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https://github.com/pmmp/PocketMine-MP.git
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Removed pocketmine subdirectory, map PSR-4 style
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80
src/block/Lantern.php
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80
src/block/Lantern.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class Lantern extends Transparent{
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/** @var bool */
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protected $hanging = false;
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public function readStateFromData(int $id, int $stateMeta) : void{
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$this->hanging = ($stateMeta & BlockLegacyMetadata::LANTERN_FLAG_HANGING) !== 0;
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}
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protected function writeStateToMeta() : int{
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return $this->hanging ? BlockLegacyMetadata::LANTERN_FLAG_HANGING : 0;
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}
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public function getStateBitmask() : int{
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return 0b1;
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}
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public function getLightLevel() : int{
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return 15;
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}
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protected function recalculateBoundingBox() : ?AxisAlignedBB{
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return AxisAlignedBB::one()
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->trim(Facing::UP, $this->hanging ? 6 / 16 : 8 / 16)
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->trim(Facing::DOWN, $this->hanging ? 2 / 16 : 0)
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->squash(Facing::AXIS_X, 5 / 16)
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->squash(Facing::AXIS_Z, 5 / 16);
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}
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protected function canAttachTo(Block $b) : bool{
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return !$b->isTransparent();
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if(!$this->canAttachTo($this->world->getBlock($blockReplace->up())) and !$this->canAttachTo($this->world->getBlock($blockReplace->down()))){
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return false;
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}
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$this->hanging = ($face === Facing::DOWN or !$this->canAttachTo($this->world->getBlock($blockReplace->down())));
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onNearbyBlockChange() : void{
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if(!$this->canAttachTo($this->world->getBlock($this->hanging ? $this->up() : $this->down()))){
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$this->world->useBreakOn($this);
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}
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}
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}
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