Burn meta wildcards from Item, allow more dynamic recipe inputs

this was an obstacle for getting rid of legacy item IDs.
This commit is contained in:
Dylan K. Taylor
2022-06-27 13:33:26 +01:00
parent bc5a600d59
commit 55cb68e5b5
20 changed files with 473 additions and 127 deletions

View File

@ -25,12 +25,18 @@ namespace pocketmine\inventory\transaction;
use pocketmine\crafting\CraftingManager;
use pocketmine\crafting\CraftingRecipe;
use pocketmine\crafting\RecipeIngredient;
use pocketmine\event\inventory\CraftItemEvent;
use pocketmine\item\Item;
use pocketmine\player\Player;
use pocketmine\utils\Utils;
use function array_fill_keys;
use function array_keys;
use function array_pop;
use function count;
use function intdiv;
use function min;
use function uasort;
/**
* This transaction type is specialized for crafting validation. It shares most of the same semantics of the base
@ -63,13 +69,110 @@ class CraftingTransaction extends InventoryTransaction{
$this->craftingManager = $craftingManager;
}
/**
* @param Item[] $providedItems
* @return Item[]
*/
private static function packItems(array $providedItems) : array{
$packedProvidedItems = [];
while(count($providedItems) > 0){
$item = array_pop($providedItems);
foreach($providedItems as $k => $otherItem){
if($item->canStackWith($otherItem)){
$item->setCount($item->getCount() + $otherItem->getCount());
unset($providedItems[$k]);
}
}
$packedProvidedItems[] = $item;
}
return $packedProvidedItems;
}
/**
* @param Item[] $providedItems
* @param RecipeIngredient[] $recipeIngredients
*/
public static function matchIngredients(array $providedItems, array $recipeIngredients, int $expectedIterations) : void{
if(count($recipeIngredients) === 0){
throw new TransactionValidationException("No recipe ingredients given");
}
if(count($providedItems) === 0){
throw new TransactionValidationException("No transaction items given");
}
$packedProvidedItems = self::packItems(Utils::cloneObjectArray($providedItems));
$packedProvidedItemMatches = array_fill_keys(array_keys($packedProvidedItems), 0);
$recipeIngredientMatches = [];
foreach($recipeIngredients as $ingredientIndex => $recipeIngredient){
$acceptedItems = [];
foreach($packedProvidedItems as $itemIndex => $packedItem){
if($recipeIngredient->accepts($packedItem)){
$packedProvidedItemMatches[$itemIndex]++;
$acceptedItems[$itemIndex] = $itemIndex;
}
}
if(count($acceptedItems) === 0){
throw new TransactionValidationException("No provided items satisfy ingredient requirement $recipeIngredient");
}
$recipeIngredientMatches[$ingredientIndex] = $acceptedItems;
}
foreach($packedProvidedItemMatches as $itemIndex => $itemMatchCount){
if($itemMatchCount === 0){
$item = $packedProvidedItems[$itemIndex];
throw new TransactionValidationException("Provided item $item is not accepted by any recipe ingredient");
}
}
//Most picky ingredients first - avoid picky ingredient getting their items stolen by wildcard ingredients
//TODO: this is still insufficient when multiple wildcard ingredients have overlaps, but we don't (yet) have to
//worry about those.
uasort($recipeIngredientMatches, fn(array $a, array $b) => count($a) <=> count($b));
foreach($recipeIngredientMatches as $ingredientIndex => $acceptedItems){
$needed = $expectedIterations;
foreach($packedProvidedItems as $itemIndex => $item){
if(!isset($acceptedItems[$itemIndex])){
continue;
}
$taken = min($needed, $item->getCount());
$needed -= $taken;
$item->setCount($item->getCount() - $taken);
if($item->getCount() === 0){
unset($packedProvidedItems[$itemIndex]);
}
if($needed === 0){
//validation passed!
continue 2;
}
}
$recipeIngredient = $recipeIngredients[$ingredientIndex];
$actualIterations = $expectedIterations - $needed;
throw new TransactionValidationException("Not enough items to satisfy recipe ingredient $recipeIngredient for $expectedIterations (only have enough items for $actualIterations iterations)");
}
if(count($packedProvidedItems) > 0){
throw new TransactionValidationException("Not all provided items were used");
}
}
/**
* @param Item[] $txItems
* @param Item[] $recipeItems
*
* @throws TransactionValidationException
*/
protected function matchRecipeItems(array $txItems, array $recipeItems, bool $wildcards, int $iterations = 0) : int{
protected function matchOutputs(array $txItems, array $recipeItems) : int{
if(count($recipeItems) === 0){
throw new TransactionValidationException("No recipe items given");
}
@ -77,6 +180,7 @@ class CraftingTransaction extends InventoryTransaction{
throw new TransactionValidationException("No transaction items given");
}
$iterations = 0;
while(count($recipeItems) > 0){
/** @var Item $recipeItem */
$recipeItem = array_pop($recipeItems);
@ -90,7 +194,7 @@ class CraftingTransaction extends InventoryTransaction{
$haveCount = 0;
foreach($txItems as $j => $txItem){
if($txItem->equals($recipeItem, !$wildcards || !$recipeItem->hasAnyDamageValue(), !$wildcards || $recipeItem->hasNamedTag())){
if($txItem->canStackWith($recipeItem)){
$haveCount += $txItem->getCount();
unset($txItems[$j]);
}
@ -115,7 +219,7 @@ class CraftingTransaction extends InventoryTransaction{
if(count($txItems) > 0){
//all items should be destroyed in this process
throw new TransactionValidationException("Expected 0 ingredients left over, have " . count($txItems));
throw new TransactionValidationException("Expected 0 items left over, have " . count($txItems));
}
return $iterations;
@ -133,9 +237,9 @@ class CraftingTransaction extends InventoryTransaction{
foreach($this->craftingManager->matchRecipeByOutputs($this->outputs) as $recipe){
try{
//compute number of times recipe was crafted
$this->repetitions = $this->matchRecipeItems($this->outputs, $recipe->getResultsFor($this->source->getCraftingGrid()), false);
$this->repetitions = $this->matchOutputs($this->outputs, $recipe->getResultsFor($this->source->getCraftingGrid()));
//assert that $repetitions x recipe ingredients should be consumed
$this->matchRecipeItems($this->inputs, $recipe->getIngredientList(), true, $this->repetitions);
self::matchIngredients($this->inputs, $recipe->getIngredientList(), $this->repetitions);
//Success!
$this->recipe = $recipe;