Removed pocketmine subdirectory, map PSR-4 style

This commit is contained in:
Dylan K. Taylor
2019-07-30 19:14:57 +01:00
parent 7a77d3dc30
commit 5499ac620c
1044 changed files with 3 additions and 3 deletions

86
src/block/DragonEgg.php Normal file
View File

@ -0,0 +1,86 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\event\block\BlockTeleportEvent;
use pocketmine\item\Item;
use pocketmine\item\ToolTier;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\particle\DragonEggTeleportParticle;
use pocketmine\world\World;
use function max;
use function min;
use function mt_rand;
class DragonEgg extends Transparent implements Fallable{
use FallableTrait;
public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()));
}
public function getLightLevel() : int{
return 1;
}
public function tickFalling() : ?Block{
return null;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->teleport();
return true;
}
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
$this->teleport();
return true;
}
public function teleport() : void{
for($tries = 0; $tries < 16; ++$tries){
$block = $this->world->getBlockAt(
$this->x + mt_rand(-16, 16),
max(0, min(World::Y_MAX - 1, $this->y + mt_rand(-8, 8))),
$this->z + mt_rand(-16, 16)
);
if($block instanceof Air){
$ev = new BlockTeleportEvent($this, $block);
$ev->call();
if($ev->isCancelled()){
break;
}else{
$block = $ev->getTo();
}
$this->world->addParticle($this, new DragonEggTeleportParticle($this->x - $block->x, $this->y - $block->y, $this->z - $block->z));
$this->world->setBlock($this, VanillaBlocks::AIR());
$this->world->setBlock($block, $this);
break;
}
}
}
}