mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 18:32:55 +00:00
Removed pocketmine subdirectory, map PSR-4 style
This commit is contained in:
104
src/block/Fence.php
Normal file
104
src/block/Fence.php
Normal file
@ -0,0 +1,104 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
|
||||
class Fence extends Transparent{
|
||||
/** @var bool[] facing => dummy */
|
||||
protected $connections = [];
|
||||
|
||||
public function getThickness() : float{
|
||||
return 0.25;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
|
||||
foreach(Facing::HORIZONTAL as $facing){
|
||||
$block = $this->getSide($facing);
|
||||
if($block instanceof static or $block instanceof FenceGate or ($block->isSolid() and !$block->isTransparent())){
|
||||
$this->connections[$facing] = true;
|
||||
}else{
|
||||
unset($this->connections[$facing]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox() : ?AxisAlignedBB{
|
||||
$width = 0.5 - $this->getThickness() / 2;
|
||||
|
||||
$bb = AxisAlignedBB::one()
|
||||
->extend(Facing::UP, 0.5);
|
||||
foreach(Facing::HORIZONTAL as $facing){
|
||||
if(!isset($this->connections[$facing])){
|
||||
$bb->trim($facing, $width);
|
||||
}
|
||||
}
|
||||
return $bb;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
$inset = 0.5 - $this->getThickness() / 2;
|
||||
|
||||
/** @var AxisAlignedBB[] $bbs */
|
||||
$bbs = [];
|
||||
|
||||
$connectWest = isset($this->connections[Facing::WEST]);
|
||||
$connectEast = isset($this->connections[Facing::EAST]);
|
||||
|
||||
if($connectWest or $connectEast){
|
||||
//X axis (west/east)
|
||||
$bbs[] = AxisAlignedBB::one()
|
||||
->squash(Facing::AXIS_Z, $inset)
|
||||
->extend(Facing::UP, 0.5)
|
||||
->trim(Facing::WEST, $connectWest ? 0 : $inset)
|
||||
->trim(Facing::EAST, $connectEast ? 0 : $inset);
|
||||
}
|
||||
|
||||
$connectNorth = isset($this->connections[Facing::NORTH]);
|
||||
$connectSouth = isset($this->connections[Facing::SOUTH]);
|
||||
|
||||
if($connectNorth or $connectSouth){
|
||||
//Z axis (north/south)
|
||||
$bbs[] = AxisAlignedBB::one()
|
||||
->squash(Facing::AXIS_X, $inset)
|
||||
->extend(Facing::UP, 0.5)
|
||||
->trim(Facing::NORTH, $connectNorth ? 0 : $inset)
|
||||
->trim(Facing::SOUTH, $connectSouth ? 0 : $inset);
|
||||
}
|
||||
|
||||
if(empty($bbs)){
|
||||
//centre post AABB (only needed if not connected on any axis - other BBs overlapping will do this if any connections are made)
|
||||
return [
|
||||
AxisAlignedBB::one()
|
||||
->extend(Facing::UP, 0.5)
|
||||
->contract($inset, 0, $inset)
|
||||
];
|
||||
}
|
||||
|
||||
return $bbs;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user