mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
MCPE protocol gets its own namespace
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@ -25,8 +25,8 @@ use pocketmine\entity\Entity;
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use pocketmine\event\entity\EntityInventoryChangeEvent;
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use pocketmine\event\inventory\InventoryOpenEvent;
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use pocketmine\item\Item;
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use pocketmine\network\protocol\ContainerSetContentPacket;
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use pocketmine\network\protocol\ContainerSetSlotPacket;
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use pocketmine\network\mcpe\protocol\ContainerSetContentPacket;
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use pocketmine\network\mcpe\protocol\ContainerSetSlotPacket;
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use pocketmine\Player;
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use pocketmine\Server;
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@ -22,7 +22,7 @@
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namespace pocketmine\inventory;
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use pocketmine\level\Level;
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use pocketmine\network\protocol\BlockEventPacket;
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use pocketmine\network\mcpe\protocol\BlockEventPacket;
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use pocketmine\Player;
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use pocketmine\tile\Chest;
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@ -22,8 +22,8 @@
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namespace pocketmine\inventory;
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use pocketmine\math\Vector3;
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use pocketmine\network\protocol\ContainerClosePacket;
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use pocketmine\network\protocol\ContainerOpenPacket;
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use pocketmine\network\mcpe\protocol\ContainerClosePacket;
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use pocketmine\network\mcpe\protocol\ContainerOpenPacket;
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use pocketmine\Player;
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abstract class ContainerInventory extends BaseInventory{
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@ -23,7 +23,7 @@ namespace pocketmine\inventory;
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use pocketmine\event\Timings;
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use pocketmine\item\Item;
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use pocketmine\network\protocol\CraftingDataPacket;
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use pocketmine\network\mcpe\protocol\CraftingDataPacket;
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use pocketmine\Server;
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use pocketmine\utils\Config;
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use pocketmine\utils\MainLogger;
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@ -23,7 +23,7 @@ namespace pocketmine\inventory;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\network\protocol\BlockEventPacket;
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use pocketmine\network\mcpe\protocol\BlockEventPacket;
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use pocketmine\Player;
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use pocketmine\tile\Chest;
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@ -26,10 +26,10 @@ use pocketmine\event\entity\EntityArmorChangeEvent;
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use pocketmine\event\entity\EntityInventoryChangeEvent;
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use pocketmine\event\player\PlayerItemHeldEvent;
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use pocketmine\item\Item;
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use pocketmine\network\protocol\ContainerSetContentPacket;
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use pocketmine\network\protocol\ContainerSetSlotPacket;
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use pocketmine\network\protocol\MobArmorEquipmentPacket;
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use pocketmine\network\protocol\MobEquipmentPacket;
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use pocketmine\network\mcpe\protocol\ContainerSetContentPacket;
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use pocketmine\network\mcpe\protocol\ContainerSetSlotPacket;
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use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket;
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use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
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use pocketmine\Player;
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use pocketmine\Server;
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