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block: added HorizontalFacingTrait and AnyFacingTrait
these are primarily intended for deduplication of code and ability to cross-reference. Don't expect this API to remain the same.
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@ -25,6 +25,7 @@ namespace pocketmine\block;
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use pocketmine\block\tile\EnderChest as TileEnderChest;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\item\Item;
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use pocketmine\item\ToolTier;
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use pocketmine\math\AxisAlignedBB;
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@ -34,9 +35,7 @@ use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class EnderChest extends Transparent{
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/** @var int */
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protected $facing = Facing::NORTH;
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use HorizontalFacingTrait;
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(22.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 3000.0));
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