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Removed pocketmine subdirectory, map PSR-4 style
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141
src/block/tile/Tile.php
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141
src/block/tile/Tile.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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/**
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* All the Tile classes and related classes
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*/
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namespace pocketmine\block\tile;
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use pocketmine\block\Block;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\timings\Timings;
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use pocketmine\timings\TimingsHandler;
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use pocketmine\world\Position;
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use pocketmine\world\World;
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use function get_class;
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abstract class Tile extends Position{
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public const TAG_ID = "id";
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public const TAG_X = "x";
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public const TAG_Y = "y";
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public const TAG_Z = "z";
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/** @var bool */
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public $closed = false;
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/** @var TimingsHandler */
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protected $timings;
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public function __construct(World $world, Vector3 $pos){
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$this->timings = Timings::getTileEntityTimings($this);
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parent::__construct($pos->getFloorX(), $pos->getFloorY(), $pos->getFloorZ(), $world);
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}
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/**
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* @internal
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* Reads additional data from the CompoundTag on tile creation.
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*
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* @param CompoundTag $nbt
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*/
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abstract public function readSaveData(CompoundTag $nbt) : void;
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/**
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* Writes additional save data to a CompoundTag, not including generic things like ID and coordinates.
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*
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* @param CompoundTag $nbt
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*/
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abstract protected function writeSaveData(CompoundTag $nbt) : void;
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public function saveNBT() : CompoundTag{
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$nbt = CompoundTag::create()
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->setString(self::TAG_ID, TileFactory::getSaveId(get_class($this)))
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->setInt(self::TAG_X, $this->x)
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->setInt(self::TAG_Y, $this->y)
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->setInt(self::TAG_Z, $this->z);
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$this->writeSaveData($nbt);
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return $nbt;
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}
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public function getCleanedNBT() : ?CompoundTag{
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$this->writeSaveData($tag = new CompoundTag());
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return $tag->getCount() > 0 ? $tag : null;
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}
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/**
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* @internal
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*
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* @param Item $item
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*
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* @throws \RuntimeException
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*/
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public function copyDataFromItem(Item $item) : void{
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if($item->hasCustomBlockData()){ //TODO: check item root tag (MCPE doesn't use BlockEntityTag)
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$this->readSaveData($item->getCustomBlockData());
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}
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}
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/**
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* @return Block
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*/
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public function getBlock() : Block{
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return $this->world->getBlockAt($this->x, $this->y, $this->z);
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}
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public function isClosed() : bool{
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return $this->closed;
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}
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public function __destruct(){
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$this->close();
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}
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/**
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* Called when the tile's block is destroyed.
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*/
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final public function onBlockDestroyed() : void{
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$this->onBlockDestroyedHook();
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$this->close();
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}
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/**
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* Override this method to do actions you need to do when this tile is destroyed due to block being broken.
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*/
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protected function onBlockDestroyedHook() : void{
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}
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public function close() : void{
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if(!$this->closed){
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$this->closed = true;
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if($this->isValid()){
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$this->world->removeTile($this);
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$this->setWorld(null);
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}
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}
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}
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}
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