block: added HorizontalFacingTrait and AnyFacingTrait

these are primarily intended for deduplication of code and ability to cross-reference. Don't expect this API to remain the same.
This commit is contained in:
Dylan K. Taylor
2020-08-05 21:17:03 +01:00
parent 060c300d50
commit 56ae3d01da
23 changed files with 131 additions and 72 deletions

View File

@ -27,6 +27,7 @@ use pocketmine\block\inventory\AnvilInventory;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\item\ToolTier;
use pocketmine\math\AxisAlignedBB;
@ -37,9 +38,7 @@ use pocketmine\world\BlockTransaction;
class Anvil extends Transparent implements Fallable{
use FallableTrait;
/** @var int */
protected $facing = Facing::NORTH;
use HorizontalFacingTrait;
public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 6000.0));