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https://github.com/pmmp/PocketMine-MP.git
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Send Slot Data to other players opened chests
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parent
4db8c0e68d
commit
55cb79fdf6
@ -269,6 +269,22 @@ class Player{
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public function eventHandler($data, $event){
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switch($event){
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case "tile.container.slot":
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if($player === $this){
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break;
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}
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foreach($this->windows as $id => $w){
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if($w === $data["tile"]){
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$this->dataPacket(MC_CONTAINER_SET_SLOT, array(
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"windowid" => $id,
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"slot" => $data["slotdata"]["Slot"],
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"block" => $data["slotdata"]["id"],
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"stack" => $data["slotdata"]["Count"],
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"meta" => $data["slotdata"]["Damage"],
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));
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}
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}
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break;
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case "player.armor":
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if($data["eid"] === $this->eid){
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$data["eid"] = 0;
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@ -593,6 +609,7 @@ class Player{
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$this->evid[] = $this->server->event("player.pickup", array($this, "eventHandler"));
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$this->evid[] = $this->server->event("block.change", array($this, "eventHandler"));
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$this->evid[] = $this->server->event("player.block.place", array($this, "eventHandler"));
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$this->evid[] = $this->server->event("tile.container.slot", array($this, "eventHandler"));
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$this->server->api->dhandle("player.armor", array("eid" => $this->eid, "slot0" => ($this->armor[0][0] > 0 ? ($this->armor[0][0] - 256):AIR), "slot1" => ($this->armor[1][0] > 0 ? ($this->armor[1][0] - 256):AIR), "slot2" => ($this->armor[2][0] > 0 ? ($this->armor[2][0] - 256):AIR), "slot3" => ($this->armor[3][0] > 0 ? ($this->armor[3][0] - 256):AIR)));
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console("[DEBUG] Player \"".$this->username."\" EID ".$this->eid." spawned at X ".$this->entity->x." Y ".$this->entity->y." Z ".$this->entity->z, true, true, 2);
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$this->eventHandler(new Container($this->server->motd), "server.chat");
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@ -823,6 +840,8 @@ class Player{
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$this->server->api->dhandle("tile.container.slot", array(
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"tile" => $tile,
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"slot" => $data["slot"],
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"slotdata" => $s,
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"player" => $this,
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));
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break;
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case MC_SEND_INVENTORY: //TODO, Mojang, enable this ´^_^`
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