Backport 58cafc853f: s/level/world (strings only)

we should look at doing this for code too, but for now I'm not planning to break everyone's plugins.
This commit is contained in:
Dylan K. Taylor
2019-02-20 15:33:46 +00:00
parent 5c12bee874
commit 562179bdd6
5 changed files with 20 additions and 20 deletions

View File

@ -474,7 +474,7 @@ class Level implements ChunkManager, Metadatable{
public function close(){
if($this->closed){
throw new \InvalidStateException("Tried to close a level which is already closed");
throw new \InvalidStateException("Tried to close a world which is already closed");
}
foreach($this->chunks as $chunk){
@ -588,7 +588,7 @@ class Level implements ChunkManager, Metadatable{
*/
public function unload(bool $force = false) : bool{
if($this->doingTick and !$force){
throw new \InvalidStateException("Cannot unload a level during level tick");
throw new \InvalidStateException("Cannot unload a world during world tick");
}
$ev = new LevelUnloadEvent($this);
@ -607,7 +607,7 @@ class Level implements ChunkManager, Metadatable{
$defaultLevel = $this->server->getDefaultLevel();
foreach($this->getPlayers() as $player){
if($this === $defaultLevel or $defaultLevel === null){
$player->close($player->getLeaveMessage(), "Forced default level unload");
$player->close($player->getLeaveMessage(), "Forced default world unload");
}elseif($defaultLevel instanceof Level){
$player->teleport($this->server->getDefaultLevel()->getSafeSpawn());
}
@ -785,7 +785,7 @@ class Level implements ChunkManager, Metadatable{
*/
public function doTick(int $currentTick){
if($this->closed){
throw new \InvalidStateException("Attempted to tick a Level which has been closed");
throw new \InvalidStateException("Attempted to tick a world which has been closed");
}
$this->timings->doTick->startTiming();
@ -2699,10 +2699,10 @@ class Level implements ChunkManager, Metadatable{
*/
public function addEntity(Entity $entity){
if($entity->isClosed()){
throw new \InvalidArgumentException("Attempted to add a garbage closed Entity to Level");
throw new \InvalidArgumentException("Attempted to add a garbage closed Entity to world");
}
if($entity->getLevel() !== $this){
throw new LevelException("Invalid Entity level");
throw new LevelException("Invalid Entity world");
}
if($entity instanceof Player){
@ -2720,7 +2720,7 @@ class Level implements ChunkManager, Metadatable{
*/
public function removeEntity(Entity $entity){
if($entity->getLevel() !== $this){
throw new LevelException("Invalid Entity level");
throw new LevelException("Invalid Entity world");
}
if($entity instanceof Player){
@ -2739,10 +2739,10 @@ class Level implements ChunkManager, Metadatable{
*/
public function addTile(Tile $tile){
if($tile->isClosed()){
throw new \InvalidArgumentException("Attempted to add a garbage closed Tile to Level");
throw new \InvalidArgumentException("Attempted to add a garbage closed Tile to world");
}
if($tile->getLevel() !== $this){
throw new LevelException("Invalid Tile level");
throw new LevelException("Invalid Tile world");
}
$chunkX = $tile->getFloorX() >> 4;
@ -2765,7 +2765,7 @@ class Level implements ChunkManager, Metadatable{
*/
public function removeTile(Tile $tile){
if($tile->getLevel() !== $this){
throw new LevelException("Invalid Tile level");
throw new LevelException("Invalid Tile world");
}
unset($this->tiles[$tile->getId()], $this->updateTiles[$tile->getId()]);