mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 02:42:58 +00:00
Updated some packets for 0.12, UUIDs, other stuff!
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@ -36,6 +36,8 @@ use pocketmine\network\protocol\ContainerOpenPacket;
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use pocketmine\network\protocol\ContainerSetContentPacket;
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use pocketmine\network\protocol\ContainerSetDataPacket;
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use pocketmine\network\protocol\ContainerSetSlotPacket;
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use pocketmine\network\protocol\CraftingDataPacket;
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use pocketmine\network\protocol\CraftingEventPacket;
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use pocketmine\network\protocol\DataPacket;
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use pocketmine\network\protocol\DropItemPacket;
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use pocketmine\network\protocol\FullChunkDataPacket;
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@ -55,8 +57,8 @@ use pocketmine\network\protocol\TextPacket;
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use pocketmine\network\protocol\MoveEntityPacket;
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use pocketmine\network\protocol\MovePlayerPacket;
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use pocketmine\network\protocol\PlayerActionPacket;
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use pocketmine\network\protocol\PlayerArmorEquipmentPacket;
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use pocketmine\network\protocol\PlayerEquipmentPacket;
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use pocketmine\network\protocol\MobArmorEquipmentPacket;
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use pocketmine\network\protocol\MobEquipmentPacket;
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use pocketmine\network\protocol\RemoveBlockPacket;
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use pocketmine\network\protocol\RemoveEntityPacket;
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use pocketmine\network\protocol\RemovePlayerPacket;
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@ -72,6 +74,7 @@ use pocketmine\network\protocol\TakeItemEntityPacket;
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use pocketmine\network\protocol\TileEventPacket;
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use pocketmine\network\protocol\UpdateBlockPacket;
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use pocketmine\network\protocol\UseItemPacket;
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use pocketmine\network\protocol\PlayerListPacket;
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use pocketmine\Player;
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use pocketmine\Server;
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use pocketmine\utils\Binary;
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@ -296,6 +299,7 @@ class Network{
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$this->registerPacket(ProtocolInfo::LOGIN_PACKET, LoginPacket::class);
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$this->registerPacket(ProtocolInfo::PLAY_STATUS_PACKET, PlayStatusPacket::class);
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$this->registerPacket(ProtocolInfo::DISCONNECT_PACKET, DisconnectPacket::class);
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$this->registerPacket(ProtocolInfo::BATCH_PACKET, BatchPacket::class);
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$this->registerPacket(ProtocolInfo::TEXT_PACKET, TextPacket::class);
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$this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class);
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$this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class);
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@ -314,8 +318,8 @@ class Network{
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$this->registerPacket(ProtocolInfo::LEVEL_EVENT_PACKET, LevelEventPacket::class);
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$this->registerPacket(ProtocolInfo::TILE_EVENT_PACKET, TileEventPacket::class);
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$this->registerPacket(ProtocolInfo::ENTITY_EVENT_PACKET, EntityEventPacket::class);
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$this->registerPacket(ProtocolInfo::PLAYER_EQUIPMENT_PACKET, PlayerEquipmentPacket::class);
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$this->registerPacket(ProtocolInfo::PLAYER_ARMOR_EQUIPMENT_PACKET, PlayerArmorEquipmentPacket::class);
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$this->registerPacket(ProtocolInfo::MOB_EQUIPMENT_PACKET, MobEquipmentPacket::class);
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$this->registerPacket(ProtocolInfo::MOB_ARMOR_EQUIPMENT_PACKET, MobArmorEquipmentPacket::class);
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$this->registerPacket(ProtocolInfo::INTERACT_PACKET, InteractPacket::class);
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$this->registerPacket(ProtocolInfo::USE_ITEM_PACKET, UseItemPacket::class);
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$this->registerPacket(ProtocolInfo::PLAYER_ACTION_PACKET, PlayerActionPacket::class);
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@ -333,10 +337,12 @@ class Network{
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$this->registerPacket(ProtocolInfo::CONTAINER_SET_SLOT_PACKET, ContainerSetSlotPacket::class);
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$this->registerPacket(ProtocolInfo::CONTAINER_SET_DATA_PACKET, ContainerSetDataPacket::class);
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$this->registerPacket(ProtocolInfo::CONTAINER_SET_CONTENT_PACKET, ContainerSetContentPacket::class);
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$this->registerPacket(ProtocolInfo::CRAFTING_DATA_PACKET, CraftingDataPacket::class);
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$this->registerPacket(ProtocolInfo::CRAFTING_EVENT_PACKET, CraftingEventPacket::class);
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$this->registerPacket(ProtocolInfo::ADVENTURE_SETTINGS_PACKET, AdventureSettingsPacket::class);
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$this->registerPacket(ProtocolInfo::TILE_ENTITY_DATA_PACKET, TileEntityDataPacket::class);
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$this->registerPacket(ProtocolInfo::FULL_CHUNK_DATA_PACKET, FullChunkDataPacket::class);
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$this->registerPacket(ProtocolInfo::SET_DIFFICULTY_PACKET, SetDifficultyPacket::class);
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$this->registerPacket(ProtocolInfo::BATCH_PACKET, BatchPacket::class);
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$this->registerPacket(ProtocolInfo::PLAYER_LIST_PACKET, PlayerListPacket::class);
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}
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}
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