Removed pocketmine subdirectory, map PSR-4 style

This commit is contained in:
Dylan K. Taylor
2019-07-30 19:14:57 +01:00
parent 7a77d3dc30
commit 5499ac620c
1044 changed files with 3 additions and 3 deletions

View File

@ -0,0 +1,165 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\generator;
use pocketmine\scheduler\AsyncTask;
use pocketmine\world\format\Chunk;
use pocketmine\world\format\io\FastChunkSerializer;
use pocketmine\world\SimpleChunkManager;
use pocketmine\world\World;
class PopulationTask extends AsyncTask{
private const TLS_KEY_WORLD = "world";
public $state;
public $worldId;
public $chunk;
public $chunk0;
public $chunk1;
public $chunk2;
public $chunk3;
//center chunk
public $chunk5;
public $chunk6;
public $chunk7;
public $chunk8;
public function __construct(World $world, Chunk $chunk){
$this->state = true;
$this->worldId = $world->getId();
$this->chunk = FastChunkSerializer::serialize($chunk);
foreach($world->getAdjacentChunks($chunk->getX(), $chunk->getZ()) as $i => $c){
$this->{"chunk$i"} = $c !== null ? FastChunkSerializer::serialize($c) : null;
}
$this->storeLocal(self::TLS_KEY_WORLD, $world);
}
public function onRun() : void{
/** @var SimpleChunkManager $manager */
$manager = $this->worker->getFromThreadStore("generation.world{$this->worldId}.manager");
/** @var Generator $generator */
$generator = $this->worker->getFromThreadStore("generation.world{$this->worldId}.generator");
if($manager === null or $generator === null){
$this->state = false;
return;
}
/** @var Chunk[] $chunks */
$chunks = [];
$chunk = FastChunkSerializer::deserialize($this->chunk);
for($i = 0; $i < 9; ++$i){
if($i === 4){
continue;
}
$xx = -1 + $i % 3;
$zz = -1 + (int) ($i / 3);
$ck = $this->{"chunk$i"};
if($ck === null){
$chunks[$i] = new Chunk($chunk->getX() + $xx, $chunk->getZ() + $zz);
}else{
$chunks[$i] = FastChunkSerializer::deserialize($ck);
}
}
$manager->setChunk($chunk->getX(), $chunk->getZ(), $chunk);
if(!$chunk->isGenerated()){
$generator->generateChunk($chunk->getX(), $chunk->getZ());
$chunk->setGenerated();
}
foreach($chunks as $c){
if($c !== null){
$manager->setChunk($c->getX(), $c->getZ(), $c);
if(!$c->isGenerated()){
$generator->generateChunk($c->getX(), $c->getZ());
$c = $manager->getChunk($c->getX(), $c->getZ());
$c->setGenerated();
}
}
}
$generator->populateChunk($chunk->getX(), $chunk->getZ());
$chunk = $manager->getChunk($chunk->getX(), $chunk->getZ());
$chunk->recalculateHeightMap();
$chunk->populateSkyLight();
$chunk->setLightPopulated();
$chunk->setPopulated();
$this->chunk = FastChunkSerializer::serialize($chunk);
$manager->setChunk($chunk->getX(), $chunk->getZ(), null);
foreach($chunks as $i => $c){
if($c !== null){
$c = $chunks[$i] = $manager->getChunk($c->getX(), $c->getZ());
if(!$c->hasChanged()){
$chunks[$i] = null;
}
}else{
//This way non-changed chunks are not set
$chunks[$i] = null;
}
}
$manager->cleanChunks();
for($i = 0; $i < 9; ++$i){
if($i === 4){
continue;
}
$this->{"chunk$i"} = $chunks[$i] !== null ? FastChunkSerializer::serialize($chunks[$i]) : null;
}
}
public function onCompletion() : void{
/** @var World $world */
$world = $this->fetchLocal(self::TLS_KEY_WORLD);
if(!$world->isClosed()){
if(!$this->state){
$world->registerGeneratorToWorker($this->worker->getAsyncWorkerId());
}
$chunk = FastChunkSerializer::deserialize($this->chunk);
for($i = 0; $i < 9; ++$i){
if($i === 4){
continue;
}
$c = $this->{"chunk$i"};
if($c !== null){
$c = FastChunkSerializer::deserialize($c);
$world->generateChunkCallback($c->getX(), $c->getZ(), $this->state ? $c : null);
}
}
$world->generateChunkCallback($chunk->getX(), $chunk->getZ(), $this->state ? $chunk : null);
}
}
}