MCPE protocol gets its own namespace

This commit is contained in:
Dylan K. Taylor
2017-02-26 16:21:01 +00:00
parent 477cb77002
commit 56990eb28b
132 changed files with 600 additions and 601 deletions

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@ -24,7 +24,7 @@ namespace pocketmine\entity;
use pocketmine\level\Level;
use pocketmine\level\particle\CriticalParticle;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\Player;
class Arrow extends Projectile{

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@ -26,7 +26,7 @@ use pocketmine\event\entity\EntityEffectAddEvent;
use pocketmine\event\entity\EntityEffectRemoveEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\player\PlayerExhaustEvent;
use pocketmine\network\protocol\MobEffectPacket;
use pocketmine\network\mcpe\protocol\MobEffectPacket;
use pocketmine\Player;
class Effect{

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@ -52,9 +52,9 @@ use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\protocol\MobEffectPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
use pocketmine\network\protocol\SetEntityDataPacket;
use pocketmine\network\mcpe\protocol\MobEffectPacket;
use pocketmine\network\mcpe\protocol\RemoveEntityPacket;
use pocketmine\network\mcpe\protocol\SetEntityDataPacket;
use pocketmine\Player;
use pocketmine\plugin\Plugin;
use pocketmine\Server;

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@ -29,7 +29,7 @@ use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\Player;
class FallingSand extends Entity{

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@ -35,8 +35,8 @@ use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\protocol\AddPlayerPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\RemoveEntityPacket;
use pocketmine\Player;
use pocketmine\utils\UUID;

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@ -28,7 +28,7 @@ use pocketmine\item\Item as ItemItem;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\protocol\AddItemEntityPacket;
use pocketmine\network\mcpe\protocol\AddItemEntityPacket;
use pocketmine\Player;
class Item extends Entity{

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@ -31,7 +31,7 @@ use pocketmine\event\Timings;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\utils\BlockIterator;
abstract class Living extends Entity implements Damageable{

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@ -25,7 +25,7 @@ use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\ExplosionPrimeEvent;
use pocketmine\level\Explosion;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\Player;
class PrimedTNT extends Entity implements Explosive{

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@ -23,7 +23,7 @@ namespace pocketmine\entity;
use pocketmine\level\Level;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\Player;
class Snowball extends Projectile{

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@ -25,8 +25,8 @@ use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\Player;
class Squid extends WaterAnimal implements Ageable{

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@ -22,7 +22,7 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\Player;
class Villager extends Creature implements NPC, Ageable{

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@ -23,7 +23,7 @@ namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\Player;
class Zombie extends Monster{