = $chunk->getFullBlock($x, $y + 1, $z);
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$block = Block::get($b >> 4, $b & 0x0f);
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if(!$this->isFullBlock($block)){
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